Player Matchup

Ra
Ra
Arm Of The Gods
Ra
Level 7
God Stats
0W - 2L
1,222 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Bellona
Bellona
Jen19743754
Bellona
Level 18
God Stats
71W - 74L
1,710 SR
Queue Stats
120W - 134L
1,357 Elo+
Solo
Thanatos
Thanatos
TooMuchWoo
Thanatos
Level 7
God Stats
1W - 3L
1,419 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Yemoja
Yemoja
ezrameowzer101
Yemoja
Level 14
God Stats
0W - 3L
1,274 SR
Queue Stats
21W - 24L
1,359 Elo+
Solo
Rama
Rama
thegodthegoat
Rama
Level 4
God Stats
1W - 2L
1,242 SR
Queue Stats
1W - 6L
1,186 Elo+
Solo
Team Averages
Level 10
1,373 SR
1,308 Elo+

VS

Team Averages
Level 9
1,477 SR
1,388 Elo+
Susano
Susano
AttestedRoom732
Susano
Level 7
God Stats
2W - 0L
1,489 SR
Queue Stats
19W - 13L
1,421 Elo+
Solo
Bellona
Bellona
BillusWeedus
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,715 Elo+
Solo
Yemoja
Yemoja
Hoopz Wrld
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Sonicsamback
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,117 Elo+
Solo
Fenrir
Fenrir
hbsolder
Fenrir
Level 17
God Stats
60W - 71L
1,395 SR
Queue Stats
82W - 106L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
10,088
917
12,610
12,827
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jen19743754
Bellona
16
1 / 11 / 6
10,317
938
11,608
27,280
19,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TooMuchWoo
Thanatos
16
3 / 13 / 5
10,883
989
14,096
21,840
8,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 6
10,296
936
8,360
10,827
10,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 11 / 3
10,399
945
9,807
19,454
7,331
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 15
14,301
1,300
28,637
11,732
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
BillusWeedus
Bellona
20
15 / 4 / 11
13,935
1,267
28,198
18,196
13,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Hoopz Wrld
Yemoja
19
2 / 1 / 21
12,111
1,101
4,833
7,834
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
Sonicsamback
Cthulhu
19
2 / 1 / 24
11,801
1,073
15,345
17,346
19,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
hbsolder
Fenrir
17
9 / 2 / 11
11,565
1,051
8,999
12,102
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
8
Kills
45
45
Deaths
9
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
17
1
15
24.5
W
Bellona
BillusWeedus
Bellona
15
4
11
5.13
W
Yemoja
Hoopz Wrld
Yemoja
2
1
21
12.5
L
Bellona
Jen19743754
Bellona
1
11
6
0.36
W
Cthulhu
Sonicsamback
Cthulhu
2
1
24
14
L
Thanatos
TooMuchWoo
Thanatos
3
13
5
0.42
L
1
2
6
2
W
Fenrir
hbsolder
Fenrir
9
2
11
7.25
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,481
Damage
86,012
92,228
Taken
67,210
50,701
Mitigated
52,155
13,735
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,610
1,024
2,786
615
12,827
4,381
0
3,677
9,030
30,478
0
W
28,637
6,895
0
1,029
11,732
8,157
0
2,777
8,955
0
44,599
W
Bellona
BillusWeedus
Bellona
28,198
13,310
0
4,784
18,196
13,390
0
6,801
11,395
312
44,774
W
Yemoja
Hoopz Wrld
Yemoja
4,833
493
1,307
1,079
7,834
5,575
0
1,731
6,103
13,045
0
L
Bellona
Jen19743754
Bellona
11,608
4,143
0
999
27,280
19,718
0
5,833
21,231
166
22,650
W
Cthulhu
Sonicsamback
Cthulhu
15,345
1,143
0
83
17,346
19,136
0
6,575
10,771
37,542
0
L
Thanatos
TooMuchWoo
Thanatos
14,096
4,443
0
4,169
21,840
8,496
0
3,537
18,003
0
21,373
L
8,360
795
2,257
608
10,827
10,775
0
2,715
8,022
17,966
0
W
Fenrir
hbsolder
Fenrir
8,999
2,274
0
144
12,102
5,897
0
3,249
7,281
0
12,059
L
9,807
9,063
552
1,749
19,454
7,331
0
4,659
14,615
0
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
63,713
108
Minions Killed
158
3
Camps Cleared
7
969,788
Distance Traveled
1,116,287
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,088
917
47
4
1
201,900
0
W
Susano
14,301
1,300
29
3
3
236,299
1
W
Bellona
13,935
1,267
35
3
3
211,180
0
W
Yemoja
12,111
1,101
31
3
1
193,108
0
L
Bellona
10,317
938
15
1
0
223,724
1
W
Cthulhu
11,801
1,073
56
5
0
248,023
0
L
Thanatos
10,883
989
16
1
2
213,853
2
L
Yemoja
10,296
936
16
1
0
202,303
0
W
Fenrir
11,565
1,051
7
1
0
227,677
0
L
Rama
10,399
945
14
1
0
128,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role