Player Matchup

Izanami
Izanami
FamousChxis
Izanami
Level 24
God Stats
7W - 12L
1,286 SR
Queue Stats
50W - 45L
1,488 Elo+
Party 3
Bellona
Bellona
FamousTxbias
Bellona
Level 28
God Stats
23W - 21L
1,632 SR
Queue Stats
103W - 111L
1,447 Elo+
Party 3
Serqet
Serqet
LAMI_CritHaPPens
Serqet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,440 Elo+
Party 3
Khepri
Khepri
Pr3cious_Passi
Khepri
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 56L
1,507 Elo+
Party 3
Ra
Ra
l--king-arthur-l
Ra
Level 16
God Stats
8W - 11L
1,405 SR
Queue Stats
122W - 108L
1,486 Elo+
Solo
Team Averages
Level 28
1,465 SR
1,474 Elo+

VS

Team Averages
Level 18
1,439 SR
1,561 Elo+
Anhur
Anhur
 
Anhur
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
HiroJager___
Susano
Level 14
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 2
Neith
Neith
M-Deluxe06
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 1
Set
Set
Ozen_Y
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
the_brother99_95
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FamousChxis
Izanami
12
3 / 1 / 3
8,427
527
2,640
3,443
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
FamousTxbias
Bellona
14
1 / 0 / 5
9,425
589
1,865
4,843
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 2 / 7
9,884
618
7,615
9,847
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 4
7,808
488
1,170
7,478
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
13 / 0 / 6
11,040
690
9,136
9,106
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
1
0 / 4 / 0
4,490
281
210
2,517
469
Susano
1
0 / 2 / 0
4,458
279
92
1,399
368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
10
2 / 11 / 2
7,191
449
6,340
10,943
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Set
Ozen_Y
Set
10
2 / 11 / 1
6,629
414
5,549
13,049
3,537
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 3 / 0
4,475
280
165
1,427
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
28
Kills
4
4
Deaths
31
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Izanami
FamousChxis
Izanami
3
1
3
4.5
W
Bellona
FamousTxbias
Bellona
1
0
5
3.5
L
Susano
0
2
0
0
W
10
2
7
6.75
L
Neith
2
11
2
0.27
L
Set
Ozen_Y
Set
2
11
1
0.23
W
1
1
4
3
W
13
0
6
16
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,426
Damage
12,356
34,717
Taken
29,335
20,281
Mitigated
7,861
11,169
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
210
210
0
240
2,517
469
0
646
1,871
18
2,517
W
Izanami
FamousChxis
Izanami
2,640
1,500
0
887
3,443
1,418
3,636
0
3,443
0
39,378
W
Bellona
FamousTxbias
Bellona
1,865
423
0
1,416
4,843
3,830
3,833
0
4,843
6,280
38,460
L
Susano
92
0
0
146
1,399
368
0
843
544
0
1,237
W
7,615
2,639
0
2,767
9,847
4,012
1,589
165
9,682
0
43,734
L
Neith
6,340
3,223
0
403
10,943
3,144
10
4,982
5,681
0
20,164
L
Set
Ozen_Y
Set
5,549
3,108
0
879
13,049
3,537
0
3,211
8,810
0
15,939
W
1,170
139
0
634
7,478
7,061
651
0
7,478
24,995
0
W
9,136
1,021
712
4,753
9,106
3,960
3,366
0
9,106
75,633
0
L
165
165
0
0
1,427
343
0
455
972
247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
27,243
443
Minions Killed
55
0
Camps Cleared
0
1,511,264
Distance Traveled
707,114
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,490
281
4
0
0
47,627
1
W
Izanami
8,427
527
80
5
0
261,339
0
W
Bellona
9,425
589
107
7
0
320,535
0
L
Susano
4,458
279
8
1
0
52,882
0
W
Serqet
9,884
618
78
5
0
341,577
0
L
Neith
7,191
449
23
1
0
277,117
1
L
Set
6,629
414
19
1
0
267,389
0
W
Khepri
7,808
488
31
2
0
296,943
1
W
Ra
11,040
690
147
9
0
290,870
3
L
Kukulkan
4,475
280
1
0
0
62,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role