Player Matchup

Ymir
Ymir
A_Silly_RaBBit_6
Ymir
Level 13
God Stats
5W - 4L
1,680 SR
Queue Stats
10W - 10L
1,471 Elo+
Solo
Heimdallr
Heimdallr
Kxtyl
Heimdallr
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
51W - 40L
1,477 Elo+
Solo
Zeus
Zeus
OafLord
Zeus
Level 29
God Stats
7W - 3L
1,470 SR
Queue Stats
95W - 99L
1,464 Elo+
Solo
Anubis
Anubis
TheLintsSaud_YT
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,636 Elo+
Solo
Chaac
Chaac
xDBxBigDaddy
Chaac
Level 27
God Stats
7W - 6L
1,825 SR
Queue Stats
158W - 139L
1,609 Elo+
Solo
Team Averages
Level 22
1,634 SR
1,531 Elo+

VS

Team Averages
Level 27
1,513 SR
1,490 Elo+
Neith
Neith
AlibabaElbawab
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Angel-Ramos_27
Ymir
Level 28
God Stats
3W - 1L
1,694 SR
Queue Stats
45W - 45L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
PIERRE1707
Baron Samedi
Level 26
God Stats
0W - 2L
1,328 SR
Queue Stats
60W - 58L
1,350 Elo+
Solo
King Arthur
King Arthur
ReformedSaltLord
King Arthur
Level 29
God Stats
3W - 6L
1,425 SR
Queue Stats
95W - 67L
1,507 Elo+
Party 1
Ratatoskr
Ratatoskr
Storpheus
Ratatoskr
Level 25
God Stats
34W - 38L
1,621 SR
Queue Stats
80W - 71L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 15
14,735
546
13,740
24,416
25,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Kxtyl
Heimdallr
18
3 / 9 / 8
12,413
460
11,958
20,860
8,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
OafLord
Zeus
20
14 / 7 / 9
16,650
617
35,999
21,484
8,957
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 13 / 3
8,782
325
237
10,524
2,763
20
5 / 4 / 5
15,128
560
13,638
30,994
18,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,106
189
0
390
59
18
5 / 6 / 10
11,556
428
9,879
26,821
28,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
PIERRE1707
Baron Samedi
20
12 / 8 / 3
13,638
505
22,527
21,906
12,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
ReformedSaltLord
King Arthur
20
9 / 5 / 7
13,335
494
23,524
28,386
28,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Storpheus
Ratatoskr
18
10 / 9 / 8
12,016
445
16,266
19,283
8,135
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
28
Kills
36
38
Deaths
28
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
L
0
0
0
0
L
5
6
10
1.67
W
Heimdallr
Kxtyl
Heimdallr
3
9
8
0.78
W
Zeus
OafLord
Zeus
14
7
9
2.64
L
Baron Samedi
PIERRE1707
Baron Samedi
12
8
3
1.69
L
King Arthur
ReformedSaltLord
King Arthur
9
5
7
2.5
L
Ratatoskr
Storpheus
Ratatoskr
10
9
8
1.56
W
0
13
3
0.12
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,572
Damage
72,196
108,278
Taken
96,786
64,604
Mitigated
76,799
35,523
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,740
1,127
0
4,354
24,416
25,651
762
11,837
12,131
55,492
0
L
0
0
0
0
390
59
0
0
390
0
0
L
9,879
592
0
2,397
26,821
28,138
0
14,025
12,495
48,340
0
W
Heimdallr
Kxtyl
Heimdallr
11,958
6,726
0
4,117
20,860
8,793
314
4,527
16,325
0
66,906
W
Zeus
OafLord
Zeus
35,999
5,574
388
9,404
21,484
8,957
2,703
8,252
12,950
120,085
0
L
Baron Samedi
PIERRE1707
Baron Samedi
22,527
2,568
1,350
4,550
21,906
12,420
1,403
13,325
8,109
78,620
0
L
King Arthur
ReformedSaltLord
King Arthur
23,524
2,916
0
6,981
28,386
28,047
376
12,106
16,115
115
92,852
L
Ratatoskr
Storpheus
Ratatoskr
16,266
3,419
0
925
19,283
8,135
0
9,422
9,701
0
71,744
W
237
99
0
0
10,524
2,763
19
1,051
9,417
3,373
0
W
13,638
7,714
0
17,260
30,994
18,440
3,732
5,920
24,773
0
120,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,708
Gold Earned
55,651
554
Minions Killed
435
0
Camps Cleared
0
2,136,314
Distance Traveled
1,993,498
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,735
546
86
3
0
415,827
4
L
Neith
5,106
189
0
0
0
0
0
L
Ymir
11,556
428
91
3
0
580,346
3
W
Heimdallr
12,413
460
95
4
0
414,958
0
W
Zeus
16,650
617
158
6
0
442,753
1
L
Baron Samedi
13,638
505
110
4
0
404,614
1
L
King Arthur
13,335
494
136
5
0
502,223
2
L
Ratatoskr
12,016
445
98
4
0
506,315
0
W
Anubis
8,782
325
6
0
0
336,026
0
W
Chaac
15,128
560
209
8
0
526,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role