Player Matchup

Nemesis
Nemesis
Blackjakas
Nemesis
Level 29
God Stats
31W - 34L
1,521 SR
Queue Stats
162W - 163L
1,444 Elo+
Solo
Thor
Thor
IkuriO
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,666 Elo+
Solo
Nu Wa
Nu Wa
Zeebezz
Nu Wa
Level 26
God Stats
127W - 128L
1,572 SR
Queue Stats
154W - 164L
1,492 Elo+
Solo
Olorun
Olorun
marsseel
Olorun
Level 7
God Stats
12W - 11L
1,708 SR
Queue Stats
14W - 18L
1,309 Elo+
Solo
Cthulhu
Cthulhu
zigooooo
Cthulhu
Level 25
God Stats
2W - 2L
1,939 SR
Queue Stats
11W - 17L
1,447 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,472 Elo+

VS

Team Averages
Level 15
1,522 SR
1,431 Elo+
Cabrakan
Cabrakan
Bemburat
Cabrakan
Level 18
God Stats
2W - 2L
1,595 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Bellona
Bellona
Heat3223
Bellona
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
7W - 7L
1,409 Elo+
Party 1
Nemesis
Nemesis
LKont
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
VerySleepsly
Tsukuyomi
Level 8
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Sol
Sol
xXHermes22Xx
Sol
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
298W - 216L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackjakas
Nemesis
5
1 / 0 / 0
4,940
353
946
2,555
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
IkuriO
Thor
10
4 / 9 / 3
7,075
505
6,905
10,733
3,113
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Zeebezz
Nu Wa
15
5 / 4 / 0
8,144
582
7,351
5,557
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
marsseel
Olorun
10
0 / 7 / 1
5,972
427
3,529
8,231
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
zigooooo
Cthulhu
10
0 / 6 / 1
5,756
411
2,698
10,144
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bemburat
Cabrakan
10
4 / 2 / 6
7,360
526
4,395
9,467
5,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Heat3223
Bellona
12
5 / 3 / 2
8,059
576
3,684
6,807
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
LKont
Nemesis
11
1 / 2 / 6
7,249
518
1,956
8,044
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
VerySleepsly
Tsukuyomi
11
5 / 4 / 4
7,652
547
4,372
7,768
2,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
11 / 0 / 4
10,481
749
13,314
10,389
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
10
Kills
26
26
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bemburat
Cabrakan
4
2
6
3.5
L
Nemesis
Blackjakas
Nemesis
1
0
0
1
W
Bellona
Heat3223
Bellona
5
3
2
2
L
Thor
IkuriO
Thor
4
9
3
0.61
W
Nemesis
LKont
Nemesis
1
2
6
2
W
Tsukuyomi
VerySleepsly
Tsukuyomi
5
4
4
1.75
L
Nu Wa
Zeebezz
Nu Wa
5
4
0
1.25
L
Olorun
marsseel
Olorun
0
7
1
0.07
W
11
0
4
13
L
Cthulhu
zigooooo
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
27,721
37,220
Taken
42,475
12,460
Mitigated
18,133
4,581
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bemburat
Cabrakan
4,395
1,063
0
2,277
9,467
5,035
643
4,519
4,824
14,354
0
L
Nemesis
Blackjakas
Nemesis
946
400
0
1,672
2,555
482
0
277
2,278
0
8,336
W
Bellona
Heat3223
Bellona
3,684
925
0
1,217
6,807
4,090
571
865
5,524
0
30,797
L
Thor
IkuriO
Thor
6,905
1,982
0
586
10,733
3,113
0
3,552
7,181
0
22,009
W
Nemesis
LKont
Nemesis
1,956
727
0
2,634
8,044
3,192
0
466
7,508
0
35,453
W
Tsukuyomi
VerySleepsly
Tsukuyomi
4,372
1,172
0
176
7,768
2,307
610
4,294
3,324
0
24,831
L
Nu Wa
Zeebezz
Nu Wa
7,351
2,310
0
506
5,557
1,788
13
558
4,999
55,184
0
L
Olorun
marsseel
Olorun
3,529
1,763
0
1,383
8,231
2,451
0
6,294
1,937
28,357
0
W
13,314
6,008
0
9,107
10,389
3,509
2,310
2,726
7,383
95,657
0
L
Cthulhu
zigooooo
Cthulhu
2,698
73
0
434
10,144
4,626
0
7,028
3,116
19,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
40,801
258
Minions Killed
335
0
Camps Cleared
0
1,064,616
Distance Traveled
1,409,884
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,360
526
12
1
0
272,541
2
L
Nemesis
4,940
353
27
2
0
121,394
2
W
Bellona
8,059
576
64
5
0
280,405
0
L
Thor
7,075
505
33
2
0
219,969
3
W
Nemesis
7,249
518
67
5
0
318,804
1
W
Tsukuyomi
7,652
547
39
3
0
282,894
0
L
Nu Wa
8,144
582
98
7
0
238,314
0
L
Olorun
5,972
427
56
4
0
220,485
0
W
Sol
10,481
749
153
11
0
255,240
1
L
Cthulhu
5,756
411
44
3
0
264,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role