Player Matchup

Ares
Ares
BTSlover
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ra
Ra
Cmiki
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
Mehujael
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Set
Set
TheWacho01
Set
Level 50
God Stats
6W - 5L
1,600 SR
Queue Stats
101W - 160L
1,239 Elo+
Party 1
Bellona
Bellona
Trejooo26
Bellona
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 18L
992 Elo+
Party 1
Team Averages
Level 12
1,520 SR
1,346 Elo+

VS

Team Averages
Level 18
1,392 SR
1,233 Elo+
Bellona
Bellona
Mrcotin00
Bellona
Level 24
God Stats
3W - 3L
1,187 SR
Queue Stats
18W - 26L
1,266 Elo+
Party 3
Kuzenbo
Kuzenbo
Ochoxe
Kuzenbo
Level 28
God Stats
22W - 21L
1,498 SR
Queue Stats
138W - 189L
1,282 Elo+
Party 3
Ra
Ra
Pozzii
Ra
Level 16
God Stats
73W - 72L
1,253 SR
Queue Stats
110W - 122L
1,256 Elo+
Solo
Thanatos
Thanatos
ibarakitaimaru
Thanatos
Level 6
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 6L
1,208 Elo+
Party 3
Anhur
Anhur
moonmoon01
Anhur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 41L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 4
5,615
468
1,869
7,026
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
10
1 / 4 / 0
5,931
494
2,515
5,595
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Mehujael
Artemis
10
5 / 5 / 1
6,604
550
7,236
5,626
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,738
478
3,569
8,586
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Trejooo26
Bellona
7
0 / 7 / 1
4,677
390
1,332
5,769
3,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mrcotin00
Bellona
11
6 / 3 / 4
7,367
614
5,872
9,685
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Ochoxe
Kuzenbo
11
7 / 0 / 6
6,749
562
4,188
5,708
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
12
2 / 0 / 5
6,815
568
2,902
3,363
1,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
6 / 3 / 6
6,772
564
4,311
8,552
2,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
11
5 / 2 / 6
6,844
570
3,250
5,538
1,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
26
26
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
4
0.4
L
Ra
1
4
0
0.25
L
Artemis
Mehujael
Artemis
5
5
1
1.1
W
Bellona
Mrcotin00
Bellona
6
3
4
2.67
W
Kuzenbo
Ochoxe
Kuzenbo
7
0
6
10
W
Ra
2
0
5
4.5
L
1
5
0
0.2
L
Bellona
Trejooo26
Bellona
0
7
1
0.07
W
Thanatos
6
3
6
3
W
Anhur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,521
Damage
20,523
32,602
Taken
32,846
15,149
Mitigated
17,254
1,390
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,869
566
0
644
7,026
3,927
211
744
6,282
5,610
0
L
Ra
2,515
607
0
237
5,595
1,676
108
2,629
2,966
29,076
0
L
Artemis
Mehujael
Artemis
7,236
3,583
0
15
5,626
2,223
523
320
5,306
0
27,718
W
Bellona
Mrcotin00
Bellona
5,872
1,902
99
2,472
9,685
6,436
782
1,383
8,252
0
30,812
W
Kuzenbo
Ochoxe
Kuzenbo
4,188
1,237
0
1,520
5,708
5,687
268
1,007
4,620
23,845
0
W
Ra
2,902
123
189
716
3,363
1,017
336
857
2,390
35,516
0
L
3,569
1,265
0
494
8,586
3,923
0
1,711
6,863
0
30,265
L
Bellona
Trejooo26
Bellona
1,332
365
0
0
5,769
3,400
0
1,686
4,083
0
11,610
W
Thanatos
4,311
1,770
0
6,577
8,552
2,471
0
1,130
7,422
0
27,142
W
Anhur
3,250
1,780
0
1,235
5,538
1,643
864
604
4,890
0
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
34,547
205
Minions Killed
273
0
Camps Cleared
0
1,095,269
Distance Traveled
1,168,325
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,615
468
5
0
0
245,537
1
L
Ra
5,931
494
68
6
0
225,094
1
L
Artemis
6,604
550
51
4
0
215,744
2
W
Bellona
7,367
614
61
5
0
234,723
0
W
Kuzenbo
6,749
562
28
2
0
245,229
0
W
Ra
6,815
568
86
7
0
235,830
0
L
Set
5,738
478
60
5
0
213,357
2
L
Bellona
4,677
390
21
2
0
195,537
0
W
Thanatos
6,772
564
46
4
0
230,283
0
W
Anhur
6,844
570
52
4
0
222,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role