Player Matchup

Merlin
Merlin
Ajhulk
Merlin
Level 16
God Stats
1W - 0L
1,157 SR
Queue Stats
6W - 5L
1,386 Elo+
Party 2
Loki
Loki
Comradedog-_-
Loki
Level 15
God Stats
6W - 4L
1,478 SR
Queue Stats
8W - 7L
1,322 Elo+
Party 2
Ymir
Ymir
Tamada15
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,325 Elo+
Party 1
Neith
Neith
Thebrayankiller
Neith
Level 24
God Stats
4W - 9L
1,596 SR
Queue Stats
33W - 31L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Vasa8bit
Nu Wa
Level 14
God Stats
10W - 18L
1,548 SR
Queue Stats
12W - 25L
1,360 Elo+
Party 1
Team Averages
Level 17
1,456 SR
1,381 Elo+

VS

Team Averages
Level 17
1,369 SR
1,313 Elo+
Odin
Odin
Krisrod0916
Odin
Level 8
God Stats
2W - 3L
1,248 SR
Queue Stats
10W - 14L
1,363 Elo+
Solo
Chronos
Chronos
MrZeza
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Amaterasu
Amaterasu
TaylerWard
Amaterasu
Level 26
God Stats
9W - 9L
1,372 SR
Queue Stats
135W - 168L
1,315 Elo+
Solo
Skadi
Skadi
Veinquish
Skadi
Level 26
God Stats
22W - 29L
1,401 SR
Queue Stats
24W - 39L
1,337 Elo+
Solo
Terra
Terra
naenaebeast
Terra
Level 21
God Stats
2W - 4L
1,326 SR
Queue Stats
10W - 14L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ajhulk
Merlin
15
2 / 3 / 4
9,724
423
6,474
9,431
3,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 8
11,422
497
9,743
14,503
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
4 / 1 / 4
10,452
454
10,188
13,563
8,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 0 / 7
13,628
593
22,108
14,138
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Vasa8bit
Nu Wa
16
2 / 4 / 8
10,550
459
15,121
7,447
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 0
11,384
495
9,905
20,999
8,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
MrZeza
Chronos
15
3 / 7 / 2
9,443
411
10,730
19,355
7,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
TaylerWard
Amaterasu
5
0 / 2 / 0
6,525
284
1,535
4,822
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Veinquish
Skadi
14
1 / 5 / 0
9,381
408
1,079
13,581
4,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 4
10,282
447
10,566
22,199
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
10
10
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ajhulk
Merlin
2
3
4
1.33
W
4
2
8
4
L
4
5
0
0.8
L
Chronos
MrZeza
Chronos
3
7
2
0.57
W
Ymir
4
1
4
6
L
Amaterasu
TaylerWard
Amaterasu
0
2
0
0
W
9
0
7
12.5
W
Nu Wa
Vasa8bit
Nu Wa
2
4
8
1.5
L
Skadi
Veinquish
Skadi
1
5
0
0.2
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,634
Damage
33,815
59,082
Taken
80,956
26,191
Mitigated
40,356
21,406
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ajhulk
Merlin
6,474
654
0
2,149
9,431
3,322
1,050
1,806
7,625
48,008
0
W
9,743
1,764
558
6,829
14,503
5,819
947
4,077
10,426
0
81,071
L
9,905
3,976
597
3,152
20,999
8,907
1,572
8,351
12,462
0
77,811
L
Chronos
MrZeza
Chronos
10,730
2,673
255
1,806
19,355
7,129
0
6,164
13,021
57,310
0
W
Ymir
10,188
1,552
0
2,899
13,563
8,544
1,157
5,339
8,224
35,697
0
L
Amaterasu
TaylerWard
Amaterasu
1,535
751
0
542
4,822
1,433
0
1,507
3,207
0
9,100
W
22,108
9,772
0
7,749
14,138
5,896
4,470
6,273
7,865
0
123,712
W
Nu Wa
Vasa8bit
Nu Wa
15,121
4,376
444
778
7,447
2,610
1,330
3,801
3,646
54,559
0
L
Skadi
Veinquish
Skadi
1,079
116
0
2,792
13,581
4,268
1,119
6,097
7,055
0
57,241
L
10,566
944
2,332
8,143
22,199
18,619
186
8,478
13,428
49,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,776
Gold Earned
47,015
558
Minions Killed
465
0
Camps Cleared
0
2,061,316
Distance Traveled
1,681,394
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,724
423
66
3
0
368,233
1
W
Loki
11,422
497
125
5
0
450,732
0
L
Odin
11,384
495
141
6
0
356,944
0
L
Chronos
9,443
411
104
5
0
418,071
5
W
Ymir
10,452
454
64
3
0
437,014
0
L
Amaterasu
6,525
284
18
1
0
153,246
2
W
Neith
13,628
593
204
9
0
450,839
4
W
Nu Wa
10,550
459
99
4
0
354,498
1
L
Skadi
9,381
408
122
5
0
335,761
0
L
Terra
10,282
447
80
3
0
417,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role