Player Matchup

Zeus
Zeus
DownThrowBackAir
Zeus
Level 48
God Stats
4W - 2L
1,753 SR
Queue Stats
235W - 129L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
PKfreezy
Xing Tian
Level 46
God Stats
7W - 8L
1,603 SR
Queue Stats
232W - 132L
1,554 Elo+
Party 1
Fenrir
Fenrir
SadLuigiMain
Fenrir
Level 39
God Stats
2W - 1L
1,719 SR
Queue Stats
191W - 99L
1,569 Elo+
Party 1
Team Averages
Level 44
1,692 SR
1,559 Elo+

VS

Team Averages
Level 29
1,498 SR
1,343 Elo+
Gilgamesh
Gilgamesh
grievous__08
Gilgamesh
Level 23
God Stats
0W - 3L
1,427 SR
Queue Stats
33W - 48L
1,230 Elo+
Solo
Fenrir
Fenrir
killer_crack64
Fenrir
Level 22
God Stats
2W - 8L
1,457 SR
Queue Stats
49W - 55L
1,387 Elo+
Solo
Xing Tian
Xing Tian
nayeitor
Xing Tian
Level 42
God Stats
31W - 16L
1,610 SR
Queue Stats
80W - 93L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
8,356
836
12,049
3,417
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
PKfreezy
Xing Tian
10
0 / 0 / 7
6,947
695
3,056
7,365
6,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
2 / 3 / 5
7,229
723
1,788
7,569
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
grievous__08
Gilgamesh
7
0 / 2 / 3
6,151
615
1,527
5,834
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 3 / 1
7,143
714
2,911
7,275
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
nayeitor
Xing Tian
10
1 / 3 / 2
6,673
667
4,069
10,006
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Xing Tian
PKfreezy
Xing Tian
0
0
7
3.5
W
Fenrir
2
3
5
1.5
L
Gilgamesh
grievous__08
Gilgamesh
0
2
3
0.75
L
3
3
1
1.17
L
Xing Tian
nayeitor
Xing Tian
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
8,507
18,351
Taken
23,115
10,430
Mitigated
10,054
1,954
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,049
1,305
0
797
3,417
1,139
1,085
807
2,580
41,124
0
W
Xing Tian
PKfreezy
Xing Tian
3,056
105
0
700
7,365
6,011
500
2,060
5,245
16,937
0
W
Fenrir
1,788
705
0
457
7,569
3,280
279
1,258
6,131
0
15,028
L
Gilgamesh
grievous__08
Gilgamesh
1,527
223
585
559
5,834
2,092
0
3,808
1,796
0
9,993
L
2,911
366
0
532
7,275
3,787
0
4,192
2,851
0
18,741
L
Xing Tian
nayeitor
Xing Tian
4,069
81
0
873
10,006
4,175
0
6,412
3,266
26,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
19,967
123
Minions Killed
93
0
Camps Cleared
0
597,517
Distance Traveled
520,034
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,356
836
63
6
0
180,138
3
W
Xing Tian
6,947
695
27
3
0
219,864
2
W
Fenrir
7,229
723
33
3
0
197,515
0
L
Gilgamesh
6,151
615
19
2
0
154,571
2
L
Fenrir
7,143
714
38
4
0
189,503
1
L
Xing Tian
6,673
667
36
4
0
175,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role