Player Matchup

Fenrir
Fenrir
M0uwa
Fenrir
Level 15
God Stats
7W - 5L
1,648 SR
Queue Stats
21W - 25L
1,388 Elo+
Solo
Anubis
Anubis
Morghaz
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 56L
1,441 Elo+
Solo
Loki
Loki
Paradoxolyth
Loki
Level 4
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2
Kuzenbo
Kuzenbo
Penner65719
Kuzenbo
Level 109
God Stats
9W - 1L
1,766 SR
Queue Stats
30W - 36L
1,442 Elo+
Party 2
Neith
Neith
ScarsofLife
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 2
Team Averages
Level 34
1,548 SR
1,455 Elo+

VS

Team Averages
Level 27
1,472 SR
1,419 Elo+
Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BR4INL4G
Hel
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,309 Elo+
Party 1
Loki
Loki
Dæsspapir
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
Randomguy768
Sun Wukong
Level 26
God Stats
2W - 8L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Solo
Izanami
Izanami
ousica1
Izanami
Level 29
God Stats
6W - 15L
1,360 SR
Queue Stats
94W - 100L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M0uwa
Fenrir
5
0 / 1 / 0
7,139
325
167
1,583
312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
Morghaz
Anubis
20
29 / 4 / 4
14,675
667
46,602
24,525
15,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 3
10,100
459
4,391
11,124
4,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Penner65719
Kuzenbo
15
4 / 2 / 18
11,593
527
10,071
19,823
27,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 5 / 16
10,071
458
6,562
9,586
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 6 / 5
9,611
437
10,278
18,699
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 11 / 2
8,875
403
7,469
17,401
5,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 10 / 5
8,955
407
9,643
21,624
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Randomguy768
Sun Wukong
12
7 / 3 / 1
9,511
432
9,673
11,634
9,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ousica1
Izanami
14
3 / 6 / 3
9,170
417
8,804
18,189
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
35
Kills
18
18
Deaths
36
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
6
5
0.92
L
3
11
2
0.36
L
2
10
5
0.45
W
Fenrir
M0uwa
Fenrir
0
1
0
0
W
Anubis
Morghaz
Anubis
29
4
4
7.75
W
1
6
3
0.42
W
Kuzenbo
Penner65719
Kuzenbo
4
2
18
6.5
L
Sun Wukong
Randomguy768
Sun Wukong
7
3
1
2.5
W
1
5
16
1.8
L
Izanami
ousica1
Izanami
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,793
Damage
45,867
66,641
Taken
87,547
50,837
Mitigated
36,891
23,785
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,278
629
0
1,876
18,699
9,820
128
15,078
3,621
36,974
0
L
7,469
1,709
607
1,582
17,401
5,806
184
13,641
3,760
33,149
0
L
9,643
2,796
0
3,522
21,624
6,153
539
12,645
8,979
0
40,148
W
Fenrir
M0uwa
Fenrir
167
30
0
804
1,583
312
0
0
1,583
0
2,877
W
Anubis
Morghaz
Anubis
46,602
3,125
402
16,771
24,525
15,205
5,116
8,292
16,233
100,266
0
W
4,391
1,148
0
150
11,124
4,013
2,050
1,706
9,418
0
43,009
W
Kuzenbo
Penner65719
Kuzenbo
10,071
4,680
1,251
3,923
19,823
27,312
1,285
5,042
14,781
27,889
0
L
Sun Wukong
Randomguy768
Sun Wukong
9,673
2,119
0
2,332
11,634
9,574
997
4,255
7,379
0
39,245
W
6,562
3,756
0
484
9,586
3,995
3,915
2,707
6,879
0
30,547
L
Izanami
ousica1
Izanami
8,804
5,239
0
5,489
18,189
5,538
288
11,054
7,135
0
60,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
46,122
298
Minions Killed
362
0
Camps Cleared
0
1,550,183
Distance Traveled
1,629,145
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,611
437
35
2
0
370,121
1
L
Hel
8,875
403
46
2
0
300,848
0
L
Loki
8,955
407
76
3
0
354,981
3
W
Fenrir
7,139
325
9
0
0
28,225
0
W
Anubis
14,675
667
122
6
0
360,020
4
W
Loki
10,100
459
77
4
0
419,349
6
W
Kuzenbo
11,593
527
26
1
0
430,631
5
L
Sun Wukong
9,511
432
83
4
0
244,401
1
W
Neith
10,071
458
64
3
0
311,958
1
L
Izanami
9,170
417
122
6
0
358,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role