Player Matchup

Hercules
Hercules
ItsTyrell
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 63L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
Phillip_Johns23
Danzaburou
Level 60
God Stats
2W - 0L
1,457 SR
Queue Stats
94W - 73L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
sgtProphet0
Cthulhu
Level 28
God Stats
8W - 3L
1,761 SR
Queue Stats
22W - 18L
1,592 Elo+
Party 2
Team Averages
Level 52
1,573 SR
1,560 Elo+

VS

Team Averages
Level 69
1,688 SR
1,591 Elo+
Pele
Pele
TsunamiLord
Pele
Level 25
God Stats
8W - 12L
1,510 SR
Queue Stats
147W - 228L
1,251 Elo+
Solo
Neith
Neith
imm0rt4lw0lf27
Neith
Level 25
God Stats
27W - 8L
1,735 SR
Queue Stats
28W - 8L
1,767 Elo+
Party 1
Vulcan
Vulcan
xX63N64RXx
Vulcan
Level 158
God Stats
0W - 3L
1,819 SR
Queue Stats
92W - 49L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsTyrell
Hercules
12
2 / 3 / 7
8,866
682
6,559
11,443
10,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Phillip_Johns23
Danzaburou
14
5 / 1 / 5
9,788
753
4,339
8,779
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
sgtProphet0
Cthulhu
13
5 / 2 / 7
9,687
745
5,416
12,485
9,219
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
8,050
619
3,335
7,255
2,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
8,235
633
7,064
7,211
2,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
xX63N64RXx
Vulcan
14
4 / 3 / 2
9,608
739
12,942
6,672
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
6
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
ItsTyrell
Hercules
2
3
7
1.83
W
Danzaburou
Phillip_Johns23
Danzaburou
5
1
5
7.5
L
1
5
3
0.5
L
1
4
2
0.5
W
Cthulhu
sgtProphet0
Cthulhu
5
2
7
4.25
L
Vulcan
xX63N64RXx
Vulcan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
23,341
32,707
Taken
21,138
22,177
Mitigated
7,662
5,081
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ItsTyrell
Hercules
6,559
2,271
0
1,463
11,443
10,221
373
4,128
7,211
0
21,211
W
Danzaburou
Phillip_Johns23
Danzaburou
4,339
1,340
0
2,367
8,779
2,737
1,651
5,099
3,412
0
45,035
L
3,335
326
0
860
7,255
2,454
198
1,698
5,557
0
8,421
L
7,064
4,227
0
815
7,211
2,640
295
1,657
5,554
0
30,634
W
Cthulhu
sgtProphet0
Cthulhu
5,416
383
277
974
12,485
9,219
217
4,223
8,083
17,637
0
L
Vulcan
xX63N64RXx
Vulcan
12,942
3,168
0
1,052
6,672
2,568
243
2,093
4,579
54,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
25,893
150
Minions Killed
159
0
Camps Cleared
0
757,646
Distance Traveled
672,372
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,866
682
29
2
0
250,508
3
W
Danzaburou
9,788
753
80
6
0
249,822
2
L
Pele
8,050
619
15
1
0
206,733
0
L
Neith
8,235
633
46
4
0
222,790
1
W
Cthulhu
9,687
745
41
3
0
257,316
0
L
Vulcan
9,608
739
98
8
0
242,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role