Player Matchup

Gilgamesh
Gilgamesh
BolzenKoenig
Gilgamesh
Level 154
God Stats
3W - 2L
1,769 SR
Queue Stats
59W - 58L
1,519 Elo+
Solo
Hercules
Hercules
Hazard32
Hercules
Level 84
God Stats
43W - 39L
1,460 SR
Queue Stats
1,103W - 1,372L
1,355 Elo+
Solo
Heimdallr
Heimdallr
TheWacho01
Heimdallr
Level 51
God Stats
1W - 7L
1,259 SR
Queue Stats
101W - 160L
1,222 Elo+
Solo
Agni
Agni
Xchine
Agni
Level 63
God Stats
1W - 4L
1,290 SR
Queue Stats
36W - 43L
1,430 Elo+
Solo
Olorun
Olorun
oEx0P4iiN
Olorun
Level 137
God Stats
8W - 5L
1,500 SR
Queue Stats
39W - 45L
1,331 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,371 Elo+

VS

Team Averages
Level 76
1,555 SR
1,450 Elo+
Baba Yaga
Baba Yaga
LEMEMEXD
Baba Yaga
Level 53
God Stats
4W - 4L
1,710 SR
Queue Stats
87W - 113L
1,416 Elo+
Solo
Bacchus
Bacchus
Stoibi
Bacchus
Level 99
God Stats
4W - 3L
1,568 SR
Queue Stats
230W - 207L
1,554 Elo+
Solo
Nemesis
Nemesis
WhyWebb
Nemesis
Level 68
God Stats
42W - 49L
1,522 SR
Queue Stats
265W - 341L
1,385 Elo+
Solo
Skadi
Skadi
giok5
Skadi
Level 57
God Stats
52W - 50L
1,461 SR
Queue Stats
82W - 89L
1,372 Elo+
Solo
Apollo
Apollo
susoguim
Apollo
Level 105
God Stats
5W - 6L
1,515 SR
Queue Stats
131W - 115L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BolzenKoenig
Gilgamesh
20
9 / 9 / 21
27,676
554
31,949
61,552
50,688
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Hazard32
Hercules
18
3 / 6 / 2
21,617
432
2,796
10,845
4,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TheWacho01
Heimdallr
20
10 / 16 / 11
25,983
520
28,972
45,233
22,083
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Xchine
Agni
20
17 / 10 / 16
28,090
562
57,694
35,357
16,508
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
oEx0P4iiN
Olorun
20
21 / 13 / 10
32,804
656
70,327
61,155
44,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LEMEMEXD
Baba Yaga
20
6 / 13 / 14
23,339
467
27,651
35,446
17,644
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Stoibi
Bacchus
20
4 / 12 / 23
21,919
438
34,539
64,050
106,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
WhyWebb
Nemesis
20
16 / 12 / 13
27,124
542
28,692
44,625
27,339
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
giok5
Skadi
20
7 / 14 / 12
26,855
537
26,050
40,996
15,715
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
susoguim
Apollo
20
20 / 9 / 16
27,522
550
45,775
49,632
20,111
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
131
60
Kills
53
54
Deaths
60
60
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BolzenKoenig
Gilgamesh
9
9
21
2.17
L
Hercules
Hazard32
Hercules
3
6
2
0.67
W
Baba Yaga
LEMEMEXD
Baba Yaga
6
13
14
1
W
Bacchus
Stoibi
Bacchus
4
12
23
1.29
L
Heimdallr
TheWacho01
Heimdallr
10
16
11
0.97
W
Nemesis
WhyWebb
Nemesis
16
12
13
1.88
L
Agni
Xchine
Agni
17
10
16
2.5
W
Skadi
giok5
Skadi
7
14
12
0.93
L
Olorun
oEx0P4iiN
Olorun
21
13
10
2
W
Apollo
susoguim
Apollo
20
9
16
3.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,738
Damage
162,707
214,142
Taken
234,749
138,210
Mitigated
187,502
69,279
Healing
44,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BolzenKoenig
Gilgamesh
31,949
10,188
0
17,406
61,552
50,688
262
19,647
41,687
0
295,290
L
Hercules
Hazard32
Hercules
2,796
530
0
1,810
10,845
4,902
120
3,306
7,449
0
18,969
W
Baba Yaga
LEMEMEXD
Baba Yaga
27,651
1,302
0
8,391
35,446
17,644
2,577
17,624
17,537
130,798
0
W
Bacchus
Stoibi
Bacchus
34,539
2,741
1,568
10,129
64,050
106,693
1,255
30,224
33,565
85,985
0
L
Heimdallr
TheWacho01
Heimdallr
28,972
16,726
0
8,414
45,233
22,083
800
13,255
31,844
0
171,485
W
Nemesis
WhyWebb
Nemesis
28,692
17,886
0
8,296
44,625
27,339
5,309
22,089
22,284
0
171,078
L
Agni
Xchine
Agni
57,694
3,977
198
9,205
35,357
16,508
846
10,411
24,634
180,473
0
W
Skadi
giok5
Skadi
26,050
16,620
0
5,029
40,996
15,715
8,825
27,453
13,467
0
166,246
L
Olorun
oEx0P4iiN
Olorun
70,327
41,961
1,325
30,921
61,155
44,029
7,450
18,152
42,891
307,546
23,703
W
Apollo
susoguim
Apollo
45,775
31,788
0
11,111
49,632
20,111
4,661
27,618
21,866
0
254,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

136,170
Gold Earned
126,759
1,138
Minions Killed
1,023
0
Camps Cleared
0
3,557,031
Distance Traveled
4,289,367
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
27,676
554
278
6
0
1,005,936
11
L
Hercules
21,617
432
31
1
0
250,470
3
W
Baba Yaga
23,339
467
168
3
0
842,509
3
W
Bacchus
21,919
438
71
1
0
949,812
12
L
Heimdallr
25,983
520
229
5
0
704,830
0
W
Nemesis
27,124
542
204
4
0
877,741
12
L
Agni
28,090
562
219
4
0
858,256
6
W
Skadi
26,855
537
299
6
0
741,313
1
L
Olorun
32,804
656
381
8
0
737,539
3
W
Apollo
27,522
550
281
6
0
877,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role