Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HauntdDreamz715
Olorun
Level 89
God Stats
25W - 29L
1,434 SR
Queue Stats
373W - 456L
1,412 Elo+
Solo
Chaac
Chaac
MeMatoUnBot3569
Chaac
Level 49
God Stats
2W - 4L
1,477 SR
Queue Stats
126W - 184L
1,432 Elo+
Solo
Team Averages
Level 88
1,470 SR
1,448 Elo+

VS

Team Averages
Level 81
1,627 SR
1,414 Elo+
Cthulhu
Cthulhu
FrozenHeart941
Cthulhu
Level 89
God Stats
3W - 1L
1,815 SR
Queue Stats
7W - 11L
1,403 Elo+
Solo
Medusa
Medusa
ThiccThiefScoob
Medusa
Level 86
God Stats
32W - 26L
1,547 SR
Queue Stats
121W - 124L
1,439 Elo+
Solo
Nu Wa
Nu Wa
nmphcvnxclt
Nu Wa
Level 67
God Stats
66W - 81L
1,519 SR
Queue Stats
661W - 948L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 4 / 1
7,552
755
5,984
8,032
2,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 5 / 2
6,450
645
7,538
9,147
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 1
6,755
676
5,760
9,580
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,503
750
7,232
10,658
9,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 7
8,184
818
8,238
7,644
2,700
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 10
7,943
794
6,813
7,586
3,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
1
0.63
W
4
2
8
4
L
0
5
2
0.2
L
1
5
1
0.3
W
6
1
7
9.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,282
Damage
22,283
26,759
Taken
25,888
8,506
Mitigated
15,321
5,331
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,984
1,650
258
1,079
8,032
2,012
0
3,944
3,938
0
26,833
W
7,232
223
1,148
3,358
10,658
9,051
0
3,365
7,293
18,427
0
L
7,538
3,202
69
2,039
9,147
2,259
0
5,012
3,925
33,580
0
L
5,760
709
0
1,886
9,580
4,235
0
4,484
4,796
0
27,491
W
8,238
3,933
1,014
2,534
7,644
2,700
915
1,486
6,158
0
25,936
W
6,813
3,607
867
2,158
7,586
3,570
1,053
2,770
4,816
23,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,757
Gold Earned
23,630
143
Minions Killed
106
0
Camps Cleared
0
511,563
Distance Traveled
542,878
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,552
755
50
5
0
190,391
3
W
Cthulhu
7,503
750
15
2
0
188,454
1
L
Olorun
6,450
645
65
7
0
144,602
2
L
Chaac
6,755
676
28
3
0
176,570
0
W
Medusa
8,184
818
47
5
0
188,202
1
W
Nu Wa
7,943
794
44
4
0
166,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role