Player Matchup

Danzaburou
Danzaburou
A single Goose1
Danzaburou
Level 123
God Stats
3W - 3L
1,540 SR
Queue Stats
190W - 175L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
ExG Sniper
Sylvanus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,512 Elo+
Party 1
Chiron
Chiron
Helenedesea
Chiron
Level 128
God Stats
0W - 2L
1,321 SR
Queue Stats
47W - 51L
1,489 Elo+
Party 2
Fenrir
Fenrir
Hephaistøs
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
MINIPANDA21
Kukulkan
Level 102
God Stats
1W - 3L
1,721 SR
Queue Stats
192W - 174L
1,542 Elo+
Party 1
Team Averages
Level 125
1,517 SR
1,511 Elo+

VS

Team Averages
Level 110
1,496 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BiochemTrash
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 255L
1,587 Elo+
Solo
Yemoja
Yemoja
WackyMoth
Yemoja
Level 77
God Stats
4W - 4L
1,464 SR
Queue Stats
167W - 176L
1,471 Elo+
Solo
Geb
Geb
ronnyskj
Geb
Level 33
God Stats
18W - 10L
1,516 SR
Queue Stats
826W - 850L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A single Goose1
Danzaburou
14
0 / 6 / 9
7,762
706
10,417
13,180
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ExG Sniper
Sylvanus
14
2 / 5 / 10
8,517
774
5,220
12,681
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
16
4 / 2 / 7
8,865
806
10,841
12,529
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
3 / 5 / 6
8,842
804
8,555
11,826
6,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
MINIPANDA21
Kukulkan
16
3 / 5 / 7
9,171
834
10,301
9,092
3,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 2 / 11
10,463
951
11,207
10,819
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
 
Ah Puch
16
8 / 4 / 11
10,162
924
17,384
9,875
4,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
BiochemTrash
Cernunnos
16
4 / 2 / 18
9,667
879
14,766
11,955
6,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
WackyMoth
Yemoja
16
1 / 2 / 19
9,871
897
4,594
17,090
16,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 17
8,627
784
6,871
12,858
12,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
12
Kills
23
23
Deaths
12
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
11
7.75
W
Ah Puch
 
Ah Puch
8
4
11
3.38
L
Danzaburou
A single Goose1
Danzaburou
0
6
9
0.75
W
Cernunnos
BiochemTrash
Cernunnos
4
2
18
6.5
L
Sylvanus
ExG Sniper
Sylvanus
2
5
10
1.4
L
Chiron
4
2
7
3.75
L
Fenrir
3
5
6
1.2
L
Kukulkan
MINIPANDA21
Kukulkan
3
5
7
1.3
W
Yemoja
WackyMoth
Yemoja
1
2
19
5.25
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,334
Damage
54,822
59,308
Taken
62,597
28,666
Mitigated
46,731
25,041
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,207
3,169
0
521
10,819
6,197
2,539
2,351
8,376
0
29,038
W
Ah Puch
 
Ah Puch
17,384
91
750
1,410
9,875
4,715
224
1,641
8,108
29,433
0
L
Danzaburou
A single Goose1
Danzaburou
10,417
4,641
1,586
1,928
13,180
5,161
1,266
5,675
7,505
0
23,449
W
Cernunnos
BiochemTrash
Cernunnos
14,766
4,187
1,725
2,287
11,955
6,510
2,097
2,510
9,373
0
37,288
L
Sylvanus
ExG Sniper
Sylvanus
5,220
509
5,004
3,177
12,681
8,174
473
7,680
5,001
6,187
0
L
Chiron
10,841
2,818
2,259
4,338
12,529
5,482
1,088
6,476
6,050
0
23,669
L
Fenrir
8,555
1,699
2,375
1,597
11,826
6,314
806
3,941
7,885
0
12,452
L
Kukulkan
MINIPANDA21
Kukulkan
10,301
447
1,953
824
9,092
3,535
253
5,077
4,015
22,756
0
W
Yemoja
WackyMoth
Yemoja
4,594
1,109
10,357
3,995
17,090
16,708
659
4,718
12,191
9,145
0
W
6,871
337
1,869
1,015
12,858
12,601
562
3,730
9,028
11,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
48,790
99
Minions Killed
141
0
Camps Cleared
0
954,792
Distance Traveled
914,833
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,463
951
29
3
0
183,238
0
W
Ah Puch
10,162
924
23
2
0
202,147
0
L
Danzaburou
7,762
706
17
2
0
195,189
0
W
Cernunnos
9,667
879
62
6
0
172,102
1
L
Sylvanus
8,517
774
14
1
0
165,910
3
L
Chiron
8,865
806
23
2
0
221,199
0
L
Fenrir
8,842
804
7
1
0
188,950
0
L
Kukulkan
9,171
834
38
3
0
183,544
5
W
Yemoja
9,871
897
13
1
0
165,174
2
W
Geb
8,627
784
14
1
0
192,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role