Player Matchup

Neith
Neith
Gandalfthewhi748
Neith
Level 24
God Stats
4W - 5L
1,359 SR
Queue Stats
35W - 39L
1,490 Elo+
Party 2
Discordia
Discordia
meleneps
Discordia
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 35L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
meletis111
Gilgamesh
Level 43
God Stats
6W - 5L
1,556 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 2
Team Averages
Level 34
1,472 SR
1,519 Elo+

VS

Team Averages
Level 93
1,858 SR
1,740 Elo+
Gilgamesh
Gilgamesh
Donki
Gilgamesh
Level 146
God Stats
36W - 17L
1,853 SR
Queue Stats
249W - 142L
1,772 Elo+
Party 1
Ymir
Ymir
DrS4t4n2
Ymir
Level 25
God Stats
18W - 1L
1,960 SR
Queue Stats
23W - 2L
1,880 Elo+
Party 1
Rama
Rama
Frostflamer
Rama
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
163W - 151L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,249
635
5,678
8,782
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
meleneps
Discordia
12
2 / 6 / 2
8,966
690
13,353
7,364
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
meletis111
Gilgamesh
10
1 / 5 / 2
8,275
637
6,048
10,523
6,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donki
Gilgamesh
13
3 / 2 / 10
10,382
799
6,465
12,597
6,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
4 / 3 / 12
10,828
833
6,110
14,376
13,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 0 / 7
10,925
840
9,718
9,317
3,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
16
16
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Donki
Gilgamesh
3
2
10
4
W
Ymir
4
3
12
3.33
W
9
0
7
12.5
L
2
5
1
0.5
L
Discordia
meleneps
Discordia
2
6
2
0.5
L
Gilgamesh
meletis111
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
22,293
26,669
Taken
36,290
12,309
Mitigated
24,226
2,522
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Donki
Gilgamesh
6,465
1,520
0
1,721
12,597
6,955
380
4,392
8,205
0
33,953
W
Ymir
6,110
335
0
3,302
14,376
13,476
70
5,029
9,347
23,705
0
W
9,718
8,922
0
5,131
9,317
3,795
2,859
4,071
5,246
0
52,794
L
5,678
1,825
0
467
8,782
3,284
0
1,857
6,925
0
22,894
L
Discordia
meleneps
Discordia
13,353
370
0
509
7,364
2,590
0
2,099
5,265
52,020
0
L
Gilgamesh
meletis111
Gilgamesh
6,048
821
0
1,546
10,523
6,435
0
2,240
8,283
0
22,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
32,135
139
Minions Killed
167
0
Camps Cleared
0
683,845
Distance Traveled
773,536
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,382
799
34
3
0
275,302
6
W
Ymir
10,828
833
38
3
0
251,667
4
W
Rama
10,925
840
95
7
0
246,567
3
L
Neith
8,249
635
38
3
0
216,091
3
L
Discordia
8,966
690
75
6
0
218,610
5
L
Gilgamesh
8,275
637
26
2
0
249,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role