Player Matchup

Sylvanus
Sylvanus
Cammage
Sylvanus
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 2
Artemis
Artemis
Craigbenj
Artemis
Level 68
God Stats
33W - 25L
1,555 SR
Queue Stats
185W - 191L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
IsamuriSenpai
Sun Wukong
Level 116
God Stats
2W - 3L
1,506 SR
Queue Stats
74W - 94L
1,419 Elo+
Solo
Rama
Rama
KestralJW
Rama
Level 90
God Stats
2W - 3L
1,435 SR
Queue Stats
362W - 376L
1,535 Elo+
Party 2
Chang'e
Chang'e
elpisabrava8
Chang'e
Level 106
God Stats
7W - 9L
1,644 SR
Queue Stats
417W - 417L
1,494 Elo+
Solo
Team Averages
Level 89
1,528 SR
1,443 Elo+

VS

Team Averages
Level 99
1,440 SR
1,452 Elo+
Anubis
Anubis
JagodicaBombica
Anubis
Level 154
God Stats
14W - 15L
1,519 SR
Queue Stats
37W - 31L
1,408 Elo+
Party 3
Loki
Loki
KiritoKiller666
Loki
Level 55
God Stats
114W - 88L
1,458 SR
Queue Stats
150W - 134L
1,508 Elo+
Solo
Cerberus
Cerberus
Only1DragonRage
Cerberus
Level 74
God Stats
16W - 30L
1,294 SR
Queue Stats
1,005W - 1,237L
1,415 Elo+
Party 1
Bastet
Bastet
OnlyMrSpyro
Bastet
Level 64
God Stats
15W - 15L
1,631 SR
Queue Stats
494W - 577L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
SMircetic
Heimdallr
Level 150
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 21L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cammage
Sylvanus
11
1 / 6 / 0
7,045
391
5,176
12,137
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Craigbenj
Artemis
12
0 / 4 / 0
7,233
402
7,568
9,747
2,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
IsamuriSenpai
Sun Wukong
16
1 / 6 / 2
9,585
533
9,370
14,333
12,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
14
1 / 4 / 2
8,876
493
7,436
12,387
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
elpisabrava8
Chang'e
15
4 / 3 / 0
9,575
532
3,236
9,741
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,922
496
8,907
6,126
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 2
9,772
543
11,433
13,345
9,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
3 / 0 / 8
8,660
481
3,929
13,920
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
15
6 / 1 / 6
9,242
513
7,980
13,437
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
SMircetic
Heimdallr
14
3 / 1 / 8
9,022
501
9,999
11,450
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
23
23
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cammage
Sylvanus
1
6
0
0.17
L
Artemis
Craigbenj
Artemis
0
4
0
0
L
Sun Wukong
IsamuriSenpai
Sun Wukong
1
6
2
0.33
W
4
2
10
4.5
L
Rama
1
4
2
0.5
W
7
3
2
2.67
W
Cerberus
3
0
8
7
W
Bastet
6
1
6
9
W
Heimdallr
SMircetic
Heimdallr
3
1
8
7
L
Chang'e
elpisabrava8
Chang'e
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
42,248
58,345
Taken
58,278
31,637
Mitigated
32,666
16,999
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cammage
Sylvanus
5,176
1,505
939
2,766
12,137
8,718
0
3,648
8,371
19,032
4,100
L
Artemis
Craigbenj
Artemis
7,568
2,205
0
3,109
9,747
2,979
0
2,697
7,050
0
40,761
L
Sun Wukong
IsamuriSenpai
Sun Wukong
9,370
3,340
0
3,399
14,333
12,395
94
1,207
13,126
327
66,536
W
8,907
715
0
2,854
6,126
2,665
0
949
5,177
46,990
0
L
Rama
7,436
4,073
0
3,024
12,387
4,804
240
2,600
9,787
0
65,073
W
11,433
3,163
0
3,454
13,345
9,847
436
708
12,637
0
52,621
W
Cerberus
3,929
117
1,941
6,080
13,920
10,805
0
1,572
12,348
19,155
0
W
Bastet
7,980
3,176
0
6,114
13,437
4,821
298
2,331
11,106
0
54,288
W
Heimdallr
SMircetic
Heimdallr
9,999
5,106
0
4,766
11,450
4,528
217
2,761
8,689
0
65,654
L
Chang'e
elpisabrava8
Chang'e
3,236
205
114
3,648
9,741
2,741
648
2,684
7,057
50,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
45,618
472
Minions Killed
444
0
Camps Cleared
0
1,578,056
Distance Traveled
1,693,596
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,045
391
34
2
0
404,548
5
L
Artemis
7,233
402
77
4
0
288,124
6
L
Sun Wukong
9,585
533
139
8
0
282,696
1
W
Anubis
8,922
496
90
5
0
295,298
6
L
Rama
8,876
493
114
6
0
312,759
3
W
Loki
9,772
543
112
6
0
351,183
2
W
Cerberus
8,660
481
27
2
0
355,078
4
W
Bastet
9,242
513
88
5
0
404,617
1
W
Heimdallr
9,022
501
127
7
0
287,420
3
L
Chang'e
9,575
532
108
6
0
289,929
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role