Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DigiDude_Impmon
Serqet
Level 116
God Stats
10W - 23L
1,299 SR
Queue Stats
147W - 215L
1,403 Elo+
Solo
Zeus
Zeus
SURGEXDILLON
Zeus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,186 Elo+
Solo
Bellona
Bellona
SaltyBeans3603
Bellona
Level 41
God Stats
3W - 10L
1,316 SR
Queue Stats
9W - 21L
1,324 Elo+
Solo
Cupid
Cupid
The_Warrior_2300
Cupid
Level 79
God Stats
3W - 2L
1,773 SR
Queue Stats
37W - 34L
1,493 Elo+
Party 1
Team Averages
Level 76
1,478 SR
1,381 Elo+

VS

Team Averages
Level 86
1,484 SR
1,457 Elo+
Arachne
Arachne
BIORKSEN
Arachne
Level 160
God Stats
41W - 38L
1,532 SR
Queue Stats
1,979W - 2,018L
1,473 Elo+
Solo
Sol
Sol
BuBeHunter7
Sol
Level 44
God Stats
254W - 274L
1,424 SR
Queue Stats
1,561W - 1,685L
1,360 Elo+
Solo
Sobek
Sobek
GSUheadhunter
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,524 Elo+
Solo
Rama
Rama
JUSTeso21
Rama
Level 69
God Stats
22W - 40L
1,333 SR
Queue Stats
1,011W - 1,108L
1,449 Elo+
Solo
Chang'e
Chang'e
Shaggy-Musty
Chang'e
Level 88
God Stats
38W - 23L
1,631 SR
Queue Stats
75W - 72L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 7
10,033
912
17,100
17,424
8,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 4
9,526
866
4,318
11,076
10,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
8,765
797
1,071
1,878
599
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
3 / 8 / 4
10,124
920
3,319
11,762
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 3
10,574
961
10,542
13,273
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

133

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIORKSEN
Arachne
17
4 / 1 / 11
10,897
991
9,598
7,124
4,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 13
11,774
1,070
11,404
4,664
950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 16
10,429
948
7,000
11,797
13,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
17
4 / 3 / 11
11,169
1,015
7,122
6,714
1,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Shaggy-Musty
Chang'e
17
6 / 1 / 11
11,658
1,060
14,590
10,935
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
8
Kills
21
22
Deaths
8
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
7
0.7
W
Arachne
BIORKSEN
Arachne
4
1
11
9.5
W
6
1
13
12.5
L
1
3
4
1
W
1
2
16
4.5
W
Rama
4
3
11
3.17
L
1
2
1
0.75
L
3
8
4
0.63
W
Chang'e
Shaggy-Musty
Chang'e
6
1
11
11.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
49,714
55,413
Taken
41,234
32,255
Mitigated
23,719
5,996
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
17,100
986
468
2,076
17,424
8,631
0
9,912
7,512
45,019
0
W
Arachne
BIORKSEN
Arachne
9,598
5,859
0
3,411
7,124
4,336
0
2,532
4,162
0
15,045
W
11,404
3,310
554
1,629
4,664
950
0
2,626
1,926
29,102
0
L
4,318
989
0
1,082
11,076
10,620
0
5,697
5,379
656
9,315
W
7,000
700
0
1,300
11,797
13,164
0
4,910
6,493
17,542
0
W
Rama
7,122
5,015
0
0
6,714
1,389
0
4,647
1,897
0
27,774
L
1,071
399
0
0
1,878
599
0
1,061
817
2,705
0
L
3,319
1,438
0
100
11,762
6,466
0
7,192
4,409
0
9,756
W
Chang'e
Shaggy-Musty
Chang'e
14,590
306
2,974
5,557
10,935
3,880
0
3,282
7,013
42,980
0
L
10,542
5,099
142
2,128
13,273
5,939
0
9,132
4,141
0
35,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
55,927
195
Minions Killed
195
3
Camps Cleared
13
797,564
Distance Traveled
1,020,692
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,033
912
0
0
0
212,910
0
W
Arachne
10,897
991
9
1
3
242,690
0
W
Sol
11,774
1,070
58
5
2
202,569
5
L
Serqet
9,526
866
60
5
0
213,984
0
W
Sobek
10,429
948
30
3
1
190,918
0
W
Rama
11,169
1,015
57
5
2
150,323
0
L
Zeus
8,765
797
5
0
0
45,344
0
L
Bellona
10,124
920
19
2
2
132,971
0
W
Chang'e
11,658
1,060
41
4
5
234,192
1
L
Cupid
10,574
961
111
10
1
192,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role