Player Matchup

Danzaburou
Danzaburou
BratRPG
Danzaburou
Level 28
God Stats
7W - 8L
1,788 SR
Queue Stats
131W - 159L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
DevilDog883574
Gilgamesh
Level 7
God Stats
6W - 1L
1,727 SR
Queue Stats
167W - 157L
1,497 Elo+
Solo
Arachne
Arachne
Feline_Fanatic08
Arachne
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 62L
1,447 Elo+
Solo
Janus
Janus
Nandillocar
Janus
Level 29
God Stats
2W - 0L
1,325 SR
Queue Stats
61W - 86L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
jachan9
Kumbhakarna
Level 27
God Stats
21W - 9L
1,556 SR
Queue Stats
659W - 576L
1,533 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,490 Elo+

VS

Team Averages
Level 7
1,470 SR
1,509 Elo+
Susano
Susano
AttestedRoom732
Susano
Level 7
God Stats
1W - 3L
1,536 SR
Queue Stats
8W - 10L
1,425 Elo+
Solo
Ymir
Ymir
Gerteger1124
Ymir
Level 5
God Stats
8W - 10L
1,246 SR
Queue Stats
133W - 153L
1,589 Elo+
Solo
Apollo
Apollo
Huguin5
Apollo
Level 7
God Stats
2W - 5L
1,318 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
ala_drastico
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,496 Elo+
Solo
Zeus
Zeus
barboza2023
Zeus
Level 12
God Stats
0W - 1L
1,751 SR
Queue Stats
17W - 24L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BratRPG
Danzaburou
6
1 / 0 / 3
4,285
714
2,077
2,177
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DevilDog883574
Gilgamesh
8
3 / 0 / 2
4,651
775
2,077
3,428
1,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 2
3,791
632
254
2,098
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
2 / 1 / 1
4,063
677
2,520
1,999
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
jachan9
Kumbhakarna
7
3 / 1 / 1
4,710
785
633
2,961
1,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,318
553
1,234
2,539
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
2,708
451
281
2,105
471
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Huguin5
Apollo
2
0 / 2 / 0
2,718
453
504
2,069
367
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ala_drastico
Amaterasu
4
0 / 5 / 0
3,056
509
955
3,602
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,083
181
0
266
83

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Danzaburou
BratRPG
Danzaburou
1
0
3
2.5
W
Gilgamesh
DevilDog883574
Gilgamesh
3
0
2
4
W
1
0
2
2
L
0
2
0
0
L
Apollo
Huguin5
Apollo
0
2
0
0
W
2
1
1
2.5
L
Amaterasu
ala_drastico
Amaterasu
0
5
0
0
L
0
0
0
0
W
Kumbhakarna
jachan9
Kumbhakarna
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,561
Damage
2,974
12,663
Taken
10,581
3,749
Mitigated
2,927
4,735
Healing
843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,234
197
0
672
2,539
668
0
457
2,082
0
8,332
W
Danzaburou
BratRPG
Danzaburou
2,077
1,306
0
894
2,177
536
1,157
46
2,131
0
14,322
W
Gilgamesh
DevilDog883574
Gilgamesh
2,077
524
0
1,075
3,428
1,018
140
0
3,428
0
18,234
W
254
244
0
427
2,098
687
435
0
2,098
0
9,234
L
281
102
0
70
2,105
471
0
793
1,312
1,366
0
L
Apollo
Huguin5
Apollo
504
370
0
0
2,069
367
0
748
1,321
0
2,414
W
2,520
140
0
686
1,999
402
41
0
1,999
19,555
0
L
Amaterasu
ala_drastico
Amaterasu
955
319
0
101
3,602
1,338
0
889
2,713
0
6,422
L
0
0
0
0
266
83
0
266
0
0
0
W
Kumbhakarna
jachan9
Kumbhakarna
633
286
222
1,431
2,961
1,106
654
235
2,726
13,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,500
Gold Earned
12,883
172
Minions Killed
36
0
Camps Cleared
0
546,653
Distance Traveled
320,205
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,318
553
11
2
0
110,782
0
W
Danzaburou
4,285
714
35
6
0
101,558
1
W
Gilgamesh
4,651
775
48
8
0
111,719
0
W
Arachne
3,791
632
31
5
0
117,562
2
L
Ymir
2,708
451
4
1
0
42,200
0
L
Apollo
2,718
453
7
1
0
62,605
0
W
Janus
4,063
677
36
6
0
102,745
1
L
Amaterasu
3,056
509
14
2
0
104,618
1
L
Zeus
1,083
181
0
0
0
0
0
W
Kumbhakarna
4,710
785
22
4
0
113,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role