Player Matchup

Hades
Hades
Dakota9534
Hades
Level 66
God Stats
19W - 29L
1,471 SR
Queue Stats
296W - 500L
1,244 Elo+
Party 1
Horus
Horus
I8-NOOR
Horus
Level 156
God Stats
163W - 131L
1,592 SR
Queue Stats
812W - 805L
1,487 Elo+
Solo
Serqet
Serqet
Radish-Gem
Serqet
Level 126
God Stats
9W - 6L
1,480 SR
Queue Stats
356W - 338L
1,466 Elo+
Solo
Izanami
Izanami
ShuPad3472
Izanami
Level 69
God Stats
25W - 35L
1,391 SR
Queue Stats
407W - 628L
1,301 Elo+
Party 1
Tiamat
Tiamat
ZORN_70
Tiamat
Level 107
God Stats
7W - 14L
1,386 SR
Queue Stats
670W - 850L
1,353 Elo+
Party 1
Team Averages
Level 105
1,464 SR
1,370 Elo+

VS

Team Averages
Level 86
1,454 SR
1,378 Elo+
Hera
Hera
D4rk_Ph03n1x99
Hera
Level 80
God Stats
2W - 10L
1,320 SR
Queue Stats
513W - 589L
1,336 Elo+
Solo
He Bo
He Bo
Megaflemmli
He Bo
Level 68
God Stats
32W - 49L
1,425 SR
Queue Stats
327W - 383L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Reyest234
Gilgamesh
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 47L
1,305 Elo+
Solo
Fafnir
Fafnir
Zer0H4cker4224
Fafnir
Level 52
God Stats
1W - 2L
1,318 SR
Queue Stats
190W - 219L
1,400 Elo+
Solo
Cupid
Cupid
dominaterD19
Cupid
Level 136
God Stats
8W - 4L
1,704 SR
Queue Stats
336W - 304L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
3
0 / 0 / 0
8,881
269
0
0
0
Horus
I8-NOOR
Horus
20
6 / 6 / 15
16,382
496
18,807
33,171
38,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Radish-Gem
Serqet
20
10 / 6 / 10
18,071
548
21,060
29,794
16,705
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
ShuPad3472
Izanami
20
7 / 5 / 4
16,492
500
20,680
17,828
8,731
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
ZORN_70
Tiamat
20
10 / 3 / 12
18,587
563
29,300
17,042
14,184
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 5
13,607
412
15,317
25,632
12,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 7 / 2
15,889
481
19,495
24,067
9,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Reyest234
Gilgamesh
5
0 / 4 / 0
8,515
258
1,432
3,798
867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
3 / 6 / 6
16,236
492
8,400
35,256
54,371
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 3
16,731
507
12,616
25,505
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
33
Kills
20
20
Deaths
33
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Hades
0
0
0
0
W
Horus
I8-NOOR
Horus
6
6
15
2.25
L
12
7
2
1.86
W
Serqet
Radish-Gem
Serqet
10
6
10
2.5
L
Gilgamesh
Reyest234
Gilgamesh
0
4
0
0
W
Izanami
ShuPad3472
Izanami
7
5
4
1.8
W
Tiamat
ZORN_70
Tiamat
10
3
12
5.33
L
3
6
6
1
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,847
Damage
57,260
97,835
Taken
114,258
78,459
Mitigated
87,904
37,107
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,317
6,418
669
2,774
25,632
12,311
725
7,515
16,221
96,605
0
W
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Horus
I8-NOOR
Horus
18,807
8,435
3,580
15,057
33,171
38,839
2,994
12,000
20,871
0
72,341
L
19,495
934
0
5,329
24,067
9,588
0
6,428
16,180
96,720
0
W
Serqet
Radish-Gem
Serqet
21,060
4,658
0
8,351
29,794
16,705
1,437
10,412
19,090
0
144,723
L
Gilgamesh
Reyest234
Gilgamesh
1,432
388
0
627
3,798
867
0
0
3,798
0
9,973
W
Izanami
ShuPad3472
Izanami
20,680
13,383
0
2,007
17,828
8,731
2,178
9,254
8,334
0
126,066
W
Tiamat
ZORN_70
Tiamat
29,300
1,242
376
7,736
17,042
14,184
3,279
10,495
6,328
128,529
0
L
8,400
2,612
558
5,206
35,256
54,371
492
7,946
25,438
42,545
0
L
12,616
6,238
191
9,896
25,505
10,767
1,291
5,921
17,973
0
143,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,413
Gold Earned
70,978
677
Minions Killed
624
0
Camps Cleared
0
2,505,223
Distance Traveled
2,217,636
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,607
412
162
5
0
426,687
0
W
Hades
8,881
269
0
0
0
0
0
W
Horus
16,382
496
118
4
0
646,683
0
L
He Bo
15,889
481
132
4
0
572,911
2
W
Serqet
18,071
548
175
5
0
693,102
13
L
Gilgamesh
8,515
258
25
1
0
70,367
0
W
Izanami
16,492
500
183
6
0
547,387
6
W
Tiamat
18,587
563
201
6
0
618,051
2
L
Fafnir
16,236
492
45
1
0
566,120
1
L
Cupid
16,731
507
260
8
0
581,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role