Player Matchup

Terra
Terra
Aleski
Terra
Level 16
God Stats
5W - 2L
1,657 SR
Queue Stats
25W - 22L
1,550 Elo+
Party 1
Odin
Odin
Barriesbure
Odin
Level 26
God Stats
2W - 1L
1,771 SR
Queue Stats
50W - 29L
1,693 Elo+
Party 1
Sol
Sol
FeelingAmazing
Sol
Level 43
God Stats
3W - 3L
1,734 SR
Queue Stats
32W - 20L
1,640 Elo+
Party 1
Medusa
Medusa
SNEEĎ
Medusa
Level 45
God Stats
12W - 9L
1,873 SR
Queue Stats
78W - 43L
1,655 Elo+
Party 1
Da Ji
Da Ji
typhus148
Da Ji
Level 45
God Stats
2W - 1L
1,767 SR
Queue Stats
35W - 32L
1,562 Elo+
Party 1
Team Averages
Level 35
1,760 SR
1,620 Elo+

VS

Team Averages
Level 67
1,496 SR
1,510 Elo+
Nemesis
Nemesis
DribbleKing
Nemesis
Level 45
God Stats
0W - 1L
1,267 SR
Queue Stats
70W - 74L
1,479 Elo+
Solo
Anubis
Anubis
Kokkel
Anubis
Level 52
God Stats
72W - 35L
1,607 SR
Queue Stats
185W - 176L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Signoricabroni
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 99L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Skaechka
Aphrodite
Level 160
God Stats
23W - 14L
1,422 SR
Queue Stats
81W - 80L
1,549 Elo+
Solo
Medusa
Medusa
cupcakKexxx
Medusa
Level 38
God Stats
1W - 3L
1,685 SR
Queue Stats
69W - 79L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aleski
Terra
8
0 / 0 / 1
5,052
505
1,085
2,741
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,479
548
1,456
3,982
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
7 / 0 / 0
6,651
665
7,566
5,634
1,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
SNEEĎ
Medusa
10
2 / 0 / 0
5,720
572
2,998
2,915
1,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
typhus148
Da Ji
9
0 / 1 / 2
5,191
519
2,081
4,937
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DribbleKing
Nemesis
8
0 / 2 / 0
4,637
464
2,507
4,924
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Kokkel
Anubis
8
0 / 3 / 0
4,556
456
935
5,019
1,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Signoricabroni
Sun Wukong
11
1 / 0 / 0
5,825
583
3,075
5,222
2,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Skaechka
Aphrodite
7
0 / 3 / 0
3,969
397
341
3,723
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
8
0 / 1 / 0
4,393
439
1,855
4,662
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
9
Kills
1
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
Aleski
Terra
0
0
1
0.5
W
0
0
0
0
L
Nemesis
DribbleKing
Nemesis
0
2
0
0
W
7
0
0
7
L
Anubis
Kokkel
Anubis
0
3
0
0
W
Medusa
SNEEĎ
Medusa
2
0
0
2
L
Sun Wukong
Signoricabroni
Sun Wukong
1
0
0
1
L
Aphrodite
Skaechka
Aphrodite
0
3
0
0
L
Medusa
0
1
0
0
W
Da Ji
typhus148
Da Ji
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
8,713
20,209
Taken
23,550
6,628
Mitigated
8,280
7,096
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Aleski
Terra
1,085
238
203
913
2,741
1,041
248
341
2,400
10,755
0
W
1,456
114
0
730
3,982
1,456
0
0
3,982
214
26,746
L
Nemesis
DribbleKing
Nemesis
2,507
912
0
459
4,924
1,501
0
2,039
2,885
0
24,751
W
7,566
2,113
0
3,850
5,634
1,422
1,453
775
4,859
33,669
0
L
Anubis
Kokkel
Anubis
935
139
0
1,554
5,019
1,945
64
3,541
1,478
18,456
0
W
Medusa
SNEEĎ
Medusa
2,998
973
0
1,400
2,915
1,197
874
0
2,915
0
37,868
L
Sun Wukong
Signoricabroni
Sun Wukong
3,075
307
0
2,304
5,222
2,148
0
85
5,137
0
37,213
L
Aphrodite
Skaechka
Aphrodite
341
64
928
1,390
3,723
1,562
0
1,559
2,164
13,296
0
L
Medusa
1,855
436
0
1,143
4,662
1,124
64
1,512
3,150
0
21,417
W
Da Ji
typhus148
Da Ji
2,081
378
0
0
4,937
1,512
0
160
4,777
0
27,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
23,380
314
Minions Killed
236
0
Camps Cleared
0
948,308
Distance Traveled
889,546
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,052
505
35
4
0
195,970
3
W
Odin
5,479
548
75
8
0
201,875
1
L
Nemesis
4,637
464
53
5
0
216,688
2
W
Sol
6,651
665
75
8
0
181,346
2
L
Anubis
4,556
456
47
5
0
161,828
0
W
Medusa
5,720
572
66
7
0
194,246
4
L
Sun Wukong
5,825
583
79
8
0
188,058
0
L
Aphrodite
3,969
397
27
3
0
168,514
2
L
Medusa
4,393
439
30
3
0
154,458
1
W
Da Ji
5,191
519
63
6
0
174,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role