Player Matchup

Sylvanus
Sylvanus
BespokeFoil
Sylvanus
Level 60
God Stats
8W - 10L
1,265 SR
Queue Stats
409W - 257L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FlameGG3030
Tsukuyomi
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 28L
1,275 Elo+
Party 1
Merlin
Merlin
HALALBOY
Merlin
Level 16
God Stats
8W - 6L
1,694 SR
Queue Stats
9W - 9L
1,640 Elo+
Party 1
Chang'e
Chang'e
Nitrokalogian
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,445 Elo+
Party 1
Medusa
Medusa
gyroball123
Medusa
Level 60
God Stats
4W - 2L
1,678 SR
Queue Stats
386W - 227L
1,556 Elo+
Party 1
Team Averages
Level 36
1,528 SR
1,497 Elo+

VS

Team Averages
Level 90
1,627 SR
1,465 Elo+
Zeus
Zeus
G4breal
Zeus
Level 38
God Stats
2W - 3L
1,524 SR
Queue Stats
131W - 128L
1,433 Elo+
Solo
Ne Zha
Ne Zha
Muluzi
Ne Zha
Level 146
God Stats
14W - 11L
1,583 SR
Queue Stats
290W - 279L
1,521 Elo+
Solo
Discordia
Discordia
Team_Grimmie64
Discordia
Level 121
God Stats
14W - 9L
1,704 SR
Queue Stats
336W - 345L
1,536 Elo+
Solo
Neith
Neith
erLOYS
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
erMata DGE7
Sun Wukong
Level 129
God Stats
11W - 16L
1,823 SR
Queue Stats
217W - 251L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BespokeFoil
Sylvanus
15
0 / 8 / 6
9,523
952
5,743
18,540
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
FlameGG3030
Tsukuyomi
15
3 / 9 / 3
9,663
966
9,192
16,059
6,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
HALALBOY
Merlin
15
1 / 4 / 3
8,981
898
3,543
13,059
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
14
0 / 7 / 5
8,558
856
2,519
13,998
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
3 / 5 / 4
9,770
977
12,168
17,447
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

94

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
G4breal
Zeus
18
9 / 0 / 15
11,777
1,178
19,197
4,279
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Muluzi
Ne Zha
18
10 / 2 / 20
11,402
1,140
15,371
12,945
5,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Team_Grimmie64
Discordia
18
10 / 0 / 19
12,041
1,204
25,244
2,839
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
erLOYS
Neith
16
1 / 1 / 21
9,576
958
6,601
4,834
1,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
erMata DGE7
Sun Wukong
16
3 / 4 / 23
10,005
1,001
9,080
12,346
13,567
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
7
Kills
33
33
Deaths
7
21
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BespokeFoil
Sylvanus
0
8
6
0.38
L
Tsukuyomi
FlameGG3030
Tsukuyomi
3
9
3
0.5
W
Zeus
G4breal
Zeus
9
0
15
16.5
L
Merlin
HALALBOY
Merlin
1
4
3
0.63
W
Ne Zha
Muluzi
Ne Zha
10
2
20
10
L
Chang'e
0
7
5
0.36
W
Discordia
Team_Grimmie64
Discordia
10
0
19
19.5
W
Neith
erLOYS
Neith
1
1
21
11.5
W
Sun Wukong
erMata DGE7
Sun Wukong
3
4
23
3.63
L
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
75,493
79,103
Taken
37,243
39,293
Mitigated
23,831
10,556
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BespokeFoil
Sylvanus
5,743
1,102
3,687
2,575
18,540
15,737
0
11,079
7,109
16,336
0
L
Tsukuyomi
FlameGG3030
Tsukuyomi
9,192
2,238
0
519
16,059
6,382
0
8,770
7,112
0
19,636
W
Zeus
G4breal
Zeus
19,197
1,340
0
312
4,279
1,424
0
900
3,379
41,205
0
L
Merlin
HALALBOY
Merlin
3,543
116
0
0
13,059
4,572
0
6,119
6,664
28,973
0
W
Ne Zha
Muluzi
Ne Zha
15,371
3,979
0
3,680
12,945
5,973
0
3,439
9,506
0
36,531
L
Chang'e
2,519
418
1,441
711
13,998
5,294
0
8,662
5,076
10,722
0
W
Discordia
Team_Grimmie64
Discordia
25,244
1,186
0
532
2,839
1,073
0
1,397
1,442
40,740
0
W
Neith
erLOYS
Neith
6,601
2,217
0
1,359
4,834
1,794
0
2,052
2,782
0
16,849
W
Sun Wukong
erMata DGE7
Sun Wukong
9,080
1,214
0
1,074
12,346
13,567
0
4,017
8,202
0
17,161
L
Medusa
12,168
6,161
0
1,623
17,447
7,308
0
8,470
8,701
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
54,801
176
Minions Killed
199
6
Camps Cleared
7
841,179
Distance Traveled
924,507
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,523
952
25
3
0
151,810
1
L
Tsukuyomi
9,663
966
19
2
4
187,431
3
W
Zeus
11,777
1,178
55
6
1
193,005
0
L
Merlin
8,981
898
64
6
1
166,584
0
W
Ne Zha
11,402
1,140
35
4
4
186,741
0
L
Chang'e
8,558
856
14
1
1
148,761
0
W
Discordia
12,041
1,204
64
6
1
199,555
1
W
Neith
9,576
958
24
2
1
177,665
0
W
Sun Wukong
10,005
1,001
21
2
0
167,541
2
L
Medusa
9,770
977
54
5
0
186,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role