Player Matchup

Chang'e
Chang'e
Deus-Ex_Ragnarok
Chang'e
Level 12
God Stats
7W - 9L
1,500 SR
Queue Stats
188W - 208L
1,363 Elo+
Solo
Loki
Loki
Oblivion1113
Loki
Level 24
God Stats
10W - 10L
1,747 SR
Queue Stats
339W - 344L
1,418 Elo+
Solo
Bellona
Bellona
PrJtS
Bellona
Level 28
God Stats
19W - 16L
1,496 SR
Queue Stats
81W - 94L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
abdulthecop
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Anubis
Anubis
jair-nolasco
Anubis
Level 26
God Stats
31W - 28L
1,505 SR
Queue Stats
33W - 37L
1,356 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,341 Elo+

VS

Team Averages
Level 19
1,502 SR
1,423 Elo+
Ymir
Ymir
EL--PIPE07
Ymir
Level 26
God Stats
20W - 19L
1,435 SR
Queue Stats
45W - 46L
1,415 Elo+
Party 2
Thanatos
Thanatos
Simplix__36
Thanatos
Level 25
God Stats
29W - 15L
1,462 SR
Queue Stats
42W - 33L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
cambone2411
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
wa12w4h5
Izanami
Level 25
God Stats
33W - 21L
1,541 SR
Queue Stats
69W - 66L
1,462 Elo+
Party 1
Neith
Neith
xX_Dr_Mr_Chori_X
Neith
Level 16
God Stats
23W - 16L
1,570 SR
Queue Stats
30W - 32L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 8
11,840
455
9,958
22,642
7,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 8
13,546
521
18,637
21,726
9,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
PrJtS
Bellona
19
12 / 9 / 6
13,516
520
23,106
27,359
33,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
abdulthecop
Sun Wukong
14
0 / 12 / 5
9,597
369
1,771
19,732
16,782
Anubis
20
6 / 9 / 3
12,890
496
22,481
20,485
9,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 7
11,879
457
4,032
30,808
22,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Simplix__36
Thanatos
20
20 / 7 / 6
16,263
626
28,672
27,699
12,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
cambone2411
Cthulhu
10
3 / 9 / 5
9,905
381
6,868
11,932
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
wa12w4h5
Izanami
20
15 / 6 / 5
17,261
664
22,023
20,716
8,053
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 6 / 10
13,197
508
16,302
18,213
7,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
32
Kills
45
47
Deaths
34
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
10
8
0.8
W
0
6
7
0.58
L
10
7
8
2
L
Bellona
PrJtS
Bellona
12
9
6
1.67
W
Thanatos
Simplix__36
Thanatos
20
7
6
3.29
L
Sun Wukong
abdulthecop
Sun Wukong
0
12
5
0.21
W
Cthulhu
cambone2411
Cthulhu
3
9
5
0.61
L
Anubis
6
9
3
0.83
W
Izanami
wa12w4h5
Izanami
15
6
5
2.92
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,953
Damage
77,897
111,944
Taken
109,368
78,099
Mitigated
60,593
26,134
Healing
36,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,958
1,468
2,366
5,915
22,642
7,958
710
2,964
19,438
52,815
0
W
4,032
731
0
7,765
30,808
22,776
1,333
11,678
19,130
50,683
0
L
18,637
6,111
0
7,173
21,726
9,911
535
1,825
19,847
0
82,850
L
Bellona
PrJtS
Bellona
23,106
6,843
176
4,541
27,359
33,958
2,890
3,035
24,144
7,481
64,777
W
Thanatos
Simplix__36
Thanatos
28,672
13,536
987
21,290
27,699
12,453
726
7,078
20,621
0
106,816
L
Sun Wukong
abdulthecop
Sun Wukong
1,771
401
0
0
19,732
16,782
270
1,120
18,522
0
37,836
W
Cthulhu
cambone2411
Cthulhu
6,868
1,133
77
748
11,932
10,071
645
4,680
7,252
14,113
0
L
Anubis
22,481
349
56
5,907
20,485
9,490
2,188
1,362
19,093
77,991
0
W
Izanami
wa12w4h5
Izanami
22,023
17,134
18
2,081
20,716
8,053
8,657
8,324
12,392
0
161,993
W
16,302
9,056
0
3,738
18,213
7,240
4,635
5,564
12,649
0
57,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,389
Gold Earned
68,505
450
Minions Killed
569
0
Camps Cleared
0
1,997,010
Distance Traveled
2,062,201
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,840
455
74
3
0
430,991
0
W
Ymir
11,879
457
64
2
0
453,880
1
L
Loki
13,546
521
112
4
0
440,655
4
L
Bellona
13,516
520
108
4
0
436,175
6
W
Thanatos
16,263
626
153
6
0
517,512
0
L
Sun Wukong
9,597
369
65
3
0
360,188
4
W
Cthulhu
9,905
381
18
1
0
266,953
0
L
Anubis
12,890
496
91
4
0
329,001
4
W
Izanami
17,261
664
244
9
0
384,891
1
W
Neith
13,197
508
90
3
0
438,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role