Player Matchup

Cthulhu
Cthulhu
Dasoco
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KIVA113
Sol
Level 47
God Stats
2W - 6L
1,307 SR
Queue Stats
152W - 179L
1,469 Elo+
Solo
Neith
Neith
KSHGFRENZY
Neith
Level 37
God Stats
14W - 12L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KillerPanda73
Ne Zha
Level 41
God Stats
0W - 5L
1,331 SR
Queue Stats
186W - 216L
1,378 Elo+
Solo
Hun Batz
Hun Batz
celo bean
Hun Batz
Level 44
God Stats
1W - 7L
1,189 SR
Queue Stats
136W - 146L
1,477 Elo+
Solo
Team Averages
Level 44
1,365 SR
1,465 Elo+

VS

Team Averages
Level 83
1,717 SR
1,596 Elo+
Sol
Sol
KanDiVasi
Sol
Level 49
God Stats
73W - 69L
1,543 SR
Queue Stats
983W - 1,048L
1,491 Elo+
Solo
Nemesis
Nemesis
McFeelinIt
Nemesis
Level 52
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
RoguePryde
Mulan
Level 146
God Stats
1W - 0L
1,932 SR
Queue Stats
53W - 20L
1,671 Elo+
Party 1
Hel
Hel
Selnys
Hel
Level 27
God Stats
4W - 1L
1,722 SR
Queue Stats
76W - 46L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
kietohsaur
Danzaburou
Level 141
God Stats
4W - 1L
1,886 SR
Queue Stats
90W - 43L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dasoco
Cthulhu
14
2 / 6 / 1
9,184
918
9,781
21,018
13,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
14
0 / 9 / 2
8,637
864
11,432
15,400
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
0 / 6 / 1
8,638
864
6,325
14,531
5,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 1
7,884
788
1,379
3,150
952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
celo bean
Hun Batz
15
1 / 10 / 0
9,474
947
10,730
21,309
8,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

70

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 17
10,506
1,051
15,836
7,679
2,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
McFeelinIt
Nemesis
17
8 / 1 / 17
10,549
1,055
12,451
9,658
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mulan
17
8 / 0 / 19
10,713
1,071
9,735
8,146
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Selnys
Hel
17
3 / 1 / 26
10,584
1,058
13,597
10,940
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
kietohsaur
Danzaburou
18
8 / 0 / 19
11,945
1,195
16,850
8,310
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
131
3
Kills
33
33
Deaths
3
5
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dasoco
Cthulhu
2
6
1
0.42
L
Sol
0
9
2
0.11
L
Neith
0
6
1
0.08
W
6
1
17
14.5
L
0
2
1
0.25
W
Nemesis
McFeelinIt
Nemesis
8
1
17
16.5
W
Mulan
8
0
19
17.5
W
Hel
Selnys
Hel
3
1
26
16
L
Hun Batz
celo bean
Hun Batz
1
10
0
0.1
W
Danzaburou
kietohsaur
Danzaburou
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,647
Damage
68,469
75,408
Taken
44,733
33,873
Mitigated
23,485
4,022
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dasoco
Cthulhu
9,781
237
39
1,290
21,018
13,577
0
11,855
8,986
26,909
0
L
Sol
11,432
413
0
1,528
15,400
4,605
0
5,839
9,471
21,478
0
L
Neith
6,325
2,910
0
601
14,531
5,946
0
3,251
11,130
0
33,889
W
15,836
3,261
1,098
1,095
7,679
2,796
0
4,413
3,266
31,177
0
L
1,379
186
0
6
3,150
952
0
1,315
1,715
0
4,456
W
Nemesis
McFeelinIt
Nemesis
12,451
5,885
0
1,007
9,658
3,807
0
3,872
5,786
0
19,819
W
Mulan
9,735
1,053
0
1,068
8,146
8,797
0
3,248
4,898
0
14,873
W
Hel
Selnys
Hel
13,597
1,069
9,045
6,879
10,940
4,476
0
6,485
4,455
32,909
0
L
Hun Batz
celo bean
Hun Batz
10,730
4,000
0
558
21,309
8,793
0
7,173
13,986
0
30,240
W
Danzaburou
kietohsaur
Danzaburou
16,850
8,597
0
1,300
8,310
3,609
0
3,195
5,115
0
44,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
54,297
145
Minions Killed
186
8
Camps Cleared
7
723,409
Distance Traveled
1,013,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,184
918
28
3
1
176,014
0
L
Sol
8,637
864
17
2
1
142,682
0
L
Neith
8,638
864
57
6
0
147,710
0
W
Sol
10,506
1,051
38
4
1
191,785
2
L
Ne Zha
7,884
788
6
1
0
96,054
0
W
Nemesis
10,549
1,055
14
1
1
226,998
0
W
Mulan
10,713
1,071
12
1
0
207,235
0
W
Hel
10,584
1,058
45
5
1
192,540
0
L
Hun Batz
9,474
947
37
4
6
160,949
0
W
Danzaburou
11,945
1,195
77
8
4
195,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role