Player Matchup

Cthulhu
Cthulhu
Taken1409
Cthulhu
Level 8
God Stats
5W - 8L
1,188 SR
Queue Stats
20W - 24L
1,164 Elo+
Solo
Ymir
Ymir
ZoMeZiNG
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,061 Elo+
Solo
Olorun
Olorun
alexnht
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,081 Elo+
Solo
Hou Yi
Hou Yi
leemaringo
Hou Yi
Level 27
God Stats
14W - 15L
1,324 SR
Queue Stats
205W - 205L
1,379 Elo+
Solo
Nemesis
Nemesis
throaty_broom6
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,240 Elo+
Solo
Team Averages
Level 9
1,402 SR
1,185 Elo+

VS

Team Averages
Level 14
1,395 SR
1,268 Elo+
Skadi
Skadi
Heap3878
Skadi
Level 18
God Stats
11W - 8L
1,590 SR
Queue Stats
18W - 24L
1,232 Elo+
Solo
Ymir
Ymir
Izzy101369
Ymir
Level 28
God Stats
2W - 4L
1,491 SR
Queue Stats
38W - 82L
1,119 Elo+
Solo
Olorun
Olorun
Mar71n_ElSh92
Olorun
Level 9
God Stats
0W - 10L
1,170 SR
Queue Stats
32W - 52L
1,208 Elo+
Solo
Artemis
Artemis
arquette-belzoni
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
jtoverdew1
Merlin
Level 14
God Stats
8W - 18L
1,226 SR
Queue Stats
26W - 40L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Taken1409
Cthulhu
13
0 / 9 / 10
9,976
384
8,186
18,737
11,437
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
0 / 11 / 2
10,196
392
6,502
20,737
17,260
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
alexnht
Olorun
17
2 / 5 / 6
11,440
440
17,247
18,152
6,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
leemaringo
Hou Yi
20
7 / 4 / 5
13,364
514
21,973
23,616
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 2 / 3
17,115
658
21,737
19,476
10,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Heap3878
Skadi
11
3 / 5 / 1
8,944
344
4,846
9,676
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 11
10,879
418
15,228
35,641
36,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 3
10,451
402
9,168
20,580
10,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 6 / 9
12,846
494
21,300
14,494
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
jtoverdew1
Merlin
17
3 / 5 / 6
10,285
396
19,542
10,744
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
28
Kills
29
31
Deaths
28
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
Heap3878
Skadi
3
5
1
0.7
L
6
5
11
2.3
L
5
7
3
0.93
W
Cthulhu
Taken1409
Cthulhu
0
9
10
0.56
W
Ymir
0
11
2
0.09
W
Olorun
alexnht
Olorun
2
5
6
1
L
12
6
9
2.75
L
Merlin
jtoverdew1
Merlin
3
5
6
1.2
W
Hou Yi
leemaringo
Hou Yi
7
4
5
2.38
W
19
2
3
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,645
Damage
70,084
100,718
Taken
91,135
55,045
Mitigated
61,894
21,684
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Heap3878
Skadi
4,846
2,847
0
551
9,676
3,669
0
2,239
7,307
0
38,232
L
15,228
2,650
754
9,470
35,641
36,579
120
16,407
19,234
46,882
0
L
9,168
4,194
787
3,845
20,580
10,188
494
8,656
11,924
38,074
0
W
Cthulhu
Taken1409
Cthulhu
8,186
304
968
840
18,737
11,437
252
10,781
7,498
39,008
0
W
Ymir
6,502
1,329
0
1,455
20,737
17,260
822
8,679
11,507
40,106
0
W
Olorun
alexnht
Olorun
17,247
10,137
435
6,304
18,152
6,459
2,416
10,198
7,653
64,699
0
L
21,300
10,258
0
754
14,494
7,207
2,179
1,847
12,647
0
82,288
L
Merlin
jtoverdew1
Merlin
19,542
354
0
1,138
10,744
4,251
146
2,786
7,958
61,394
0
W
Hou Yi
leemaringo
Hou Yi
21,973
10,662
0
8,455
23,616
9,010
3,875
7,183
15,996
0
100,250
W
21,737
11,988
0
3,227
19,476
10,879
6,861
4,971
14,126
0
142,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
53,405
568
Minions Killed
401
0
Camps Cleared
0
2,292,983
Distance Traveled
1,825,929
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,944
344
66
3
0
224,943
0
L
Ymir
10,879
418
64
2
0
365,163
0
L
Olorun
10,451
402
50
2
0
401,447
0
W
Cthulhu
9,976
384
65
3
0
428,091
6
W
Ymir
10,196
392
43
2
0
399,335
0
W
Olorun
11,440
440
91
4
0
437,401
0
L
Artemis
12,846
494
129
5
0
407,137
1
L
Merlin
10,285
396
92
4
0
427,239
9
W
Hou Yi
13,364
514
137
5
0
478,101
2
W
Nemesis
17,115
658
232
9
0
550,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role