Player Matchup

Hera
Hera
BeyondHOPE666
Hera
Level 12
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 6L
1,452 Elo+
Solo
Danzaburou
Danzaburou
HOLYCTHULU
Danzaburou
Level 25
God Stats
4W - 5L
1,489 SR
Queue Stats
34W - 37L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Lun4t1cK1tten
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 2
Zeus
Zeus
THESEBIGnuts
Zeus
Level 10
God Stats
45W - 39L
1,662 SR
Queue Stats
64W - 75L
1,540 Elo+
Solo
Thanatos
Thanatos
yaboyghost
Thanatos
Level 29
God Stats
11W - 15L
1,418 SR
Queue Stats
86W - 96L
1,433 Elo+
Party 2
Team Averages
Level 16
1,558 SR
1,513 Elo+

VS

Team Averages
Level 14
1,491 SR
1,507 Elo+
Nu Wa
Nu Wa
DigitalFreud
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Olpro
Jormungandr
Level 6
God Stats
2W - 2L
1,318 SR
Queue Stats
6W - 12L
1,421 Elo+
Solo
Thor
Thor
Snyyyder
Thor
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 99L
1,606 Elo+
Solo
Neith
Neith
fakluk
Neith
Level 22
God Stats
25W - 18L
1,569 SR
Queue Stats
140W - 145L
1,516 Elo+
Solo
Tiamat
Tiamat
painaulait123
Tiamat
Level 11
God Stats
5W - 2L
1,569 SR
Queue Stats
46W - 40L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,500
425
7,990
10,891
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HOLYCTHULU
Danzaburou
15
6 / 5 / 3
9,925
496
8,927
14,034
4,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
1 / 3 / 10
8,479
424
6,445
15,898
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 6 / 3
11,213
561
16,162
14,754
4,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
yaboyghost
Thanatos
14
8 / 8 / 3
9,457
473
9,482
17,001
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,202
460
8,366
11,524
3,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Olpro
Jormungandr
13
3 / 7 / 5
8,975
449
6,159
14,547
9,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
20
13 / 3 / 5
13,003
650
14,268
15,045
5,985
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
fakluk
Neith
19
9 / 3 / 8
12,195
610
16,324
14,452
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 10
9,083
454
7,429
12,076
6,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
25
Kills
27
27
Deaths
25
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
1
6
6
0.67
L
Danzaburou
HOLYCTHULU
Danzaburou
6
5
3
1.5
L
Cthulhu
1
3
10
2
W
Jormungandr
Olpro
Jormungandr
3
7
5
0.79
W
Thor
13
3
5
5.17
L
8
6
3
1.58
W
Neith
fakluk
Neith
9
3
8
4.33
W
1
6
10
1
L
Thanatos
yaboyghost
Thanatos
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
52,546
72,578
Taken
67,644
30,663
Mitigated
30,326
20,213
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,990
2,374
42
1,201
10,891
3,128
0
2,152
8,653
41,217
0
W
8,366
915
0
1,870
11,524
3,206
486
5,827
5,653
42,235
0
L
Danzaburou
HOLYCTHULU
Danzaburou
8,927
4,056
0
3,425
14,034
4,432
1,207
3,191
10,689
0
67,885
L
Cthulhu
6,445
271
54
708
15,898
12,964
0
6,695
8,918
22,160
0
W
Jormungandr
Olpro
Jormungandr
6,159
1,106
192
637
14,547
9,841
518
3,668
10,879
33,671
0
W
Thor
14,268
3,420
0
3,829
15,045
5,985
0
6,950
8,051
0
101,300
L
16,162
981
0
4,494
14,754
4,422
808
5,326
9,246
61,519
0
W
Neith
fakluk
Neith
16,324
5,494
0
3,946
14,452
5,152
0
6,802
7,568
0
91,746
W
7,429
606
0
1,963
12,076
6,142
186
6,934
4,896
40,256
0
L
Thanatos
yaboyghost
Thanatos
9,482
3,062
0
10,289
17,001
5,717
0
3,709
13,118
0
47,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
52,458
386
Minions Killed
514
0
Camps Cleared
0
1,762,520
Distance Traveled
1,813,046
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,500
425
79
4
0
361,995
5
W
Nu Wa
9,202
460
79
4
0
348,618
6
L
Danzaburou
9,925
496
107
5
0
347,391
6
L
Cthulhu
8,479
424
33
2
0
356,849
2
W
Jormungandr
8,975
449
62
3
0
340,806
2
W
Thor
13,003
650
161
8
0
389,401
4
L
Zeus
11,213
561
98
5
0
318,785
0
W
Neith
12,195
610
149
7
0
365,984
1
W
Tiamat
9,083
454
63
3
0
368,237
0
L
Thanatos
9,457
473
69
3
0
377,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role