Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Balamore
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LennyFaces
Cthulhu
Level 145
God Stats
5W - 4L
1,603 SR
Queue Stats
20W - 20L
1,520 Elo+
Solo
Nu Wa
Nu Wa
N0TInteresting
Nu Wa
Level 66
God Stats
8W - 6L
1,592 SR
Queue Stats
256W - 244L
1,551 Elo+
Solo
Skadi
Skadi
o0zwaldo
Skadi
Level 156
God Stats
4W - 4L
1,352 SR
Queue Stats
400W - 374L
1,588 Elo+
Party 1
Team Averages
Level 128
1,510 SR
1,532 Elo+

VS

Team Averages
Level 114
1,494 SR
1,550 Elo+
Erlang Shen
Erlang Shen
Centmord
Erlang Shen
Level 90
God Stats
1W - 5L
1,402 SR
Queue Stats
650W - 593L
1,629 Elo+
Solo
Susano
Susano
Duel1703
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 395L
1,549 Elo+
Solo
Hou Yi
Hou Yi
TBKfck
Hou Yi
Level 126
God Stats
5W - 9L
1,432 SR
Queue Stats
230W - 237L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
calissdecriss
Sylvanus
Level 125
God Stats
69W - 41L
1,549 SR
Queue Stats
209W - 215L
1,542 Elo+
Party 2
Raijin
Raijin
devynes
Raijin
Level 105
God Stats
18W - 20L
1,586 SR
Queue Stats
280W - 283L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 0 / 4
9,933
584
9,477
11,901
6,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Balamore
Amaterasu
15
6 / 2 / 4
9,792
576
9,649
13,650
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LennyFaces
Cthulhu
14
5 / 0 / 7
8,445
497
10,514
12,465
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 3 / 9
9,973
587
8,219
6,094
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
o0zwaldo
Skadi
15
2 / 6 / 1
9,524
560
4,718
9,043
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Centmord
Erlang Shen
15
0 / 2 / 1
8,016
472
4,480
10,640
7,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
Duel1703
Susano
12
1 / 4 / 5
7,407
436
5,943
11,699
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
TBKfck
Hou Yi
15
6 / 3 / 2
9,700
571
7,900
12,666
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
calissdecriss
Sylvanus
12
2 / 5 / 5
8,196
482
5,383
14,297
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
devynes
Raijin
13
2 / 5 / 0
7,571
445
4,506
9,159
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
11
11
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
4
3
W
Amaterasu
Balamore
Amaterasu
6
2
4
4
L
Erlang Shen
Centmord
Erlang Shen
0
2
1
0.25
L
Susano
Duel1703
Susano
1
4
5
0.88
W
Cthulhu
LennyFaces
Cthulhu
5
0
7
8.5
W
5
3
9
3.17
L
Hou Yi
TBKfck
Hou Yi
6
3
2
2.33
L
Sylvanus
calissdecriss
Sylvanus
2
5
5
0.9
L
Raijin
devynes
Raijin
2
5
0
0.4
W
Skadi
o0zwaldo
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,577
Damage
28,212
53,153
Taken
58,461
26,581
Mitigated
26,590
17,705
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,477
613
0
5,016
11,901
6,707
148
1,187
10,714
2,216
66,841
W
Amaterasu
Balamore
Amaterasu
9,649
4,415
0
5,880
13,650
7,632
786
2,405
11,245
0
59,244
L
Erlang Shen
Centmord
Erlang Shen
4,480
1,797
0
4,128
10,640
7,293
0
1,647
8,993
0
44,857
L
Susano
Duel1703
Susano
5,943
1,433
0
2,435
11,699
3,904
0
3,922
7,777
0
43,483
W
Cthulhu
LennyFaces
Cthulhu
10,514
667
568
4,136
12,465
7,829
91
3,881
8,584
27,159
0
W
8,219
1,682
0
1,443
6,094
1,849
2,576
1,576
4,518
68,930
0
L
Hou Yi
TBKfck
Hou Yi
7,900
3,963
0
4,552
12,666
4,312
0
3,103
9,563
0
63,283
L
Sylvanus
calissdecriss
Sylvanus
5,383
901
1,894
4,209
14,297
8,072
0
6,595
7,702
18,142
0
L
Raijin
devynes
Raijin
4,506
510
0
1,106
9,159
3,009
48
4,298
4,861
50,179
0
W
Skadi
o0zwaldo
Skadi
4,718
2,587
0
662
9,043
2,564
0
840
8,203
0
64,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
40,890
527
Minions Killed
440
0
Camps Cleared
0
1,613,171
Distance Traveled
1,479,168
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,933
584
142
8
0
333,619
4
W
Amaterasu
9,792
576
102
6
0
333,527
6
L
Erlang Shen
8,016
472
102
6
0
304,636
6
L
Susano
7,407
436
88
5
0
327,247
7
W
Cthulhu
8,445
497
30
2
0
353,908
1
W
Nu Wa
9,973
587
131
8
0
300,216
3
L
Hou Yi
9,700
571
121
7
0
279,404
5
L
Sylvanus
8,196
482
30
2
0
296,774
5
L
Raijin
7,571
445
99
6
0
271,107
5
W
Skadi
9,524
560
122
7
0
291,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role