Player Matchup

Agni
Agni
Bakzian
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,461 Elo+
Solo
Nu Wa
Nu Wa
IzaHardyy
Nu Wa
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 12L
1,608 Elo+
Party 2
Arachne
Arachne
KimŁip
Arachne
Level 49
God Stats
2W - 1L
1,721 SR
Queue Stats
36W - 21L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
iSolipsistic
Gilgamesh
Level 15
God Stats
4W - 0L
1,948 SR
Queue Stats
22W - 13L
1,634 Elo+
Solo
Bellona
Bellona
prettyscenery
Bellona
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,634 SR
1,579 Elo+

VS

Team Averages
Level 25
1,464 SR
1,461 Elo+
Mercury
Mercury
Johnnyqmhj
Mercury
Level 30
God Stats
6W - 11L
1,430 SR
Queue Stats
84W - 63L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
MrUMMMM
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
OsukaGang
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
northphace
Janus
Level 28
God Stats
25W - 35L
1,392 SR
Queue Stats
372W - 371L
1,507 Elo+
Party 1
Anhur
Anhur
thienpo
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bakzian
Agni
20
4 / 3 / 21
13,104
1,191
11,129
10,049
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
IzaHardyy
Nu Wa
19
3 / 4 / 19
11,990
1,090
8,443
7,429
2,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KimŁip
Arachne
19
18 / 5 / 8
14,936
1,358
22,877
17,575
7,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
iSolipsistic
Gilgamesh
19
11 / 3 / 10
13,954
1,269
17,342
17,991
9,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
19
5 / 4 / 18
12,436
1,131
13,833
15,431
10,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Johnnyqmhj
Mercury
19
7 / 12 / 8
13,276
1,207
15,116
23,800
9,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MrUMMMM
Cthulhu
15
1 / 5 / 4
9,779
889
2,854
8,523
4,795
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
OsukaGang
Kukulkan
20
6 / 12 / 12
14,522
1,320
19,722
25,118
10,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
19
5 / 11 / 10
13,178
1,198
20,024
20,202
7,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
thienpo
Anhur
13
0 / 1 / 0
8,722
793
0
1,434
436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
41
Kills
19
19
Deaths
41
76
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Agni
Bakzian
Agni
4
3
21
4.83
W
Nu Wa
IzaHardyy
Nu Wa
3
4
19
3.13
L
Mercury
Johnnyqmhj
Mercury
7
12
8
0.92
W
Arachne
KimŁip
Arachne
18
5
8
4.4
L
Cthulhu
MrUMMMM
Cthulhu
1
5
4
0.6
L
Kukulkan
OsukaGang
Kukulkan
6
12
12
1
W
Gilgamesh
iSolipsistic
Gilgamesh
11
3
10
5.33
L
Janus
5
11
10
0.91
W
Bellona
5
4
18
3.5
L
Anhur
thienpo
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,624
Damage
57,716
68,475
Taken
79,077
34,744
Mitigated
32,994
7,031
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bakzian
Agni
11,129
330
0
863
10,049
4,330
0
4,451
5,598
43,363
0
W
Nu Wa
IzaHardyy
Nu Wa
8,443
2,210
0
526
7,429
2,926
0
3,933
3,496
20,421
0
L
Mercury
Johnnyqmhj
Mercury
15,116
11,164
0
775
23,800
9,420
0
8,254
15,546
0
30,135
W
Arachne
KimŁip
Arachne
22,877
16,694
0
3,965
17,575
7,242
0
12,683
4,892
0
40,646
L
Cthulhu
MrUMMMM
Cthulhu
2,854
300
182
402
8,523
4,795
0
2,184
6,339
10,168
0
L
Kukulkan
OsukaGang
Kukulkan
19,722
1,363
0
648
25,118
10,892
0
5,268
19,850
72,285
0
W
Gilgamesh
iSolipsistic
Gilgamesh
17,342
5,732
0
330
17,991
9,717
0
9,770
7,965
407
40,617
L
Janus
20,024
1,365
0
0
20,202
7,451
0
3,632
16,570
52,752
0
W
Bellona
13,833
3,560
0
1,347
15,431
10,529
0
11,763
3,668
339
27,253
L
Anhur
thienpo
Anhur
0
0
0
0
1,434
436
0
888
546
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,420
Gold Earned
59,477
214
Minions Killed
226
12
Camps Cleared
4
1,036,789
Distance Traveled
719,850
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,104
1,191
78
7
2
234,558
2
W
Nu Wa
11,990
1,090
24
2
0
163,213
0
L
Mercury
13,276
1,207
27
2
1
227,919
0
W
Arachne
14,936
1,358
44
4
4
211,150
0
L
Cthulhu
9,779
889
12
1
0
63,744
0
L
Kukulkan
14,522
1,320
115
10
2
210,594
0
W
Gilgamesh
13,954
1,269
36
3
6
208,756
3
L
Janus
13,178
1,198
72
7
1
208,270
0
W
Bellona
12,436
1,131
32
3
0
219,112
2
L
Anhur
8,722
793
0
0
0
9,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role