Player Matchup

Artemis
Artemis
DerGingMitG
Artemis
Level 38
God Stats
5W - 1L
1,914 SR
Queue Stats
178W - 73L
1,819 Elo+
Party 1
Sol
Sol
DunChi
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
GliedmaßenBoi
Odin
Level 10
God Stats
4W - 1L
1,804 SR
Queue Stats
12W - 10L
1,492 Elo+
Party 1
Ganesha
Ganesha
Ingibee
Ganesha
Level 58
God Stats
13W - 9L
1,845 SR
Queue Stats
160W - 182L
1,516 Elo+
Party 1
Mercury
Mercury
ThyroX22
Mercury
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
680W - 771L
1,446 Elo+
Party 1
Team Averages
Level 72
1,713 SR
1,555 Elo+

VS

Team Averages
Level 89
1,487 SR
1,506 Elo+
Chiron
Chiron
Dyson04
Chiron
Level 99
God Stats
12W - 22L
1,421 SR
Queue Stats
117W - 95L
1,570 Elo+
Party 3
Sun Wukong
Sun Wukong
KRłPTØ
Sun Wukong
Level 39
God Stats
2W - 4L
1,423 SR
Queue Stats
139W - 152L
1,436 Elo+
Party 2
Thanatos
Thanatos
Pudu93
Thanatos
Level 125
God Stats
11W - 11L
1,520 SR
Queue Stats
119W - 101L
1,548 Elo+
Party 3
Yemoja
Yemoja
Trioclops
Yemoja
Level 26
God Stats
1W - 1L
1,572 SR
Queue Stats
21W - 26L
1,478 Elo+
Party 3
Janus
Janus
Çlyde
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DerGingMitG
Artemis
20
24 / 5 / 4
16,378
712
42,960
29,933
11,849
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
DunChi
Sol
20
4 / 1 / 6
13,032
567
16,027
13,401
5,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 2 / 1
11,778
512
3,569
12,859
8,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Ingibee
Ganesha
17
0 / 6 / 16
12,736
554
7,223
23,187
21,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ThyroX22
Mercury
18
2 / 3 / 7
11,871
516
4,462
15,300
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dyson04
Chiron
19
2 / 7 / 7
11,738
510
13,987
19,011
6,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
KRłPTØ
Sun Wukong
18
2 / 3 / 4
11,403
496
10,488
19,262
17,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Pudu93
Thanatos
17
6 / 7 / 4
11,501
500
7,434
19,379
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Trioclops
Yemoja
14
1 / 10 / 7
9,536
415
4,912
22,927
22,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Çlyde
Janus
19
6 / 4 / 0
12,703
552
20,253
16,887
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
31
Kills
17
17
Deaths
31
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
DerGingMitG
Artemis
24
5
4
5.2
W
Sol
DunChi
Sol
4
1
6
7
L
Chiron
Dyson04
Chiron
2
7
7
0.79
W
1
2
1
0.75
W
Ganesha
Ingibee
Ganesha
0
6
16
1.33
L
Sun Wukong
KRłPTØ
Sun Wukong
2
3
4
1.33
L
Thanatos
Pudu93
Thanatos
6
7
4
1.14
W
Mercury
ThyroX22
Mercury
2
3
7
1.83
L
Yemoja
Trioclops
Yemoja
1
10
7
0.45
L
Janus
Çlyde
Janus
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,241
Damage
57,074
94,680
Taken
97,466
54,422
Mitigated
61,795
35,437
Healing
30,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DerGingMitG
Artemis
42,960
31,690
0
18,577
29,933
11,849
3,689
7,323
22,406
0
158,128
W
Sol
DunChi
Sol
16,027
2,005
0
6,470
13,401
5,943
2,053
4,941
8,108
110,347
0
L
Chiron
Dyson04
Chiron
13,987
5,309
747
7,275
19,011
6,898
0
415
18,554
0
95,307
W
3,569
984
0
3,117
12,859
8,964
1,592
1,313
11,522
0
57,418
W
Ganesha
Ingibee
Ganesha
7,223
381
0
4,518
23,187
21,464
471
5,912
17,113
43,473
0
L
Sun Wukong
KRłPTØ
Sun Wukong
10,488
3,273
0
4,047
19,262
17,393
576
5,377
13,885
0
74,197
L
Thanatos
Pudu93
Thanatos
7,434
1,039
0
12,048
19,379
8,192
0
5,765
13,614
0
62,066
W
Mercury
ThyroX22
Mercury
4,462
1,208
0
2,755
15,300
6,202
1,266
5,213
9,895
0
72,112
L
Yemoja
Trioclops
Yemoja
4,912
1,563
2,051
1,313
22,927
22,535
422
4,428
18,499
20,648
0
L
Janus
Çlyde
Janus
20,253
1,098
0
2,894
16,887
6,777
638
7,265
9,622
108,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,795
Gold Earned
56,881
647
Minions Killed
629
0
Camps Cleared
0
2,218,973
Distance Traveled
2,029,344
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,378
712
203
9
0
399,246
1
W
Sol
13,032
567
199
9
0
456,775
2
L
Chiron
11,738
510
149
6
0
404,844
6
W
Odin
11,778
512
118
5
0
414,240
4
W
Ganesha
12,736
554
6
0
0
431,612
5
L
Sun Wukong
11,403
496
141
6
0
420,481
1
L
Thanatos
11,501
500
111
5
0
389,577
4
W
Mercury
11,871
516
121
5
0
517,100
1
L
Yemoja
9,536
415
32
1
0
370,443
7
L
Janus
12,703
552
196
9
0
443,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role