Player Matchup

Cthulhu
Cthulhu
Nasmaj
Cthulhu
Level 62
God Stats
1W - 2L
1,295 SR
Queue Stats
539W - 767L
1,324 Elo+
Solo
Sol
Sol
ShadowLink1996
Sol
Level 135
God Stats
3W - 3L
1,594 SR
Queue Stats
190W - 204L
1,658 Elo+
Solo
Medusa
Medusa
smokenclowns
Medusa
Level 147
God Stats
15W - 29L
1,595 SR
Queue Stats
390W - 472L
1,525 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,502 Elo+

VS

Team Averages
Level 131
1,616 SR
1,504 Elo+
Cthulhu
Cthulhu
FrozenHeart941
Cthulhu
Level 89
God Stats
3W - 1L
1,738 SR
Queue Stats
7W - 11L
1,345 Elo+
Solo
Chaac
Chaac
StoneGlitch
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
magicguns
Sol
Level 160
God Stats
13W - 10L
1,611 SR
Queue Stats
300W - 233L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nasmaj
Cthulhu
14
2 / 1 / 5
10,067
629
11,390
14,315
15,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 4 / 2
10,217
639
16,530
13,352
5,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
11
2 / 4 / 4
9,312
582
9,232
13,167
5,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
9,897
619
7,546
16,405
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 4
11,044
690
9,415
20,875
16,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 4
10,923
683
16,641
14,847
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
9
9
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Cthulhu
Nasmaj
Cthulhu
2
1
5
4.5
L
4
4
2
1.25
W
4
2
4
3
W
4
4
4
1.5
L
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
33,602
40,834
Taken
52,127
26,577
Mitigated
36,299
8,382
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,546
246
1,261
7,216
16,405
14,547
187
8,440
7,965
29,992
0
L
Cthulhu
Nasmaj
Cthulhu
11,390
301
197
294
14,315
15,853
204
7,946
5,823
37,905
0
L
16,530
5,204
0
4,845
13,352
5,554
276
7,628
5,574
44,630
0
W
9,415
567
0
10,836
20,875
16,579
1,318
11,548
9,327
521
39,399
W
16,641
6,449
0
9,470
14,847
5,173
1,539
8,312
6,535
77,486
0
L
Medusa
9,232
3,448
0
3,046
13,167
5,170
521
8,206
4,691
0
30,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
31,864
167
Minions Killed
186
0
Camps Cleared
0
786,165
Distance Traveled
927,037
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,897
619
31
2
0
323,834
5
L
Cthulhu
10,067
629
47
3
0
333,186
1
L
Sol
10,217
639
68
4
0
241,155
0
W
Chaac
11,044
690
51
3
0
330,383
1
W
Sol
10,923
683
104
7
0
272,820
2
L
Medusa
9,312
582
52
3
0
211,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role