Player Matchup

Merlin
Merlin
Gamestyle
Merlin
Level 158
God Stats
8W - 10L
1,292 SR
Queue Stats
966W - 574L
1,735 Elo+
Party 1
Fafnir
Fafnir
JingsterOP
Fafnir
Level 159
God Stats
7W - 1L
1,593 SR
Queue Stats
770W - 436L
1,661 Elo+
Party 1
Erlang Shen
Erlang Shen
Killimanjar0
Erlang Shen
Level 157
God Stats
10W - 4L
1,665 SR
Queue Stats
631W - 322L
1,679 Elo+
Party 1
Tyr
Tyr
Pashutin
Tyr
Level 158
God Stats
14W - 4L
1,678 SR
Queue Stats
1,731W - 677L
1,757 Elo+
Party 1
Danzaburou
Danzaburou
SyroV
Danzaburou
Level 159
God Stats
8W - 8L
1,558 SR
Queue Stats
776W - 627L
1,568 Elo+
Party 1
Team Averages
Level 158
1,557 SR
1,680 Elo+

VS

Team Averages
Level 148
1,630 SR
1,593 Elo+
Hachiman
Hachiman
AncientPepes
Hachiman
Level 156
God Stats
1W - 1L
1,699 SR
Queue Stats
90W - 76L
1,664 Elo+
Solo
Anubis
Anubis
Exogama
Anubis
Level 153
God Stats
0W - 2L
1,314 SR
Queue Stats
137W - 161L
1,591 Elo+
Solo
Hou Yi
Hou Yi
GumGun
Hou Yi
Level 145
God Stats
6W - 3L
1,758 SR
Queue Stats
285W - 285L
1,540 Elo+
Solo
The Morrigan
The Morrigan
Lerynx
The Morrigan
Level 129
God Stats
2W - 1L
1,818 SR
Queue Stats
191W - 175L
1,577 Elo+
Solo
Chaac
Chaac
WezL
Chaac
Level 158
God Stats
9W - 10L
1,562 SR
Queue Stats
846W - 797L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gamestyle
Merlin
20
6 / 5 / 21
12,771
851
15,363
12,679
6,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
JingsterOP
Fafnir
20
4 / 4 / 26
13,527
902
9,467
26,355
36,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Killimanjar0
Erlang Shen
19
5 / 5 / 19
11,498
767
11,369
22,303
29,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 5 / 19
12,206
814
16,128
23,284
28,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SyroV
Danzaburou
20
9 / 5 / 9
12,980
865
13,340
15,334
7,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AncientPepes
Hachiman
20
7 / 5 / 14
13,339
889
20,810
14,583
7,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Exogama
Anubis
20
9 / 7 / 7
13,032
869
14,626
12,818
7,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
GumGun
Hou Yi
18
3 / 7 / 14
11,770
785
14,716
15,624
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Lerynx
The Morrigan
16
0 / 8 / 14
9,999
667
15,062
11,024
5,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
WezL
Chaac
19
5 / 5 / 15
11,622
775
17,720
23,604
29,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
88
32
Kills
24
24
Deaths
32
94
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AncientPepes
Hachiman
7
5
14
2.8
L
Anubis
Exogama
Anubis
9
7
7
1.79
W
Merlin
Gamestyle
Merlin
6
5
21
3.3
L
Hou Yi
GumGun
Hou Yi
3
7
14
1.43
W
Fafnir
JingsterOP
Fafnir
4
4
26
4.25
W
Erlang Shen
Killimanjar0
Erlang Shen
5
5
19
2.9
L
The Morrigan
Lerynx
The Morrigan
0
8
14
0.88
W
8
5
19
3.5
W
Danzaburou
SyroV
Danzaburou
9
5
9
2.7
L
Chaac
WezL
Chaac
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,667
Damage
82,934
99,955
Taken
77,653
108,261
Mitigated
58,345
35,005
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AncientPepes
Hachiman
20,810
10,618
0
2,311
14,583
7,968
1,750
5,343
9,240
2,126
45,549
L
Anubis
Exogama
Anubis
14,626
523
644
2,459
12,818
7,964
1,358
3,392
9,426
34,562
0
W
Merlin
Gamestyle
Merlin
15,363
753
0
1,315
12,679
6,628
1,230
3,455
9,224
51,250
0
L
Hou Yi
GumGun
Hou Yi
14,716
6,790
508
2,100
15,624
8,023
2,605
5,767
9,820
0
26,436
W
Fafnir
JingsterOP
Fafnir
9,467
1,622
2,188
10,960
26,355
36,217
593
6,930
19,425
14,974
0
W
Erlang Shen
Killimanjar0
Erlang Shen
11,369
3,637
2,947
4,095
22,303
29,089
1,196
5,791
16,512
0
21,206
L
The Morrigan
Lerynx
The Morrigan
15,062
1,670
0
1,143
11,024
5,048
205
4,040
6,846
18,742
3,346
W
16,128
1,311
1,934
5,930
23,284
28,617
1,184
8,281
15,003
373
29,873
W
Danzaburou
SyroV
Danzaburou
13,340
5,698
1,751
3,885
15,334
7,710
2,328
4,138
11,196
0
41,650
L
Chaac
WezL
Chaac
17,720
3,404
3,342
9,814
23,604
29,342
1,053
5,961
16,980
0
30,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
59,762
175
Minions Killed
164
0
Camps Cleared
0
1,357,516
Distance Traveled
1,197,647
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,339
889
57
4
0
254,871
0
L
Anubis
13,032
869
50
3
0
226,749
1
W
Merlin
12,771
851
72
5
0
249,250
2
L
Hou Yi
11,770
785
24
2
0
219,984
0
W
Fafnir
13,527
902
8
1
0
298,451
0
W
Erlang Shen
11,498
767
12
1
0
269,267
3
L
The Morrigan
9,999
667
15
1
0
225,709
0
W
Tyr
12,206
814
25
2
0
277,117
3
W
Danzaburou
12,980
865
58
4
0
263,431
2
L
Chaac
11,622
775
18
1
0
270,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role