Player Matchup

Tyr
Tyr
Gold Cthulhu
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 40L
1,766 Elo+
Party 1
Geb
Geb
Tiklemunster
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,578 Elo+
Party 1
Ullr
Ullr
UllrTierFive
Ullr
Level 6
God Stats
15W - 8L
1,953 SR
Queue Stats
32W - 13L
1,941 Elo+
Party 1
Set
Set
mduende18
Set
Level 11
God Stats
3W - 2L
1,664 SR
Queue Stats
70W - 90L
1,382 Elo+
Party 2
Chernobog
Chernobog
xXpetuca12Xx
Chernobog
Level 45
God Stats
4W - 11L
1,299 SR
Queue Stats
363W - 423L
1,377 Elo+
Party 2
Team Averages
Level 25
1,583 SR
1,609 Elo+

VS

Team Averages
Level 15
1,626 SR
1,636 Elo+
Chaac
Chaac
AlejoGammerYt
Chaac
Level 19
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Angel-Ramos_27
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,523 Elo+
Solo
Merlin
Merlin
Buff Scylla
Merlin
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
74W - 30L
1,663 Elo+
Party 3
Jing Wei
Jing Wei
Gooder Guy Geb
Jing Wei
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 24L
1,695 Elo+
Party 3
Gilgamesh
Gilgamesh
La Chaac
Gilgamesh
Level 6
God Stats
4W - 0L
1,852 SR
Queue Stats
14W - 6L
1,797 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 2
13,453
517
19,330
28,408
39,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 4
11,605
446
8,307
21,658
16,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 2
13,619
524
20,883
23,000
9,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 10 / 0
9,860
379
3,783
16,163
5,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
xXpetuca12Xx
Chernobog
19
1 / 9 / 4
12,192
469
7,887
21,645
8,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 7
15,253
587
8,153
25,248
35,715
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 2 / 17
13,957
537
10,223
20,324
27,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
5 / 7 / 9
14,292
550
23,473
19,435
10,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
11 / 4 / 11
16,490
634
29,467
26,277
12,931
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
La Chaac
Gilgamesh
20
6 / 1 / 6
15,209
585
11,535
13,971
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
14
Kills
33
34
Deaths
14
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
8
2
17
8.25
W
Merlin
5
7
9
1.36
L
5
5
2
1.2
W
Jing Wei
11
4
11
4.13
W
Gilgamesh
La Chaac
Gilgamesh
6
1
6
9
L
1
7
4
0.43
L
5
3
2
2
L
2
10
0
0.2
L
Chernobog
xXpetuca12Xx
Chernobog
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,190
Damage
82,851
110,874
Taken
105,255
80,028
Mitigated
95,673
21,806
Healing
36,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,153
1,713
0
13,488
25,248
35,715
579
1,781
23,467
0
96,377
W
10,223
385
0
2,970
20,324
27,844
618
1,939
18,385
24,845
0
W
Merlin
23,473
1,303
0
3,906
19,435
10,300
3,575
811
18,624
107,157
0
L
19,330
3,461
0
10,766
28,408
39,282
0
7,513
20,245
0
91,124
W
Jing Wei
29,467
24,193
0
13,391
26,277
12,931
11,736
2,708
23,569
0
149,978
W
Gilgamesh
La Chaac
Gilgamesh
11,535
4,471
0
2,256
13,971
8,883
2,281
1,848
12,123
0
121,781
L
8,307
1,572
0
1,799
21,658
16,930
18
7,012
14,616
33,800
0
L
20,883
9,405
0
2,124
23,000
9,441
0
13,739
9,141
0
121,252
L
3,783
1,636
0
1,336
16,163
5,670
0
2,666
13,467
0
55,596
L
Chernobog
xXpetuca12Xx
Chernobog
7,887
6,189
687
5,094
21,645
8,705
2,824
2,766
18,704
0
85,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
75,201
619
Minions Killed
739
0
Camps Cleared
0
2,391,347
Distance Traveled
2,573,772
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,253
587
189
7
0
545,952
1
W
Ares
13,957
537
27
1
0
551,114
3
W
Merlin
14,292
550
159
6
0
450,622
2
L
Tyr
13,453
517
150
6
0
523,861
2
W
Jing Wei
16,490
634
191
7
0
482,853
5
W
Gilgamesh
15,209
585
173
7
0
543,231
8
L
Geb
11,605
446
33
1
0
455,551
4
L
Ullr
13,619
524
196
8
0
504,957
3
L
Set
9,860
379
97
4
0
469,321
3
L
Chernobog
12,192
469
143
6
0
437,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role