Player Matchup

Chang'e
Chang'e
IDQuester
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Zeus
Zeus
JIDEBLAZEX
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,550 Elo+
Solo
Ra
Ra
Rockcralwer207
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
XXTHEJOKER1X
Susano
Level 4
God Stats
2W - 1L
1,134 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Kukulkan
Kukulkan
jojobeanz40
Kukulkan
Level 22
God Stats
97W - 75L
1,562 SR
Queue Stats
101W - 87L
1,463 Elo+
Solo
Team Averages
Level 13
1,439 SR
1,503 Elo+

VS

Team Averages
Level 14
1,424 SR
1,387 Elo+
Artemis
Artemis
AgentGoGurt
Artemis
Level 16
God Stats
57W - 66L
1,378 SR
Queue Stats
111W - 154L
1,380 Elo+
Solo
Hachiman
Hachiman
DefyingDoubt
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chernobog
Chernobog
KingCobraaa97
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 442L
1,444 Elo+
Solo
Cthulhu
Cthulhu
MonstrKnht
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Solo
Merlin
Merlin
jtoverdew1
Merlin
Level 14
God Stats
3W - 7L
1,240 SR
Queue Stats
7W - 13L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IDQuester
Chang'e
20
2 / 6 / 16
12,846
918
11,384
15,013
6,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 12
14,110
1,008
18,698
12,982
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 6 / 10
12,359
883
9,057
13,968
6,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
18
2 / 7 / 12
12,182
870
15,794
13,496
5,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jojobeanz40
Kukulkan
20
17 / 1 / 8
15,214
1,087
29,625
9,683
5,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgentGoGurt
Artemis
20
7 / 3 / 8
13,803
986
11,942
15,474
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
DefyingDoubt
Hachiman
18
0 / 10 / 9
11,606
829
6,171
16,035
6,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
KingCobraaa97
Chernobog
19
13 / 0 / 6
15,135
1,081
19,459
15,678
12,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MonstrKnht
Cthulhu
19
4 / 10 / 10
12,753
911
15,870
29,959
26,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
jtoverdew1
Merlin
19
1 / 7 / 10
12,242
874
5,418
13,089
5,539
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
30
Kills
25
26
Deaths
30
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
AgentGoGurt
Artemis
7
3
8
3.67
L
Hachiman
DefyingDoubt
Hachiman
0
10
9
0.45
W
Chang'e
IDQuester
Chang'e
2
6
16
1.67
W
8
6
12
2.33
L
Chernobog
KingCobraaa97
Chernobog
13
0
6
16
L
Cthulhu
MonstrKnht
Cthulhu
4
10
10
0.9
W
1
6
10
1
W
Susano
2
7
12
1.14
W
Kukulkan
jojobeanz40
Kukulkan
17
1
8
21
L
Merlin
jtoverdew1
Merlin
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,558
Damage
58,860
65,142
Taken
90,235
29,936
Mitigated
56,996
14,181
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AgentGoGurt
Artemis
11,942
8,067
0
1,014
15,474
6,388
0
11,339
4,135
0
40,611
L
Hachiman
DefyingDoubt
Hachiman
6,171
4,013
0
48
16,035
6,134
0
12,646
3,389
0
15,870
W
Chang'e
IDQuester
Chang'e
11,384
2,226
4,431
4,385
15,013
6,588
0
3,780
11,233
42,368
0
W
18,698
6,051
0
775
12,982
5,922
0
5,189
7,793
35,373
0
L
Chernobog
KingCobraaa97
Chernobog
19,459
13,791
0
0
15,678
12,124
0
12,528
3,150
0
27,359
L
Cthulhu
MonstrKnht
Cthulhu
15,870
2,939
521
306
29,959
26,811
0
24,178
5,465
36,062
0
W
9,057
1,523
635
1,841
13,968
6,474
0
4,219
9,749
23,836
0
W
Susano
15,794
3,136
0
543
13,496
5,872
0
4,514
8,982
0
25,467
W
Kukulkan
jojobeanz40
Kukulkan
29,625
2,098
0
1,571
9,683
5,080
0
3,586
6,097
65,296
0
L
Merlin
jtoverdew1
Merlin
5,418
397
0
0
13,089
5,539
0
7,757
5,332
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,711
Gold Earned
65,539
247
Minions Killed
142
11
Camps Cleared
2
1,026,083
Distance Traveled
998,317
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,803
986
59
4
0
226,488
1
L
Hachiman
11,606
829
20
1
0
126,942
0
W
Chang'e
12,846
918
76
5
1
205,480
0
W
Zeus
14,110
1,008
36
3
3
203,443
0
L
Chernobog
15,135
1,081
14
1
1
236,406
0
L
Cthulhu
12,753
911
32
2
1
243,906
0
W
Ra
12,359
883
30
2
3
203,439
0
W
Susano
12,182
870
22
2
2
205,382
0
W
Kukulkan
15,214
1,087
83
6
2
208,339
0
L
Merlin
12,242
874
17
1
0
164,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role