Player Matchup

Agni
Agni
Asian Mxmba
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
Cmoney167
Cthulhu
Level 15
God Stats
2W - 7L
1,315 SR
Queue Stats
5W - 16L
1,159 Elo+
Party 1
Guan Yu
Guan Yu
jroberto7
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Party 1
Cupid
Cupid
ltsFilth
Cupid
Level 4
God Stats
1W - 2L
1,494 SR
Queue Stats
2W - 2L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
nohandz bruv
Ao Kuang
Level 18
God Stats
4W - 3L
1,326 SR
Queue Stats
7W - 8L
1,290 Elo+
Party 1
Team Averages
Level 10
1,427 SR
1,346 Elo+

VS

Team Averages
Level 23
1,594 SR
1,351 Elo+
Bacchus
Bacchus
BBrumgt
Bacchus
Level 28
God Stats
24W - 19L
1,511 SR
Queue Stats
120W - 149L
1,350 Elo+
Solo
Hun Batz
Hun Batz
BigHoshMOG
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,323 Elo+
Solo
Medusa
Medusa
GhobSisters
Medusa
Level 28
God Stats
10W - 10L
1,940 SR
Queue Stats
52W - 77L
1,256 Elo+
Solo
Chang'e
Chang'e
NAMOR20
Chang'e
Level 26
God Stats
95W - 76L
1,557 SR
Queue Stats
110W - 99L
1,447 Elo+
Solo
Vulcan
Vulcan
kuzin_man
Vulcan
Level 15
God Stats
8W - 11L
1,463 SR
Queue Stats
21W - 28L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 7
12,006
414
12,680
19,785
6,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Cmoney167
Cthulhu
17
2 / 6 / 6
10,787
372
11,620
24,689
17,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
jroberto7
Guan Yu
15
0 / 14 / 5
9,341
322
3,674
26,448
23,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
ltsFilth
Cupid
18
6 / 16 / 7
12,587
434
14,851
23,728
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
nohandz bruv
Ao Kuang
20
13 / 9 / 4
14,724
508
24,731
29,796
10,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBrumgt
Bacchus
19
12 / 1 / 15
14,331
494
20,318
12,410
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
BigHoshMOG
Hun Batz
20
8 / 9 / 6
14,840
512
9,671
27,556
10,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
4 / 9 / 5
13,616
470
8,314
23,825
7,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
NAMOR20
Chang'e
20
14 / 4 / 12
17,966
620
36,080
34,187
14,926
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
kuzin_man
Vulcan
20
18 / 3 / 10
15,973
551
32,473
18,304
7,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
25
Kills
56
56
Deaths
26
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
W
Bacchus
BBrumgt
Bacchus
12
1
15
19.5
W
Hun Batz
BigHoshMOG
Hun Batz
8
9
6
1.22
L
Cthulhu
Cmoney167
Cthulhu
2
6
6
0.83
W
Medusa
4
9
5
0.72
W
Chang'e
NAMOR20
Chang'e
14
4
12
5
L
Guan Yu
jroberto7
Guan Yu
0
14
5
0.18
W
Vulcan
kuzin_man
Vulcan
18
3
10
7.67
L
Cupid
ltsFilth
Cupid
6
16
7
0.59
L
Ao Kuang
nohandz bruv
Ao Kuang
13
9
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,556
Damage
106,856
124,446
Taken
116,282
66,125
Mitigated
48,237
16,328
Healing
46,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,680
1,564
0
1,342
19,785
6,760
0
15,072
4,565
58,755
0
W
Bacchus
BBrumgt
Bacchus
20,318
548
0
788
12,410
7,378
381
4,355
7,974
46,313
0
W
Hun Batz
BigHoshMOG
Hun Batz
9,671
2,903
0
7,795
27,556
10,795
3,446
8,352
19,003
0
110,501
L
Cthulhu
Cmoney167
Cthulhu
11,620
322
0
2,128
24,689
17,892
210
18,264
5,680
39,398
0
W
Medusa
8,314
4,433
220
4,758
23,825
7,972
5,420
12,916
10,909
0
81,903
W
Chang'e
NAMOR20
Chang'e
36,080
1,334
3,003
21,872
34,187
14,926
5,247
14,543
19,288
156,471
0
L
Guan Yu
jroberto7
Guan Yu
3,674
307
1,336
2,342
26,448
23,295
0
20,066
5,526
0
21,525
W
Vulcan
kuzin_man
Vulcan
32,473
10,093
1,981
6,039
18,304
7,166
2,842
12,615
5,599
104,993
0
L
Cupid
ltsFilth
Cupid
14,851
9,749
591
2,806
23,728
7,341
420
15,226
7,953
0
38,093
L
Ao Kuang
nohandz bruv
Ao Kuang
24,731
3,982
0
5,783
29,796
10,837
676
17,591
11,851
82,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,445
Gold Earned
76,726
334
Minions Killed
718
0
Camps Cleared
0
2,480,446
Distance Traveled
2,554,155
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,006
414
97
3
0
451,648
1
W
Bacchus
14,331
494
55
2
0
649,568
6
W
Hun Batz
14,840
512
143
5
0
506,694
4
L
Cthulhu
10,787
372
46
2
0
473,247
1
W
Medusa
13,616
470
132
5
0
430,963
0
W
Chang'e
17,966
620
251
9
0
452,507
1
L
Guan Yu
9,341
322
34
1
0
549,738
1
W
Vulcan
15,973
551
137
5
0
514,423
1
L
Cupid
12,587
434
46
2
0
473,791
0
L
Ao Kuang
14,724
508
111
4
0
532,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role