Player Matchup

Da Ji
Da Ji
Bronze IV
Karoo37
Da Ji
Bronze IV
Level 109
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 16L
1,037 MMR
Party 1
Neith
Neith
Bronze IV
Tyran0saurusfl3x
Neith
Bronze IV
Level 83
God Stats
0W - 3L
1,289 SR
Queue Stats
3W - 14L
1,134 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze IV
Viol8or
Kuzenbo
Bronze IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 114
1,344 SR
1,224 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,650 SR
1,371 MMR
Chiron
Chiron
Silver III
Kemados
Chiron
Silver III
Level 126
God Stats
3W - 1L
1,899 SR
Queue Stats
8W - 8L
1,410 MMR
Solo
Ymir
Ymir
Silver II
KingOrdinary
Ymir
Silver II
Level 77
God Stats
4W - 5L
1,551 SR
Queue Stats
42W - 62L
1,203 MMR
Solo
Ra
Ra
Silver I
Nark666
Ra
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Karoo37
Da Ji
11
2 / 5 / 2
7,772
648
5,936
9,976
3,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 3
7,984
665
7,439
9,454
3,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Viol8or
Kuzenbo
10
1 / 3 / 1
8,021
668
5,951
11,937
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshAphroditeDanzaburouAthenaThoth

VS

Bans
TiamatCu ChulainnScyllaSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kemados
Chiron
12
1 / 1 / 6
8,411
701
11,349
7,645
2,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 2 / 3
8,564
714
3,639
12,238
9,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 5
8,844
737
9,848
7,458
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Karoo37
Da Ji
2
5
2
0.6
W
Chiron
Kemados
Chiron
1
1
6
4
W
4
2
3
2.75
W
3
1
5
5.5
L
1
0
3
2.5
L
Kuzenbo
Viol8or
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,326
Damage
24,836
31,367
Taken
27,341
18,466
Mitigated
14,829
6,091
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Karoo37
Da Ji
5,936
1,090
480
612
9,976
3,342
0
4,906
4,808
0
15,305
W
Chiron
Kemados
Chiron
11,349
4,133
1,071
2,162
7,645
2,651
1,807
1,264
6,381
0
45,835
W
3,639
413
427
1,671
12,238
9,005
311
3,751
8,487
11,576
0
W
9,848
1,344
1,612
3,780
7,458
3,173
803
1,490
5,968
57,559
0
L
7,439
2,772
147
2,969
9,454
3,010
0
3,470
5,888
0
46,700
L
Kuzenbo
Viol8or
Kuzenbo
5,951
1,992
576
1,307
11,937
12,114
65
4,613
7,111
22,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
25,819
126
Minions Killed
185
0
Camps Cleared
0
616,732
Distance Traveled
721,648
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,772
648
18
2
0
181,707
1
W
Chiron
8,411
701
83
7
0
250,354
3
W
Ymir
8,564
714
16
1
0
231,839
3
W
Ra
8,844
737
86
7
0
239,455
3
L
Neith
7,984
665
77
6
0
208,529
4
L
Kuzenbo
8,021
668
31
3
0
226,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role