Player Matchup

Anhur
Anhur
Arestos1
Anhur
Level 29
God Stats
5W - 6L
1,372 SR
Queue Stats
45W - 45L
1,455 Elo+
Party 1
Mercury
Mercury
DaddyChilll
Mercury
Level 10
God Stats
3W - 4L
1,411 SR
Queue Stats
46W - 20L
1,608 Elo+
Solo
Ymir
Ymir
Krystong
Ymir
Level 6
God Stats
2W - 1L
1,527 SR
Queue Stats
4W - 2L
1,785 Elo+
Party 1
Janus
Janus
TubiSS
Janus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
pawio12
Bellona
Level 5
God Stats
2W - 1L
1,705 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,613 Elo+

VS

Team Averages
Level 11
1,500 SR
1,496 Elo+
Cthulhu
Cthulhu
FlexDeity
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gonzalorex777yt
Nemesis
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 76L
1,825 Elo+
Solo
Zeus
Zeus
Lunnyyyy
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
Manabhs
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,501 Elo+
Party 2
Neith
Neith
OtmaneSA
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arestos1
Anhur
8
3 / 4 / 0
5,569
506
3,394
5,115
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
DaddyChilll
Mercury
12
4 / 4 / 3
6,820
620
8,069
9,521
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
1 / 4 / 2
5,457
496
2,433
8,832
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
TubiSS
Janus
11
3 / 4 / 1
6,193
563
3,894
4,678
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
pawio12
Bellona
9
1 / 0 / 2
5,161
469
1,646
2,780
1,103
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlexDeity
Cthulhu
11
1 / 2 / 8
6,484
589
3,840
7,814
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
15 / 0 / 1
8,614
783
10,850
7,193
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
9
0 / 3 / 2
5,182
471
1,344
5,169
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Manabhs
Guan Yu
11
0 / 2 / 2
6,112
556
3,037
5,519
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
OtmaneSA
Neith
4
0 / 5 / 1
4,099
373
1,078
3,531
674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
12
Kills
16
16
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arestos1
Anhur
3
4
0
0.75
W
Mercury
DaddyChilll
Mercury
4
4
3
1.38
L
Cthulhu
FlexDeity
Cthulhu
1
2
8
2.5
L
15
0
1
15.5
W
Ymir
1
4
2
0.5
L
Zeus
0
3
2
0.33
L
Guan Yu
Manabhs
Guan Yu
0
2
2
0.5
L
Neith
OtmaneSA
Neith
0
5
1
0.1
W
Janus
TubiSS
Janus
3
4
1
0.88
W
Bellona
pawio12
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
20,149
30,926
Taken
29,226
10,472
Mitigated
15,052
4,097
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arestos1
Anhur
3,394
1,399
0
341
5,115
1,347
484
1,103
3,872
0
20,801
W
Mercury
DaddyChilll
Mercury
8,069
5,868
0
825
9,521
3,297
0
354
9,079
0
47,509
L
Cthulhu
FlexDeity
Cthulhu
3,840
159
124
1,590
7,814
6,119
0
2,132
5,682
25,098
0
L
10,850
7,444
0
1,856
7,193
2,954
0
1,027
6,074
0
51,219
W
Ymir
2,433
610
0
1,356
8,832
3,485
99
2,247
6,235
8,751
0
L
Zeus
1,344
244
0
727
5,169
1,443
621
2,028
2,899
18,634
0
L
Guan Yu
Manabhs
Guan Yu
3,037
1,095
0
861
5,519
3,862
348
175
5,284
0
27,698
L
Neith
OtmaneSA
Neith
1,078
576
0
196
3,531
674
0
581
2,900
0
3,947
W
Janus
TubiSS
Janus
3,894
102
0
697
4,678
1,240
146
748
3,686
30,948
0
W
Bellona
pawio12
Bellona
1,646
588
0
878
2,780
1,103
0
0
2,630
0
9,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
30,491
235
Minions Killed
251
0
Camps Cleared
0
1,018,795
Distance Traveled
951,478
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,569
506
49
4
0
193,626
0
W
Mercury
6,820
620
84
8
0
259,530
1
L
Cthulhu
6,484
589
60
5
0
222,049
1
L
Nemesis
8,614
783
86
8
0
255,723
2
W
Ymir
5,457
496
12
1
0
182,429
0
L
Zeus
5,182
471
38
3
0
160,908
0
L
Guan Yu
6,112
556
59
5
0
203,578
2
L
Neith
4,099
373
8
1
0
109,220
0
W
Janus
6,193
563
67
6
0
195,911
1
W
Bellona
5,161
469
23
2
0
187,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role