Player Matchup

Bellona
Bellona
Farning
Bellona
Level 12
God Stats
3W - 5L
1,286 SR
Queue Stats
105W - 98L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
MunchMe
Guan Yu
Level 14
God Stats
5W - 2L
1,815 SR
Queue Stats
81W - 64L
1,539 Elo+
Party 2
Sol
Sol
ShadowWar6
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 54L
1,639 Elo+
Party 2
Loki
Loki
canci234
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Solo
Eset
Eset
willdye
Eset
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 92L
1,574 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,552 Elo+

VS

Team Averages
Level 21
1,554 SR
1,563 Elo+
Medusa
Medusa
RicoNastyy
Medusa
Level 27
God Stats
4W - 4L
1,506 SR
Queue Stats
133W - 121L
1,637 Elo+
Solo
Ravana
Ravana
Swadlee3
Ravana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 155L
1,545 Elo+
Solo
Xing Tian
Xing Tian
below41
Xing Tian
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
411W - 401L
1,521 Elo+
Solo
Odin
Odin
painaulait123
Odin
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 40L
1,561 Elo+
Solo
Janus
Janus
theCj75
Janus
Level 9
God Stats
3W - 0L
1,763 SR
Queue Stats
13W - 11L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Farning
Bellona
15
0 / 3 / 3
9,397
470
5,358
12,026
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
MunchMe
Guan Yu
10
0 / 5 / 5
7,388
369
4,838
10,358
8,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 3 / 0
11,483
574
18,864
17,739
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
9
0 / 4 / 0
6,889
344
1,589
8,521
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
willdye
Eset
15
3 / 6 / 1
9,765
488
10,857
11,345
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RicoNastyy
Medusa
15
4 / 3 / 6
9,554
478
11,139
13,944
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Swadlee3
Ravana
16
4 / 2 / 7
10,133
507
7,160
10,330
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
below41
Xing Tian
15
2 / 3 / 3
10,558
528
3,507
16,099
10,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 3
9,624
481
7,278
11,120
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
theCj75
Janus
20
5 / 0 / 8
11,754
588
8,645
9,202
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
20
21
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Farning
Bellona
0
3
3
0.5
L
Guan Yu
MunchMe
Guan Yu
0
5
5
0.5
W
Medusa
RicoNastyy
Medusa
4
3
6
2.33
L
8
3
0
2.67
W
Ravana
Swadlee3
Ravana
4
2
7
3.75
W
Xing Tian
below41
Xing Tian
2
3
3
1.17
L
Loki
0
4
0
0
W
5
3
3
2.17
W
Janus
theCj75
Janus
5
0
8
9
L
Eset
willdye
Eset
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,506
Damage
37,729
59,989
Taken
60,695
28,835
Mitigated
31,973
21,664
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Farning
Bellona
5,358
1,492
0
4,483
12,026
8,051
1,414
939
10,565
0
51,432
L
Guan Yu
MunchMe
Guan Yu
4,838
372
570
1,477
10,358
8,836
238
2,555
7,671
0
21,210
W
Medusa
RicoNastyy
Medusa
11,139
5,307
0
5,421
13,944
4,249
2,387
5,371
8,573
0
69,397
L
18,864
7,718
0
10,441
17,739
5,847
1,011
2,641
15,038
102,003
0
W
Ravana
Swadlee3
Ravana
7,160
2,732
0
975
10,330
4,785
431
4,304
6,026
0
62,813
W
Xing Tian
below41
Xing Tian
3,507
361
0
1,920
16,099
10,501
0
10,676
5,423
27,254
0
L
Loki
1,589
265
0
1,654
8,521
2,327
0
752
7,709
0
21,872
W
7,278
2,094
0
755
11,120
9,047
498
4,727
6,393
0
34,376
W
Janus
theCj75
Janus
8,645
278
0
3,084
9,202
3,391
900
4,643
4,559
92,563
0
L
Eset
willdye
Eset
10,857
758
566
2,473
11,345
3,774
531
4,923
6,076
69,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
51,623
471
Minions Killed
524
0
Camps Cleared
0
1,693,801
Distance Traveled
1,867,178
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,397
470
123
6
0
362,008
0
L
Guan Yu
7,388
369
36
2
0
335,604
1
W
Medusa
9,554
478
106
5
0
319,454
6
L
Sol
11,483
574
154
8
0
355,973
4
W
Ravana
10,133
507
116
6
0
382,428
3
W
Xing Tian
10,558
528
36
2
0
396,919
1
L
Loki
6,889
344
40
2
0
306,985
2
W
Odin
9,624
481
76
4
0
375,314
1
W
Janus
11,754
588
190
10
0
393,063
7
L
Eset
9,765
488
118
6
0
333,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role