Player Matchup

Bellona
Bellona
Colortricity
Bellona
Level 28
God Stats
13W - 24L
1,380 SR
Queue Stats
220W - 215L
1,567 Elo+
Solo
Ganesha
Ganesha
Néne12
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 52L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Vilay2011
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Artemis
Artemis
idavid07
Artemis
Level 25
God Stats
2W - 1L
1,536 SR
Queue Stats
72W - 73L
1,420 Elo+
Party 1
Chang'e
Chang'e
oCadejao
Chang'e
Level 20
God Stats
24W - 17L
1,565 SR
Queue Stats
295W - 266L
1,541 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,423 Elo+

VS

Team Averages
Level 11
1,491 SR
1,433 Elo+
Ra
Ra
COMMANDER927
Ra
Level 12
God Stats
0W - 2L
1,320 SR
Queue Stats
14W - 25L
1,340 Elo+
Solo
Artemis
Artemis
Genjirobi
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,510 Elo+
Solo
Freya
Freya
Luca1515
Freya
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 13L
1,422 Elo+
Solo
Hun Batz
Hun Batz
XxT0allinxX
Hun Batz
Level 15
God Stats
2W - 1L
1,867 SR
Queue Stats
21W - 17L
1,554 Elo+
Solo
Yemoja
Yemoja
emilyjhead
Yemoja
Level 9
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 23L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Colortricity
Bellona
19
19 / 2 / 13
14,420
1,442
30,988
21,773
21,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Néne12
Ganesha
17
0 / 2 / 16
10,767
1,077
4,040
8,930
8,513
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Vilay2011
Cthulhu
16
1 / 6 / 15
9,988
999
6,058
12,854
11,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
idavid07
Artemis
18
5 / 3 / 16
10,914
1,091
7,554
7,358
2,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
oCadejao
Chang'e
19
11 / 0 / 20
13,721
1,372
27,871
9,627
3,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

242

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
9,165
917
10,224
14,759
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Genjirobi
Artemis
16
5 / 8 / 5
10,543
1,054
15,111
16,824
7,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Luca1515
Freya
16
3 / 8 / 6
10,136
1,014
9,975
16,955
6,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
XxT0allinxX
Hun Batz
15
5 / 6 / 3
10,731
1,073
10,996
16,219
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
emilyjhead
Yemoja
15
0 / 7 / 6
9,775
978
5,019
17,920
18,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
36
Kills
13
13
Deaths
36
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Bellona
Colortricity
Bellona
19
2
13
12.75
L
Artemis
Genjirobi
Artemis
5
8
5
0.94
L
Freya
Luca1515
Freya
3
8
6
0.75
W
Ganesha
Néne12
Ganesha
0
2
16
4
W
Cthulhu
Vilay2011
Cthulhu
1
6
15
1.42
L
Hun Batz
XxT0allinxX
Hun Batz
5
6
3
1.08
L
Yemoja
emilyjhead
Yemoja
0
7
6
0.43
W
Artemis
idavid07
Artemis
5
3
16
4.33
W
Chang'e
oCadejao
Chang'e
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,511
Damage
51,325
60,542
Taken
82,677
48,484
Mitigated
44,308
16,339
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,224
1,287
749
373
14,759
5,190
0
7,131
7,628
32,783
0
W
Bellona
Colortricity
Bellona
30,988
15,063
0
3,572
21,773
21,801
0
8,280
13,493
475
49,295
L
Artemis
Genjirobi
Artemis
15,111
11,733
0
1,503
16,824
7,107
0
6,186
10,638
0
24,449
L
Freya
Luca1515
Freya
9,975
3,380
0
2,461
16,955
6,959
0
9,079
7,876
28,779
0
W
Ganesha
Néne12
Ganesha
4,040
539
0
1,263
8,930
8,513
0
4,444
4,486
12,110
0
W
Cthulhu
Vilay2011
Cthulhu
6,058
924
0
0
12,854
11,766
0
5,934
6,920
21,142
0
L
Hun Batz
XxT0allinxX
Hun Batz
10,996
4,315
0
534
16,219
6,607
0
8,094
8,125
0
24,590
L
Yemoja
emilyjhead
Yemoja
5,019
1,773
1,521
1,430
17,920
18,445
0
7,893
10,027
10,962
0
W
Artemis
idavid07
Artemis
7,554
4,164
910
514
7,358
2,637
0
3,137
4,221
0
15,939
W
Chang'e
oCadejao
Chang'e
27,871
2,702
5,260
4,820
9,627
3,767
0
3,423
6,204
59,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,810
Gold Earned
50,350
188
Minions Killed
166
7
Camps Cleared
5
969,218
Distance Traveled
835,870
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,165
917
55
6
0
152,023
0
W
Bellona
14,420
1,442
44
4
3
225,060
2
L
Artemis
10,543
1,054
31
3
3
143,951
1
L
Freya
10,136
1,014
39
4
0
187,629
0
W
Ganesha
10,767
1,077
0
0
0
169,752
0
W
Cthulhu
9,988
999
35
4
0
190,458
1
L
Hun Batz
10,731
1,073
28
3
2
175,175
1
L
Yemoja
9,775
978
13
1
0
177,092
0
W
Artemis
10,914
1,091
20
2
2
159,050
1
W
Chang'e
13,721
1,372
89
9
2
224,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role