Player Matchup

Jormungandr
Jormungandr
Crackkorn
Jormungandr
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 318L
1,296 Elo+
Solo
Rama
Rama
ItzzSnaxx
Rama
Level 24
God Stats
7W - 5L
1,578 SR
Queue Stats
223W - 270L
1,404 Elo+
Solo
Tiamat
Tiamat
disturbeWARRIOR
Tiamat
Level 16
God Stats
26W - 27L
1,330 SR
Queue Stats
403W - 423L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
jesselaz123
Sun Wukong
Level 26
God Stats
15W - 20L
1,405 SR
Queue Stats
57W - 80L
1,276 Elo+
Solo
Kali
Kali
xBan_x_x
Kali
Level 27
God Stats
1W - 4L
1,421 SR
Queue Stats
162W - 212L
1,278 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,303 Elo+

VS

Team Averages
Level 23
1,620 SR
1,357 Elo+
Zhong Kui
Zhong Kui
Albino__Baby
Zhong Kui
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 28L
1,301 Elo+
Solo
Guan Yu
Guan Yu
EmilsGaming
Guan Yu
Level 29
God Stats
4W - 9L
1,413 SR
Queue Stats
332W - 382L
1,416 Elo+
Solo
Ne Zha
Ne Zha
Mad_Hatter12356
Ne Zha
Level 29
God Stats
15W - 9L
1,589 SR
Queue Stats
99W - 92L
1,429 Elo+
Solo
Neith
Neith
UninstallFetus
Neith
Level 29
God Stats
4W - 1L
1,838 SR
Queue Stats
240W - 272L
1,287 Elo+
Solo
Ymir
Ymir
ykrayse_porto
Ymir
Level 13
God Stats
2W - 1L
1,759 SR
Queue Stats
31W - 43L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crackkorn
Jormungandr
17
5 / 9 / 5
11,726
419
12,496
22,771
23,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
18
2 / 4 / 5
12,510
447
10,839
22,121
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 8 / 4
15,013
536
35,714
30,904
19,312
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jesselaz123
Sun Wukong
19
5 / 4 / 6
12,878
460
15,124
23,673
16,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
17
1 / 12 / 8
11,488
410
9,632
25,202
12,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Albino__Baby
Zhong Kui
18
5 / 11 / 9
12,968
463
16,529
26,400
18,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
EmilsGaming
Guan Yu
20
2 / 6 / 12
14,037
501
11,725
28,866
35,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 5 / 15
16,285
582
35,169
24,252
10,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 8
15,700
561
22,664
21,795
9,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 5 / 13
13,308
475
10,869
31,301
21,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
29
Kills
36
37
Deaths
30
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Albino__Baby
Zhong Kui
5
11
9
0.86
L
Jormungandr
Crackkorn
Jormungandr
5
9
5
0.83
W
Guan Yu
EmilsGaming
Guan Yu
2
6
12
1.33
L
Rama
2
4
5
1.13
W
14
5
15
4.3
W
10
3
8
4.67
L
16
8
4
2.25
L
Sun Wukong
jesselaz123
Sun Wukong
5
4
6
2
L
Kali
1
12
8
0.42
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,805
Damage
96,956
124,671
Taken
132,614
79,278
Mitigated
95,238
28,699
Healing
42,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Albino__Baby
Zhong Kui
16,529
1,755
0
5,463
26,400
18,152
1,662
15,513
10,284
52,251
0
L
Jormungandr
Crackkorn
Jormungandr
12,496
2,330
0
2,148
22,771
23,855
605
3,544
19,227
54,651
0
W
Guan Yu
EmilsGaming
Guan Yu
11,725
2,013
1,072
8,986
28,866
35,297
1,595
7,267
21,470
551
79,937
L
Rama
10,839
8,502
0
5,699
22,121
7,021
735
5,162
16,959
0
73,201
W
35,169
11,396
763
6,691
24,252
10,616
1,039
7,758
15,933
0
123,147
W
22,664
11,815
0
8,736
21,795
9,617
7,321
6,698
14,985
0
142,735
L
35,714
4,311
365
10,070
30,904
19,312
1,225
11,284
19,620
106,878
0
L
Sun Wukong
jesselaz123
Sun Wukong
15,124
2,573
0
6,563
23,673
16,231
0
1,730
21,943
0
67,128
L
Kali
9,632
5,200
0
3,854
25,202
12,859
142
6,123
19,079
0
71,559
W
10,869
2,804
0
10,441
31,301
21,556
892
13,410
17,733
35,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,615
Gold Earned
72,298
569
Minions Killed
582
0
Camps Cleared
0
2,297,023
Distance Traveled
2,386,250
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,968
463
84
3
0
402,214
1
L
Jormungandr
11,726
419
67
2
0
406,269
0
W
Guan Yu
14,037
501
125
4
0
512,920
5
L
Rama
12,510
447
125
4
0
467,170
0
W
Ne Zha
16,285
582
120
4
0
525,511
3
W
Neith
15,700
561
201
7
0
461,022
2
L
Tiamat
15,013
536
147
5
0
417,375
0
L
Sun Wukong
12,878
460
134
5
0
518,801
8
L
Kali
11,488
410
96
3
0
487,408
2
W
Ymir
13,308
475
52
2
0
484,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role