Player Matchup

Kumbhakarna
Kumbhakarna
BalaSeca
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 61L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Dananan
Ao Kuang
Level 28
God Stats
2W - 1L
1,781 SR
Queue Stats
30W - 14L
1,514 Elo+
Solo
Anubis
Anubis
Morghaz
Anubis
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
86W - 56L
1,427 Elo+
Solo
Pele
Pele
OHMYBOXYT
Pele
Level 27
God Stats
33W - 26L
1,583 SR
Queue Stats
154W - 160L
1,431 Elo+
Solo
Neith
Neith
obatek
Neith
Level 29
God Stats
11W - 11L
1,423 SR
Queue Stats
108W - 127L
1,396 Elo+
Solo
Team Averages
Level 28
1,599 SR
1,458 Elo+

VS

Team Averages
Level 14
1,562 SR
1,352 Elo+
Zeus
Zeus
BOOO1238
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Apollo
Apollo
Crieafx
Apollo
Level 15
God Stats
14W - 14L
1,715 SR
Queue Stats
27W - 44L
1,390 Elo+
Solo
Yemoja
Yemoja
Dark34TF
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Ao Kuang
Ao Kuang
DerTodVonHinten
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
almazrouei
Gilgamesh
Level 28
God Stats
19W - 11L
1,596 SR
Queue Stats
66W - 68L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BalaSeca
Kumbhakarna
16
2 / 1 / 11
10,835
570
7,804
11,953
7,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Dananan
Ao Kuang
16
5 / 4 / 4
10,609
558
7,449
12,495
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Morghaz
Anubis
16
9 / 7 / 3
10,601
558
16,637
18,118
10,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
18
4 / 4 / 5
10,758
566
10,911
16,950
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
obatek
Neith
16
3 / 3 / 5
10,173
535
10,224
9,666
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 5 / 4
7,890
415
9,312
12,982
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Crieafx
Apollo
12
1 / 4 / 4
7,663
403
4,672
12,708
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Dark34TF
Yemoja
12
2 / 4 / 0
7,422
391
4,836
10,583
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
17
8 / 4 / 2
10,419
548
10,528
18,404
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
almazrouei
Gilgamesh
16
7 / 6 / 4
10,159
535
13,977
14,917
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
23
Kills
19
19
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
4
0.6
W
Kumbhakarna
BalaSeca
Kumbhakarna
2
1
11
7.5
L
Apollo
Crieafx
Apollo
1
4
4
0.75
W
Ao Kuang
Dananan
Ao Kuang
5
4
4
1.75
L
Yemoja
Dark34TF
Yemoja
2
4
0
0.5
L
Ao Kuang
8
4
2
2.25
W
Anubis
Morghaz
Anubis
9
7
3
1.5
W
Pele
4
4
5
1.63
L
Gilgamesh
almazrouei
Gilgamesh
7
6
4
1.5
W
Neith
obatek
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,025
Damage
43,325
69,182
Taken
69,594
34,120
Mitigated
25,527
22,395
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,312
1,800
0
3,957
12,982
3,224
514
7,037
5,945
36,720
0
W
Kumbhakarna
BalaSeca
Kumbhakarna
7,804
953
0
0
11,953
7,001
284
4,944
7,009
30,745
0
L
Apollo
Crieafx
Apollo
4,672
3,009
0
3,477
12,708
3,578
41
5,188
7,520
0
34,095
W
Ao Kuang
Dananan
Ao Kuang
7,449
2,757
0
3,828
12,495
5,985
2,214
3,257
9,238
39,363
3,756
L
Yemoja
Dark34TF
Yemoja
4,836
547
668
178
10,583
3,359
0
5,880
4,703
29,105
0
L
Ao Kuang
10,528
3,421
0
9,799
18,404
6,414
304
6,268
12,136
54,702
0
W
Anubis
Morghaz
Anubis
16,637
1,495
35
8,807
18,118
10,881
433
7,988
10,130
65,897
0
W
Pele
10,911
3,096
0
5,268
16,950
6,687
480
5,335
11,615
0
75,256
L
Gilgamesh
almazrouei
Gilgamesh
13,977
4,902
0
2,230
14,917
8,952
1,503
7,140
7,777
0
56,755
W
Neith
obatek
Neith
10,224
4,311
0
4,457
9,666
3,566
1,301
3,152
6,514
0
78,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
43,553
484
Minions Killed
362
0
Camps Cleared
0
1,776,518
Distance Traveled
1,544,238
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,890
415
62
3
0
259,738
2
W
Kumbhakarna
10,835
570
49
3
0
388,601
1
L
Apollo
7,663
403
74
4
0
280,234
2
W
Ao Kuang
10,609
558
82
4
0
338,913
2
L
Yemoja
7,422
391
44
2
0
299,456
0
L
Ao Kuang
10,419
548
86
5
0
354,531
4
W
Anubis
10,601
558
98
5
0
302,591
6
W
Pele
10,758
566
124
7
0
400,961
2
L
Gilgamesh
10,159
535
96
5
0
350,279
0
W
Neith
10,173
535
131
7
0
345,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role