Player Matchup

Chang'e
Chang'e
Dinklebae420
Chang'e
Level 103
God Stats
20W - 18L
1,573 SR
Queue Stats
140W - 131L
1,511 Elo+
Party 1
Medusa
Medusa
Furr2011
Medusa
Level 105
God Stats
13W - 10L
1,727 SR
Queue Stats
254W - 216L
1,553 Elo+
Party 1
Tyr
Tyr
HiKiw
Tyr
Level 144
God Stats
14W - 8L
1,718 SR
Queue Stats
175W - 149L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
ImRexch
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 213L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kanapka99
Kumbhakarna
Level 49
God Stats
9W - 5L
1,674 SR
Queue Stats
259W - 279L
1,485 Elo+
Solo
Team Averages
Level 111
1,638 SR
1,518 Elo+

VS

Team Averages
Level 106
1,473 SR
1,557 Elo+
Tyr
Tyr
Lein04
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 3
Baron Samedi
Baron Samedi
PubliiMaron
Baron Samedi
Level 108
God Stats
11W - 11L
1,601 SR
Queue Stats
228W - 229L
1,467 Elo+
Solo
Scylla
Scylla
Y0l0ISM3
Scylla
Level 79
God Stats
5W - 7L
1,317 SR
Queue Stats
444W - 419L
1,574 Elo+
Party 2
Izanami
Izanami
Yeetermcyeet123
Izanami
Level 62
God Stats
31W - 30L
1,434 SR
Queue Stats
354W - 329L
1,572 Elo+
Party 2
Pele
Pele
myrdstom
Pele
Level 158
God Stats
8W - 14L
1,513 SR
Queue Stats
266W - 280L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dinklebae420
Chang'e
18
4 / 4 / 2
12,321
440
11,702
18,827
8,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Furr2011
Medusa
20
4 / 6 / 4
14,838
530
19,232
23,395
10,265
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
HiKiw
Tyr
19
4 / 4 / 2
13,060
466
16,948
27,461
34,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
ImRexch
Aphrodite
18
2 / 4 / 9
11,874
424
19,456
23,475
12,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
kanapka99
Kumbhakarna
17
2 / 1 / 9
11,785
421
12,367
23,926
28,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Lein04
Tyr
20
5 / 1 / 7
15,813
565
25,717
31,170
36,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PubliiMaron
Baron Samedi
19
2 / 4 / 9
13,170
470
18,107
19,042
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Y0l0ISM3
Scylla
20
3 / 3 / 8
13,925
497
15,822
13,538
5,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 0
15,754
563
11,092
25,499
11,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
6 / 4 / 8
15,198
543
16,574
26,456
17,529
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
16
Kills
19
19
Deaths
16
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dinklebae420
Chang'e
4
4
2
1.25
L
Medusa
Furr2011
Medusa
4
6
4
1
L
Tyr
HiKiw
Tyr
4
4
2
1.25
L
Aphrodite
ImRexch
Aphrodite
2
4
9
1.63
W
Tyr
Lein04
Tyr
5
1
7
8.5
W
Baron Samedi
PubliiMaron
Baron Samedi
2
4
9
1.63
W
Scylla
Y0l0ISM3
Scylla
3
3
8
2.33
W
3
4
0
0.75
L
Kumbhakarna
kanapka99
Kumbhakarna
2
1
9
6.5
W
Pele
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,705
Damage
87,312
117,084
Taken
115,705
93,909
Mitigated
88,434
48,354
Healing
59,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dinklebae420
Chang'e
11,702
494
3,946
6,809
18,827
8,429
667
6,224
12,513
74,004
0
L
Medusa
Furr2011
Medusa
19,232
9,770
0
8,003
23,395
10,265
476
3,157
20,198
0
147,428
L
Tyr
HiKiw
Tyr
16,948
1,432
0
7,624
27,461
34,289
0
9,251
18,044
0
91,346
L
Aphrodite
ImRexch
Aphrodite
19,456
1,968
6,029
12,127
23,475
12,436
253
6,279
17,102
93,076
0
W
Tyr
Lein04
Tyr
25,717
3,117
0
17,314
31,170
36,124
1,343
12,021
18,887
0
117,779
W
Baron Samedi
PubliiMaron
Baron Samedi
18,107
1,753
2,259
6,154
19,042
17,221
304
8,543
10,348
58,011
0
W
Scylla
Y0l0ISM3
Scylla
15,822
1,806
308
3,882
13,538
5,656
474
9,374
3,794
88,027
0
W
11,092
8,025
0
15,567
25,499
11,904
2,078
4,008
21,453
0
172,979
L
Kumbhakarna
kanapka99
Kumbhakarna
12,367
1,572
928
2,888
23,926
28,490
401
8,412
15,298
40,136
0
W
Pele
16,574
1,561
0
13,682
26,456
17,529
0
11,418
14,852
0
131,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,878
Gold Earned
73,860
708
Minions Killed
853
0
Camps Cleared
0
2,746,885
Distance Traveled
2,796,861
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,321
440
141
5
0
541,442
14
L
Medusa
14,838
530
192
7
0
510,795
5
L
Tyr
13,060
466
171
6
0
585,533
9
L
Aphrodite
11,874
424
148
5
0
549,540
4
W
Tyr
15,813
565
187
7
0
628,081
13
W
Baron Samedi
13,170
470
55
2
0
511,505
7
W
Scylla
13,925
497
172
6
0
566,203
2
W
Izanami
15,754
563
247
9
0
500,449
4
L
Kumbhakarna
11,785
421
56
2
0
559,575
0
W
Pele
15,198
543
192
7
0
590,623
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role