Player Matchup

Jing Wei
Jing Wei
Baldoonis
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 156L
1,498 Elo+
Solo
Nemesis
Nemesis
CoveZet
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Crackslingerr
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Party 1
The Morrigan
The Morrigan
DoomsDruid
The Morrigan
Level 29
God Stats
14W - 11L
1,954 SR
Queue Stats
218W - 241L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Gilbert47
Cthulhu
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 1L
1,658 Elo+
Party 1
Team Averages
Level 16
1,632 SR
1,562 Elo+

VS

Team Averages
Level 18
1,477 SR
1,533 Elo+
Nu Wa
Nu Wa
GardeniaEve
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,642 Elo+
Solo
Loki
Loki
Josera22
Loki
Level 23
God Stats
6W - 5L
1,385 SR
Queue Stats
113W - 131L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Tyn2321
Amaterasu
Level 10
God Stats
6W - 0L
1,500 SR
Queue Stats
28W - 19L
1,499 Elo+
Solo
Yemoja
Yemoja
Ypha
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,567 Elo+
Solo
Anhur
Anhur
destr007
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baldoonis
Jing Wei
13
0 / 10 / 0
8,358
398
3,837
16,546
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
CoveZet
Nemesis
11
1 / 6 / 3
8,056
384
2,361
15,068
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
11
1 / 7 / 4
7,666
365
4,343
13,523
7,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
DoomsDruid
The Morrigan
17
2 / 7 / 2
10,640
507
10,183
12,976
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Gilbert47
Cthulhu
15
5 / 9 / 4
10,037
478
13,024
22,816
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 19
12,085
575
13,095
9,596
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
17
7 / 3 / 17
11,674
556
14,454
14,551
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Tyn2321
Amaterasu
19
7 / 4 / 8
12,559
598
10,347
17,588
11,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Ypha
Yemoja
15
4 / 1 / 18
11,800
562
5,356
10,467
6,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
destr007
Anhur
20
17 / 0 / 7
13,736
654
12,564
15,024
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
9
Kills
38
39
Deaths
9
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Baldoonis
Jing Wei
0
10
0
0
L
Nemesis
CoveZet
Nemesis
1
6
3
0.42
L
Guan Yu
1
7
4
0.43
L
The Morrigan
DoomsDruid
The Morrigan
2
7
2
0.43
W
3
1
19
12.5
L
Cthulhu
Gilbert47
Cthulhu
5
9
4
0.78
W
Loki
7
3
17
5.17
W
Amaterasu
Tyn2321
Amaterasu
7
4
8
2.75
W
Yemoja
Ypha
Yemoja
4
1
18
13
W
Anhur
destr007
Anhur
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,748
Damage
55,816
80,929
Taken
67,226
34,292
Mitigated
31,816
15,187
Healing
32,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Baldoonis
Jing Wei
3,837
2,609
0
2,862
16,546
4,400
928
2,608
13,812
0
43,780
L
Nemesis
CoveZet
Nemesis
2,361
850
0
4,488
15,068
4,524
0
1,595
13,375
0
42,698
L
Guan Yu
4,343
162
1,294
1,358
13,523
7,923
202
5,558
7,746
0
17,116
L
The Morrigan
DoomsDruid
The Morrigan
10,183
400
286
1,512
12,976
4,833
510
3,561
9,247
78,121
1,338
W
13,095
3,674
0
2,178
9,596
3,062
4,166
5,153
4,435
70,067
0
L
Cthulhu
Gilbert47
Cthulhu
13,024
1,859
71
3,316
22,816
12,612
307
4,384
18,298
50,066
0
W
Loki
14,454
4,859
0
5,173
14,551
4,984
1,154
6,743
7,798
0
80,007
W
Amaterasu
Tyn2321
Amaterasu
10,347
5,072
0
6,432
17,588
11,499
3,292
6,517
11,055
0
73,546
W
Yemoja
Ypha
Yemoja
5,356
1,658
6,563
3,999
10,467
6,755
666
4,730
5,718
25,989
0
W
Anhur
destr007
Anhur
12,564
7,851
0
7,885
15,024
5,516
2,516
3,489
11,519
0
107,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
61,854
369
Minions Killed
530
0
Camps Cleared
0
1,691,789
Distance Traveled
1,966,852
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,358
398
77
4
0
340,520
2
L
Nemesis
8,056
384
57
3
0
319,263
1
L
Guan Yu
7,666
365
21
1
0
390,345
1
L
The Morrigan
10,640
507
136
6
0
304,782
2
W
Nu Wa
12,085
575
134
6
0
363,445
3
L
Cthulhu
10,037
478
78
4
0
336,879
0
W
Loki
11,674
556
99
5
0
434,760
8
W
Amaterasu
12,559
598
124
6
0
390,639
2
W
Yemoja
11,800
562
23
1
0
394,279
7
W
Anhur
13,736
654
150
7
0
383,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role