Player Matchup

Xbalanque
Xbalanque
AlexWave
Xbalanque
Level 65
God Stats
10W - 10L
1,580 SR
Queue Stats
160W - 188L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
Geduld
Amaterasu
Level 65
God Stats
3W - 6L
1,456 SR
Queue Stats
187W - 233L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Ikraxs
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,462 Elo+
Solo
Mercury
Mercury
Jokubinski
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
alexfalero
Kuzenbo
Level 120
God Stats
15W - 9L
1,771 SR
Queue Stats
153W - 157L
1,470 Elo+
Solo
Team Averages
Level 79
1,562 SR
1,392 Elo+

VS

Team Averages
Level 84
1,513 SR
1,371 Elo+
Hercules
Hercules
Fauxcrab302
Hercules
Level 79
God Stats
11W - 6L
1,702 SR
Queue Stats
503W - 519L
1,372 Elo+
Party 2
Chang'e
Chang'e
Nyrih
Chang'e
Level 142
God Stats
7W - 6L
1,424 SR
Queue Stats
234W - 249L
1,431 Elo+
Solo
Aphrodite
Aphrodite
SimonTheUmbreon
Aphrodite
Level 66
God Stats
2W - 4L
1,193 SR
Queue Stats
138W - 246L
1,251 Elo+
Party 2
Chiron
Chiron
SnowyC
Chiron
Level 69
God Stats
19W - 10L
1,745 SR
Queue Stats
397W - 531L
1,300 Elo+
Party 2
Arachne
Arachne
puronoma
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexWave
Xbalanque
18
3 / 10 / 2
11,367
437
6,789
19,255
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Geduld
Amaterasu
17
2 / 10 / 4
11,749
452
14,175
30,456
19,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Ikraxs
Kukulkan
20
7 / 7 / 5
13,215
508
26,809
17,895
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jokubinski
Mercury
20
6 / 3 / 7
12,840
494
14,211
19,959
8,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
alexfalero
Kuzenbo
17
1 / 6 / 11
11,979
461
13,148
26,363
42,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fauxcrab302
Hercules
20
9 / 2 / 9
13,827
532
16,859
21,993
24,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Nyrih
Chang'e
19
5 / 4 / 8
13,237
509
17,649
29,124
13,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
SimonTheUmbreon
Aphrodite
16
1 / 5 / 15
10,405
400
7,351
18,983
9,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
SnowyC
Chiron
19
6 / 3 / 12
12,929
497
21,813
18,151
7,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
puronoma
Arachne
20
15 / 5 / 6
14,845
571
26,179
25,215
15,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
19
Kills
36
36
Deaths
19
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlexWave
Xbalanque
3
10
2
0.4
W
Hercules
Fauxcrab302
Hercules
9
2
9
6.75
L
Amaterasu
Geduld
Amaterasu
2
10
4
0.4
L
Kukulkan
Ikraxs
Kukulkan
7
7
5
1.36
L
Mercury
Jokubinski
Mercury
6
3
7
3.17
W
Chang'e
Nyrih
Chang'e
5
4
8
2.25
W
Aphrodite
SimonTheUmbreon
Aphrodite
1
5
15
1.7
W
Chiron
SnowyC
Chiron
6
3
12
4
L
Kuzenbo
alexfalero
Kuzenbo
1
6
11
1.08
W
Arachne
puronoma
Arachne
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,132
Damage
89,851
113,928
Taken
113,466
86,760
Mitigated
70,350
20,342
Healing
64,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlexWave
Xbalanque
6,789
2,790
195
3,546
19,255
7,011
5,351
3,504
15,655
0
72,979
W
Hercules
Fauxcrab302
Hercules
16,859
3,209
0
7,198
21,993
24,263
464
4,528
17,465
12,975
56,245
L
Amaterasu
Geduld
Amaterasu
14,175
6,094
0
7,607
30,456
19,277
457
6,943
22,651
0
68,286
L
Kukulkan
Ikraxs
Kukulkan
26,809
887
0
243
17,895
8,856
0
5,523
12,008
106,709
0
L
Mercury
Jokubinski
Mercury
14,211
4,345
0
6,514
19,959
8,919
26
3,891
15,876
0
95,858
W
Chang'e
Nyrih
Chang'e
17,649
1,285
7,335
13,266
29,124
13,332
1,257
15,726
13,398
100,187
0
W
Aphrodite
SimonTheUmbreon
Aphrodite
7,351
2,626
7,635
8,229
18,983
9,608
1,966
8,537
10,446
31,621
0
W
Chiron
SnowyC
Chiron
21,813
9,581
3,335
4,858
18,151
7,882
4,518
4,881
13,270
0
105,789
L
Kuzenbo
alexfalero
Kuzenbo
13,148
3,750
0
2,237
26,363
42,697
34
7,343
18,541
47,835
0
W
Arachne
puronoma
Arachne
26,179
19,494
0
12,242
25,215
15,265
1,055
6,285
18,930
0
107,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,150
Gold Earned
65,243
613
Minions Killed
622
0
Camps Cleared
0
2,279,151
Distance Traveled
2,536,867
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,367
437
149
6
0
415,625
6
W
Hercules
13,827
532
120
5
0
465,396
5
L
Amaterasu
11,749
452
104
4
0
411,134
5
L
Kukulkan
13,215
508
180
7
0
459,639
3
L
Mercury
12,840
494
149
6
0
515,359
3
W
Chang'e
13,237
509
164
6
0
461,198
5
W
Aphrodite
10,405
400
52
2
0
489,770
0
W
Chiron
12,929
497
154
6
0
534,953
4
L
Kuzenbo
11,979
461
31
1
0
477,394
10
W
Arachne
14,845
571
132
5
0
585,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role