Player Matchup

Nu Wa
Nu Wa
Afghan-Hound03
Nu Wa
Level 86
God Stats
113W - 90L
1,660 SR
Queue Stats
243W - 241L
1,579 Elo+
Party 1
Hachiman
Hachiman
BLACK DEMONIUS
Hachiman
Level 154
God Stats
14W - 15L
1,795 SR
Queue Stats
534W - 545L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
Grim_Wolf05
Gilgamesh
Level 125
God Stats
30W - 28L
1,625 SR
Queue Stats
268W - 272L
1,585 Elo+
Party 1
Team Averages
Level 122
1,693 SR
1,600 Elo+

VS

Team Averages
Level 59
1,630 SR
1,544 Elo+
Sobek
Sobek
TheCatzmeoww
Sobek
Level 100
God Stats
19W - 20L
1,542 SR
Queue Stats
155W - 168L
1,502 Elo+
Solo
Anhur
Anhur
WockeSlush
Anhur
Level 50
God Stats
22W - 10L
1,775 SR
Queue Stats
49W - 21L
1,771 Elo+
Solo
Discordia
Discordia
arturo dat
Discordia
Level 28
God Stats
28W - 37L
1,575 SR
Queue Stats
225W - 264L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
9,090
758
8,876
9,164
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
3 / 4 / 5
9,036
753
8,969
8,061
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Grim_Wolf05
Gilgamesh
12
4 / 5 / 3
8,569
714
5,454
13,039
5,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
8,505
709
3,837
14,051
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
14
13 / 4 / 1
10,434
870
16,931
11,442
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
arturo dat
Discordia
11
0 / 4 / 12
7,986
666
4,512
6,713
1,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
14
14
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Hachiman
3
4
5
1.38
L
Gilgamesh
Grim_Wolf05
Gilgamesh
4
5
3
1.1
W
1
2
9
2.75
W
Anhur
13
4
1
3.38
W
Discordia
arturo dat
Discordia
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
25,280
30,264
Taken
32,206
9,834
Mitigated
16,411
6,165
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,876
3,385
390
1,082
9,164
2,235
44
2,386
6,778
26,543
0
L
Hachiman
8,969
3,559
0
2,810
8,061
1,995
0
2,255
5,806
0
43,483
L
Gilgamesh
Grim_Wolf05
Gilgamesh
5,454
774
0
1,883
13,039
5,604
74
3,764
9,275
1,524
17,302
W
3,837
319
0
6,268
14,051
10,040
0
3,884
9,863
14,937
0
W
Anhur
16,931
11,527
0
2,389
11,442
4,373
484
3,790
7,252
0
60,785
W
Discordia
arturo dat
Discordia
4,512
232
537
612
6,713
1,998
575
892
5,759
21,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
26,925
135
Minions Killed
141
0
Camps Cleared
0
580,824
Distance Traveled
590,683
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,090
758
44
4
0
180,208
2
L
Hachiman
9,036
753
63
5
0
182,093
0
L
Gilgamesh
8,569
714
28
2
0
218,523
3
W
Sobek
8,505
709
22
2
0
216,380
4
W
Anhur
10,434
870
83
7
0
179,364
1
W
Discordia
7,986
666
36
3
0
194,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role