Player Matchup

Ravana
Ravana
Bupkixx
Ravana
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
470W - 445L
1,490 Elo+
Party 2
Bacchus
Bacchus
D9SHEYROP9J
Bacchus
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 54L
1,456 Elo+
Party 1
Bellona
Bellona
Gotfood
Bellona
Level 28
God Stats
8W - 12L
1,877 SR
Queue Stats
379W - 371L
1,498 Elo+
Party 2
Chiron
Chiron
ShEsNoTASuPpOrT
Chiron
Level 110
God Stats
1W - 2L
1,203 SR
Queue Stats
325W - 405L
1,469 Elo+
Solo
Apollo
Apollo
espiont
Apollo
Level 124
God Stats
5W - 7L
1,465 SR
Queue Stats
34W - 45L
1,407 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,464 Elo+

VS

Team Averages
Level 70
1,517 SR
1,440 Elo+
Hera
Hera
CBuitrago06
Hera
Level 101
God Stats
8W - 9L
1,444 SR
Queue Stats
194W - 200L
1,441 Elo+
Party 4
Yemoja
Yemoja
CarryMeFae
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 121L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
anderkno
Gilgamesh
Level 20
God Stats
0W - 1L
1,677 SR
Queue Stats
48W - 51L
1,383 Elo+
Party 4
Ravana
Ravana
bilibobjoe
Ravana
Level 117
God Stats
21W - 19L
1,602 SR
Queue Stats
250W - 251L
1,493 Elo+
Solo
Jing Wei
Jing Wei
faerisu
Jing Wei
Level 94
God Stats
3W - 6L
1,360 SR
Queue Stats
126W - 124L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bupkixx
Ravana
17
11 / 2 / 3
11,685
556
10,062
8,316
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
D9SHEYROP9J
Bacchus
15
1 / 3 / 8
9,991
476
4,674
12,227
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Gotfood
Bellona
20
9 / 2 / 3
13,470
641
17,589
19,991
16,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 5 / 6
11,524
549
10,790
16,952
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
espiont
Apollo
15
4 / 3 / 8
10,258
488
8,623
14,760
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
9,151
436
12,026
15,968
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
CarryMeFae
Yemoja
15
2 / 2 / 5
9,547
455
6,352
8,716
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
anderkno
Gilgamesh
14
2 / 9 / 2
9,313
443
4,075
16,388
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
bilibobjoe
Ravana
17
5 / 7 / 3
11,254
536
10,963
13,441
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
faerisu
Jing Wei
17
3 / 3 / 2
10,328
492
7,454
12,083
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
29
Kills
15
15
Deaths
29
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bupkixx
Ravana
11
2
3
6.25
L
3
8
7
0.81
L
Yemoja
CarryMeFae
Yemoja
2
2
5
2.25
W
Bacchus
D9SHEYROP9J
Bacchus
1
3
8
1.67
W
Bellona
Gotfood
Bellona
9
2
3
5.25
W
4
5
6
1.4
L
Gilgamesh
anderkno
Gilgamesh
2
9
2
0.33
L
Ravana
bilibobjoe
Ravana
5
7
3
0.93
W
Apollo
espiont
Apollo
4
3
8
2.67
L
Jing Wei
faerisu
Jing Wei
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
40,870
72,246
Taken
66,596
45,419
Mitigated
27,221
24,240
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bupkixx
Ravana
10,062
2,669
0
1,669
8,316
6,026
1,212
2,728
5,516
0
56,093
L
12,026
3,707
0
4,054
15,968
4,801
37
1,013
14,955
40,971
0
L
Yemoja
CarryMeFae
Yemoja
6,352
913
798
2,897
8,716
5,207
144
1,568
7,148
27,509
0
W
Bacchus
D9SHEYROP9J
Bacchus
4,674
257
0
3,251
12,227
9,233
506
4,219
7,923
26,539
0
W
Bellona
Gotfood
Bellona
17,589
7,669
0
7,623
19,991
16,081
2,374
2,831
17,082
0
105,384
W
10,790
4,121
220
7,615
16,952
8,517
1,778
5,826
10,684
0
96,363
L
Gilgamesh
anderkno
Gilgamesh
4,075
1,304
0
181
16,388
7,035
621
484
15,904
0
32,739
L
Ravana
bilibobjoe
Ravana
10,963
3,555
0
1,009
13,441
6,246
1,999
91
13,350
0
71,943
W
Apollo
espiont
Apollo
8,623
4,195
0
3,862
14,760
5,562
1,586
5,240
9,424
77
58,169
L
Jing Wei
faerisu
Jing Wei
7,454
6,193
0
3,330
12,083
3,932
900
1,859
10,224
0
69,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,928
Gold Earned
49,593
543
Minions Killed
421
0
Camps Cleared
0
1,990,508
Distance Traveled
1,829,978
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,685
556
83
4
0
424,562
3
L
Hera
9,151
436
73
3
0
285,330
1
L
Yemoja
9,547
455
33
2
0
385,662
2
W
Bacchus
9,991
476
46
2
0
416,644
1
W
Bellona
13,470
641
186
9
0
393,478
7
W
Chiron
11,524
549
131
6
0
365,487
5
L
Gilgamesh
9,313
443
60
3
0
343,015
3
L
Ravana
11,254
536
116
6
0
403,830
7
W
Apollo
10,258
488
97
5
0
390,337
5
L
Jing Wei
10,328
492
139
7
0
412,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role