Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AreUHighOrSlow
Scylla
Level 87
God Stats
1W - 2L
1,732 SR
Queue Stats
160W - 170L
1,421 Elo+
Solo
Anhur
Anhur
Websimo
Anhur
Level 59
God Stats
22W - 15L
1,590 SR
Queue Stats
152W - 171L
1,459 Elo+
Solo
Achilles
Achilles
X_III_XI_X
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 164L
1,479 Elo+
Solo
Fenrir
Fenrir
fermin_M_J
Fenrir
Level 63
God Stats
21W - 11L
1,671 SR
Queue Stats
157W - 159L
1,427 Elo+
Solo
Team Averages
Level 73
1,599 SR
1,457 Elo+

VS

Team Averages
Level 85
1,544 SR
1,444 Elo+
Sun Wukong
Sun Wukong
BlaCkXRipper
Sun Wukong
Level 71
God Stats
9W - 10L
1,503 SR
Queue Stats
675W - 658L
1,463 Elo+
Party 1
Ullr
Ullr
Darik_21
Ullr
Level 114
God Stats
17W - 27L
1,514 SR
Queue Stats
627W - 613L
1,462 Elo+
Party 1
Hel
Hel
Dubzz4k
Hel
Level 62
God Stats
3W - 1L
1,706 SR
Queue Stats
135W - 142L
1,427 Elo+
Solo
Ra
Ra
OverseerOfSalt
Ra
Level 102
God Stats
49W - 40L
1,621 SR
Queue Stats
252W - 223L
1,517 Elo+
Solo
Bakasura
Bakasura
Tragik Dino
Bakasura
Level 78
God Stats
14W - 15L
1,374 SR
Queue Stats
197W - 206L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 4 / 4
9,856
469
14,706
18,451
12,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 8 / 3
9,278
442
8,582
12,738
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Websimo
Anhur
16
1 / 2 / 3
9,561
455
8,275
13,423
4,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
X_III_XI_X
Achilles
14
3 / 4 / 4
8,929
425
8,007
15,764
8,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
fermin_M_J
Fenrir
15
3 / 6 / 3
9,344
445
7,066
17,004
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlaCkXRipper
Sun Wukong
18
4 / 2 / 5
11,301
538
11,958
15,677
16,419
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
16
3 / 1 / 4
10,290
490
7,091
8,835
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
15
1 / 4 / 6
8,898
424
7,231
14,596
9,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 5 / 9
11,126
530
15,395
15,593
7,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Tragik Dino
Bakasura
20
9 / 0 / 7
12,063
574
12,187
20,174
12,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
24
24
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
4
0.75
L
4
8
3
0.69
W
Sun Wukong
BlaCkXRipper
Sun Wukong
4
2
5
3.25
W
Ullr
3
1
4
5
W
Hel
1
4
6
1
W
7
5
9
2.3
W
Bakasura
Tragik Dino
Bakasura
9
0
7
12.5
L
Anhur
Websimo
Anhur
1
2
3
1.25
L
Achilles
X_III_XI_X
Achilles
3
4
4
1.25
L
Fenrir
fermin_M_J
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,636
Damage
53,862
77,380
Taken
74,875
37,306
Mitigated
49,326
20,802
Healing
37,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,706
2,180
0
4,116
18,451
12,954
0
4,741
12,499
0
74,166
L
8,582
92
0
2,048
12,738
4,015
0
2,109
9,714
51,512
0
W
Sun Wukong
BlaCkXRipper
Sun Wukong
11,958
2,199
0
5,204
15,677
16,419
925
1,197
14,480
0
75,614
W
Ullr
7,091
2,002
0
745
8,835
3,143
326
1,062
7,773
0
61,846
W
Hel
7,231
173
6,168
6,926
14,596
9,731
545
2,611
11,985
29,637
0
W
15,395
1,014
2,000
5,940
15,593
7,819
1,694
2,387
13,206
67,484
0
W
Bakasura
Tragik Dino
Bakasura
12,187
9,029
1,083
9,574
20,174
12,214
1,577
1,325
18,849
0
58,016
L
Anhur
Websimo
Anhur
8,275
4,212
0
6,246
13,423
4,142
1,005
3,842
9,215
0
71,729
L
Achilles
X_III_XI_X
Achilles
8,007
2,205
559
4,286
15,764
8,997
0
5,329
9,825
0
37,581
L
Fenrir
fermin_M_J
Fenrir
7,066
1,286
0
3,547
17,004
7,198
0
5,670
10,404
0
44,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
53,678
480
Minions Killed
551
0
Camps Cleared
0
1,859,626
Distance Traveled
2,072,797
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,856
469
138
7
0
396,154
4
L
Scylla
9,278
442
83
4
0
352,135
2
W
Sun Wukong
11,301
538
132
6
0
376,922
1
W
Ullr
10,290
490
120
6
0
421,754
0
W
Hel
8,898
424
44
2
0
415,943
3
W
Ra
11,126
530
104
5
0
369,695
1
W
Bakasura
12,063
574
151
7
0
488,483
5
L
Anhur
9,561
455
120
6
0
331,056
2
L
Achilles
8,929
425
55
3
0
377,545
2
L
Fenrir
9,344
445
84
4
0
402,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role