Player Matchup

Neith
Neith
Digren
Neith
Level 4
God Stats
2W - 0L
1,255 SR
Queue Stats
6W - 3L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Hordagaar
Gilgamesh
Level 25
God Stats
18W - 8L
1,653 SR
Queue Stats
85W - 68L
1,554 Elo+
Solo
Ra
Ra
SaintClawford
Ra
Level 8
God Stats
14W - 9L
1,721 SR
Queue Stats
106W - 83L
1,640 Elo+
Solo
Hera
Hera
fkahailey
Hera
Level 7
God Stats
4W - 3L
1,536 SR
Queue Stats
8W - 12L
1,324 Elo+
Solo
Skadi
Skadi
ragerokker
Skadi
Level 29
God Stats
1W - 1L
1,347 SR
Queue Stats
12W - 5L
1,589 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,492 Elo+

VS

Team Averages
Level 17
1,450 SR
1,435 Elo+
Xbalanque
Xbalanque
CoryNeko
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,402 Elo+
Solo
Bacchus
Bacchus
Creedv1
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,480 Elo+
Solo
Nemesis
Nemesis
DerSchnüffler149
Nemesis
Level 14
God Stats
14W - 28L
1,217 SR
Queue Stats
40W - 46L
1,377 Elo+
Solo
Merlin
Merlin
Tushkan24
Merlin
Level 17
God Stats
33W - 30L
1,535 SR
Queue Stats
41W - 56L
1,419 Elo+
Solo
Ymir
Ymir
yosoyelataque77
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Digren
Neith
18
8 / 3 / 17
12,333
1,121
17,230
11,110
4,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Hordagaar
Gilgamesh
18
9 / 2 / 20
12,036
1,094
17,864
17,688
14,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 1 / 24
12,362
1,124
18,130
8,159
3,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
17
2 / 4 / 16
10,292
936
6,728
6,922
2,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
19
17 / 2 / 16
13,559
1,233
32,185
8,378
3,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

260

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CoryNeko
Xbalanque
16
0 / 14 / 7
9,689
881
8,616
19,431
16,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Creedv1
Bacchus
16
3 / 7 / 6
10,881
989
9,159
17,361
19,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 7 / 5
9,849
895
8,292
18,176
7,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tushkan24
Merlin
17
3 / 5 / 5
11,186
1,017
13,490
17,391
9,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
5 / 8 / 3
10,850
986
8,559
25,907
31,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
41
Kills
12
12
Deaths
41
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CoryNeko
Xbalanque
0
14
7
0.25
L
Bacchus
Creedv1
Bacchus
3
7
6
0.86
L
1
7
5
0.5
W
Neith
Digren
Neith
8
3
17
5.5
W
Gilgamesh
Hordagaar
Gilgamesh
9
2
20
9.5
W
5
1
24
17
L
Merlin
Tushkan24
Merlin
3
5
5
1.1
W
Hera
2
4
16
2.5
W
Skadi
17
2
16
12.5
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,137
Damage
48,116
52,257
Taken
98,266
28,589
Mitigated
84,783
13,038
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CoryNeko
Xbalanque
8,616
6,156
0
0
19,431
16,110
0
3,512
15,919
0
21,627
L
Bacchus
Creedv1
Bacchus
9,159
959
0
586
17,361
19,960
0
3,971
13,390
18,637
0
L
8,292
3,622
0
1,088
18,176
7,470
0
6,146
12,030
0
25,054
W
Neith
Digren
Neith
17,230
9,834
0
2,168
11,110
4,459
0
7,447
3,573
0
33,787
W
Gilgamesh
Hordagaar
Gilgamesh
17,864
4,350
0
3,882
17,688
14,988
0
8,712
8,764
0
30,684
W
18,130
582
2,393
1,937
8,159
3,297
0
5,824
2,275
44,345
0
L
Merlin
Tushkan24
Merlin
13,490
395
1,316
3,213
17,391
9,478
0
3,524
13,867
46,091
0
W
Hera
6,728
2,092
0
640
6,922
2,629
0
3,190
3,642
15,755
0
W
Skadi
32,185
18,905
0
2,018
8,378
3,216
0
5,545
2,795
0
50,478
L
8,559
214
0
0
25,907
31,765
0
7,705
18,202
22,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,582
Gold Earned
52,455
200
Minions Killed
137
8
Camps Cleared
4
1,001,855
Distance Traveled
936,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,689
881
21
2
1
154,138
0
L
Bacchus
10,881
989
23
2
1
203,754
1
L
Nemesis
9,849
895
28
3
2
215,097
0
W
Neith
12,333
1,121
46
4
0
198,824
1
W
Gilgamesh
12,036
1,094
31
3
3
211,118
0
W
Ra
12,362
1,124
73
7
0
241,849
0
L
Merlin
11,186
1,017
52
5
0
163,177
0
W
Hera
10,292
936
11
1
1
170,644
0
W
Skadi
13,559
1,233
39
4
4
179,420
0
L
Ymir
10,850
986
13
1
0
200,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role