Player Matchup

Yemoja
Yemoja
AwakeDead_-
Yemoja
Level 7
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 1
Olorun
Olorun
CallMe_Capa
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Gerlatx
Cthulhu
Level 6
God Stats
5W - 7L
1,393 SR
Queue Stats
6W - 7L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
HuaikeCat200
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 1
Tsukuyomi
Tsukuyomi
axel_1994
Tsukuyomi
Level 6
God Stats
0W - 2L
1,117 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,368 SR
1,304 Elo+

VS

Team Averages
Level 21
1,536 SR
1,417 Elo+
Ymir
Ymir
Marquis eQ2400
Ymir
Level 20
God Stats
14W - 10L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Khepri
Khepri
Rampant eQ
Khepri
Level 20
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
dova0121
Gilgamesh
Level 24
God Stats
24W - 13L
1,643 SR
Queue Stats
65W - 59L
1,462 Elo+
Solo
Hades
Hades
wzy8633199
Hades
Level 26
God Stats
27W - 19L
1,537 SR
Queue Stats
161W - 188L
1,422 Elo+
Solo
Cthulhu
Cthulhu
zinoc602
Cthulhu
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 36L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 5 / 9
16,373
1,023
14,145
19,905
23,884
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
20
5 / 5 / 10
15,005
938
35,469
22,566
11,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gerlatx
Cthulhu
20
4 / 1 / 10
15,294
956
25,386
23,125
23,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
HuaikeCat200
Kuzenbo
20
0 / 8 / 13
13,752
860
17,178
28,320
34,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
axel_1994
Tsukuyomi
20
4 / 8 / 9
14,490
906
24,639
22,278
10,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 9
13,811
863
6,143
15,656
8,512
Khepri
Rampant eQ
Khepri
20
3 / 3 / 16
14,948
934
15,890
23,528
36,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
dova0121
Gilgamesh
20
13 / 2 / 14
16,491
1,031
33,526
33,253
25,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
20
7 / 5 / 18
16,250
1,016
41,508
29,988
21,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
zinoc602
Cthulhu
20
2 / 7 / 13
14,325
895
13,374
26,523
35,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
17
Kills
27
27
Deaths
18
51
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
5
9
1.7
L
Olorun
5
5
10
2
L
Cthulhu
Gerlatx
Cthulhu
4
1
10
9
L
Kuzenbo
HuaikeCat200
Kuzenbo
0
8
13
0.81
W
2
1
9
6.5
W
Khepri
Rampant eQ
Khepri
3
3
16
3.67
L
Tsukuyomi
axel_1994
Tsukuyomi
4
8
9
1.06
W
Gilgamesh
dova0121
Gilgamesh
13
2
14
10
W
Hades
7
5
18
3.2
W
Cthulhu
zinoc602
Cthulhu
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,817
Damage
110,441
116,194
Taken
128,948
104,015
Mitigated
127,896
28,429
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
14,145
3,547
7,954
1,930
19,905
23,884
0
12,987
6,918
30,819
0
L
Olorun
35,469
19,832
5,522
8,840
22,566
11,604
0
14,444
8,122
61,854
0
L
Cthulhu
Gerlatx
Cthulhu
25,386
4,068
1,645
804
23,125
23,745
0
17,947
5,178
76,309
0
L
Kuzenbo
HuaikeCat200
Kuzenbo
17,178
4,619
0
0
28,320
34,393
0
19,743
8,577
35,794
0
W
6,143
662
0
0
15,656
8,512
0
13,002
2,654
21,990
0
W
Khepri
Rampant eQ
Khepri
15,890
831
0
140
23,528
36,529
0
18,927
4,601
48,665
0
L
Tsukuyomi
axel_1994
Tsukuyomi
24,639
8,788
674
1,060
22,278
10,389
0
11,794
10,484
0
31,631
W
Gilgamesh
dova0121
Gilgamesh
33,526
10,449
1,657
3,486
33,253
25,826
0
21,411
11,842
0
54,174
W
Hades
41,508
1,299
1,474
7,083
29,988
21,288
0
19,410
9,372
73,571
0
W
Cthulhu
zinoc602
Cthulhu
13,374
1,366
528
2,984
26,523
35,741
0
19,428
7,095
43,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,914
Gold Earned
75,825
295
Minions Killed
313
5
Camps Cleared
3
1,314,575
Distance Traveled
1,457,464
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,373
1,023
43
3
2
263,028
0
L
Olorun
15,005
938
60
4
2
281,888
1
L
Cthulhu
15,294
956
139
9
0
262,751
1
L
Kuzenbo
13,752
860
29
2
1
254,078
1
W
Ymir
13,811
863
37
2
1
278,823
0
W
Khepri
14,948
934
67
4
0
319,662
0
L
Tsukuyomi
14,490
906
24
2
0
252,830
1
W
Gilgamesh
16,491
1,031
39
2
0
315,016
1
W
Hades
16,250
1,016
99
6
1
315,590
1
W
Cthulhu
14,325
895
71
4
1
228,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role