Player Matchup

Yemoja
Yemoja
ADGSworn
Yemoja
Level 17
God Stats
9W - 2L
1,772 SR
Queue Stats
28W - 10L
1,690 Elo+
Party 1
Set
Set
ExpertBanana
Set
Level 87
God Stats
4W - 3L
1,665 SR
Queue Stats
293W - 179L
1,676 Elo+
Party 1
Tiamat
Tiamat
TGLDylan
Tiamat
Level 115
God Stats
8W - 15L
1,475 SR
Queue Stats
200W - 153L
1,573 Elo+
Party 1
Team Averages
Level 73
1,638 SR
1,647 Elo+

VS

Team Averages
Level 56
1,352 SR
1,440 Elo+
Hel
Hel
Soborovec
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,575 Elo+
Solo
Amaterasu
Amaterasu
TimeCrisis3
Amaterasu
Level 67
God Stats
6W - 13L
1,392 SR
Queue Stats
577W - 708L
1,457 Elo+
Solo
Nu Wa
Nu Wa
ranatanata
Nu Wa
Level 55
God Stats
3W - 7L
1,164 SR
Queue Stats
181W - 284L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ADGSworn
Yemoja
11
2 / 0 / 14
9,127
761
3,094
4,982
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 0 / 8
9,698
808
8,974
8,698
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
TGLDylan
Tiamat
13
8 / 0 / 8
9,507
792
10,567
8,360
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,225
519
110
4,989
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
TimeCrisis3
Amaterasu
8
0 / 9 / 0
6,464
539
3,578
12,429
7,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
11
0 / 7 / 0
7,031
586
5,288
9,689
3,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ADGSworn
Yemoja
2
0
14
9
W
8
0
8
12
L
0
2
0
0
W
Tiamat
TGLDylan
Tiamat
8
0
8
12
L
Amaterasu
TimeCrisis3
Amaterasu
0
9
0
0
L
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
8,976
22,040
Taken
27,107
15,597
Mitigated
11,896
8,728
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ADGSworn
Yemoja
3,094
547
1,724
1,621
4,982
3,391
575
1,370
3,612
17,674
0
W
8,974
2,961
0
2,172
8,698
5,796
1,885
2,238
6,460
0
53,517
L
110
0
722
669
4,989
1,531
0
3,070
1,766
2,918
0
W
Tiamat
TGLDylan
Tiamat
10,567
743
0
3,211
8,360
6,410
416
2,171
5,656
33,832
0
L
Amaterasu
TimeCrisis3
Amaterasu
3,578
1,521
0
230
12,429
7,247
0
6,642
5,618
0
15,932
L
Nu Wa
5,288
1,044
19
875
9,689
3,118
0
4,059
5,450
32,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
19,720
157
Minions Killed
64
0
Camps Cleared
0
668,332
Distance Traveled
396,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,127
761
25
2
0
217,336
0
W
Set
9,698
808
83
7
0
241,655
1
L
Hel
6,225
519
9
1
0
43,603
0
W
Tiamat
9,507
792
49
4
0
209,341
0
L
Amaterasu
6,464
539
15
1
0
171,444
1
L
Nu Wa
7,031
586
40
3
0
181,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role