Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AGorillaGotShot
Cu Chulainn
Silver I
Level 64
God Stats
12W - 2L
2,015 SR
Queue Stats
23W - 20L
1,496 MMR
Solo
Sol
Sol
Gold IV
CallmeMighty
Sol
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Lixuss
Izanami
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
LovariusZ
Raijin
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
saulmargo
Cerberus
Silver III
Level 123
God Stats
3W - 0L
1,640 SR
Queue Stats
14W - 9L
1,407 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,631 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,625 SR
1,470 MMR
Hun Batz
Hun Batz
Silver I
Inferos13
Hun Batz
Silver I
Level 145
God Stats
1W - 2L
1,761 SR
Queue Stats
126W - 130L
1,433 MMR
Solo
King Arthur
King Arthur
Gold IV
PaskyBoy2000
King Arthur
Gold IV
Level 57
God Stats
1W - 1L
1,832 SR
Queue Stats
45W - 46L
1,505 MMR
Solo
Merlin
Merlin
Gold II
Quakedan
Merlin
Gold II
Level 123
God Stats
6W - 10L
1,496 SR
Queue Stats
240W - 243L
1,511 MMR
Solo
Sylvanus
Sylvanus
Bronze III
myasis14
Sylvanus
Bronze III
Level 40
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
tnxforthebuy
Vulcan
Gold IV
Level 75
God Stats
29W - 29L
1,512 SR
Queue Stats
243W - 258L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGorillaGotShot
Cu Chulainn
13
1 / 2 / 0
7,483
624
9,440
9,690
5,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 1
7,149
596
3,586
9,344
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lixuss
Izanami
12
4 / 3 / 1
7,500
625
4,746
7,705
2,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
LovariusZ
Raijin
14
6 / 0 / 2
7,835
653
6,201
7,453
2,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
saulmargo
Cerberus
12
1 / 1 / 8
7,033
586
7,058
10,157
3,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
JanusTiamatScyllaGilgameshAthena

VS

Bans
SetLokiKhepriNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Inferos13
Hun Batz
9
1 / 3 / 0
5,783
482
4,079
8,592
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
PaskyBoy2000
King Arthur
11
3 / 1 / 0
6,439
537
6,824
13,624
7,317
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Quakedan
Merlin
11
0 / 4 / 0
6,306
526
5,536
6,496
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
myasis14
Sylvanus
9
1 / 2 / 3
5,154
430
4,978
7,539
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
11
3 / 5 / 1
6,521
543
5,562
8,376
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
8
8
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AGorillaGotShot
Cu Chulainn
1
2
0
0.5
W
3
2
1
1.75
L
Hun Batz
Inferos13
Hun Batz
1
3
0
0.33
W
Izanami
Lixuss
Izanami
4
3
1
1.5
W
Raijin
LovariusZ
Raijin
6
0
2
7
L
King Arthur
PaskyBoy2000
King Arthur
3
1
0
3
L
Merlin
Quakedan
Merlin
0
4
0
0
L
Sylvanus
myasis14
Sylvanus
1
2
3
1.25
W
Cerberus
saulmargo
Cerberus
1
1
8
5
L
Vulcan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
26,979
44,349
Taken
44,627
16,806
Mitigated
16,685
17,545
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AGorillaGotShot
Cu Chulainn
9,440
1,548
0
2,827
9,690
5,152
0
0
9,690
1,302
49,135
W
3,586
1,277
0
5,496
9,344
2,626
1,978
1,186
8,158
48,900
0
L
Hun Batz
Inferos13
Hun Batz
4,079
1,498
0
2,499
8,592
2,480
0
3,304
5,288
0
30,882
W
Izanami
Lixuss
Izanami
4,746
2,855
0
1,957
7,705
2,377
1,458
4,526
3,179
0
41,188
W
Raijin
LovariusZ
Raijin
6,201
550
0
2,834
7,453
2,856
0
3,517
3,936
52,987
0
L
King Arthur
PaskyBoy2000
King Arthur
6,824
900
0
4,503
13,624
7,317
0
1,196
12,428
0
39,117
L
Merlin
Quakedan
Merlin
5,536
292
0
834
6,496
1,646
0
4,385
2,111
45,213
0
L
Sylvanus
myasis14
Sylvanus
4,978
1,838
1,293
3,399
7,539
2,962
0
3,597
3,942
10,139
1,625
W
Cerberus
saulmargo
Cerberus
7,058
368
0
4,431
10,157
3,795
328
6,082
4,075
20,290
0
L
Vulcan
5,562
1,686
0
1,111
8,376
2,280
0
4,961
3,415
40,380
2,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
30,203
419
Minions Killed
312
0
Camps Cleared
0
1,153,241
Distance Traveled
1,083,721
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,483
624
97
8
0
272,024
1
W
Sol
7,149
596
99
8
0
208,229
0
L
Hun Batz
5,783
482
65
5
0
247,910
0
W
Izanami
7,500
625
98
8
0
220,179
4
W
Raijin
7,835
653
98
8
0
216,654
6
L
King Arthur
6,439
537
70
6
0
240,524
1
L
Merlin
6,306
526
87
7
0
207,647
4
L
Sylvanus
5,154
430
13
1
0
174,923
2
W
Cerberus
7,033
586
27
2
0
236,155
1
L
Vulcan
6,521
543
77
6
0
212,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role