Player Matchup

Bellona
Bellona
DevilzHand-66777
Bellona
Level 107
God Stats
16W - 9L
1,816 SR
Queue Stats
744W - 717L
1,516 Elo+
Solo
Discordia
Discordia
RioxParagon
Discordia
Level 106
God Stats
7W - 6L
1,830 SR
Queue Stats
223W - 224L
1,522 Elo+
Solo
Cabrakan
Cabrakan
TAR4N1S
Cabrakan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 292L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
drmadness3
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
tonymahoni1992
Neith
Level 143
God Stats
14W - 17L
1,543 SR
Queue Stats
396W - 362L
1,499 Elo+
Party 1
Team Averages
Level 121
1,638 SR
1,501 Elo+

VS

Team Averages
Level 117
1,654 SR
1,507 Elo+
Sun Wukong
Sun Wukong
BierKrieger95
Sun Wukong
Level 128
God Stats
7W - 4L
1,663 SR
Queue Stats
219W - 217L
1,497 Elo+
Solo
Ah Puch
Ah Puch
ChelKiller1
Ah Puch
Level 87
God Stats
2W - 1L
1,874 SR
Queue Stats
5W - 8L
1,609 Elo+
Solo
Jormungandr
Jormungandr
KingSpinodu04
Jormungandr
Level 68
God Stats
33W - 20L
1,638 SR
Queue Stats
129W - 123L
1,427 Elo+
Solo
Sol
Sol
Real0ceanMan
Sol
Level 146
God Stats
6W - 12L
1,518 SR
Queue Stats
503W - 521L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
S_i_o_n_n_a_c_h
Gilgamesh
Level 158
God Stats
20W - 16L
1,579 SR
Queue Stats
205W - 203L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,624
535
7,203
13,007
12,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
RioxParagon
Discordia
17
6 / 4 / 6
10,548
586
9,642
9,456
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TAR4N1S
Cabrakan
15
4 / 3 / 9
10,205
567
7,714
14,672
13,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
drmadness3
Sun Wukong
17
5 / 1 / 8
10,234
569
11,262
12,805
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 4 / 5
10,207
567
20,983
11,638
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BierKrieger95
Sun Wukong
16
3 / 3 / 0
9,906
550
10,977
15,673
13,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
ChelKiller1
Ah Puch
14
1 / 3 / 1
8,237
458
5,144
12,766
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
KingSpinodu04
Jormungandr
12
2 / 6 / 5
8,879
493
7,603
19,657
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 3
8,493
472
7,742
15,120
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
S_i_o_n_n_a_c_h
Gilgamesh
14
6 / 6 / 2
9,070
504
10,688
15,480
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
24
Kills
15
15
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BierKrieger95
Sun Wukong
3
3
0
1
L
Ah Puch
ChelKiller1
Ah Puch
1
3
1
0.5
W
1
3
0
0.33
L
Jormungandr
KingSpinodu04
Jormungandr
2
6
5
0.75
L
3
6
3
0.75
W
Discordia
RioxParagon
Discordia
6
4
6
2.25
L
Gilgamesh
S_i_o_n_n_a_c_h
Gilgamesh
6
6
2
1.17
W
Cabrakan
TAR4N1S
Cabrakan
4
3
9
2.83
W
Sun Wukong
drmadness3
Sun Wukong
5
1
8
9
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,804
Damage
42,154
61,578
Taken
78,696
40,903
Mitigated
36,177
16,315
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BierKrieger95
Sun Wukong
10,977
2,213
0
4,964
15,673
13,305
63
1,430
14,193
33
68,781
L
Ah Puch
ChelKiller1
Ah Puch
5,144
201
0
3,949
12,766
3,367
45
4,553
7,879
48,393
0
W
7,203
3,380
0
4,772
13,007
12,577
562
429
12,578
0
71,716
L
Jormungandr
KingSpinodu04
Jormungandr
7,603
1,274
1,052
3,869
19,657
9,901
11
2,983
16,650
34,335
0
L
7,742
1,813
0
5,494
15,120
3,770
0
3,221
11,833
60,531
0
W
Discordia
RioxParagon
Discordia
9,642
288
0
1,290
9,456
3,779
102
1,870
7,586
67,305
0
L
Gilgamesh
S_i_o_n_n_a_c_h
Gilgamesh
10,688
3,300
0
2,280
15,480
5,834
432
4,529
10,785
0
53,449
W
Cabrakan
TAR4N1S
Cabrakan
7,714
1,026
293
1,647
14,672
13,488
336
7,503
7,169
26,478
0
W
Sun Wukong
drmadness3
Sun Wukong
11,262
3,144
0
4,602
12,805
6,506
14
4,405
8,400
0
62,461
W
20,983
7,323
0
3,711
11,638
4,553
264
6,303
5,335
0
72,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,818
Gold Earned
44,585
553
Minions Killed
513
0
Camps Cleared
0
1,670,720
Distance Traveled
1,558,840
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,906
550
153
9
0
316,524
2
L
Ah Puch
8,237
458
96
5
0
318,842
3
W
Bellona
9,624
535
153
9
0
326,402
6
L
Jormungandr
8,879
493
55
3
0
322,304
5
L
Sol
8,493
472
113
6
0
262,612
7
W
Discordia
10,548
586
151
8
0
342,093
2
L
Gilgamesh
9,070
504
96
5
0
338,558
3
W
Cabrakan
10,205
567
33
2
0
328,219
6
W
Sun Wukong
10,234
569
118
7
0
378,907
1
W
Neith
10,207
567
98
5
0
295,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role