Player Matchup

Janus
Janus
IFN x Sky
Janus
Level 28
God Stats
12W - 17L
1,822 SR
Queue Stats
122W - 153L
1,387 Elo+
Solo
Sol
Sol
Kittyskulls3
Sol
Level 27
God Stats
16W - 23L
1,175 SR
Queue Stats
217W - 274L
1,385 Elo+
Solo
Arachne
Arachne
MaFoNhIk92
Arachne
Level 24
God Stats
89W - 76L
1,556 SR
Queue Stats
137W - 134L
1,365 Elo+
Solo
Thor
Thor
g3rm4n1zer
Thor
Level 25
God Stats
3W - 7L
1,361 SR
Queue Stats
17W - 33L
1,306 Elo+
Solo
Neith
Neith
zyquan1234
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,389 Elo+

VS

Team Averages
Level 19
1,398 SR
1,365 Elo+
Nu Wa
Nu Wa
PistolZChief
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,448 Elo+
Solo
Raijin
Raijin
RDF_Almighty
Raijin
Level 28
God Stats
14W - 20L
1,318 SR
Queue Stats
185W - 242L
1,253 Elo+
Party 1
Ah Puch
Ah Puch
Yael RS
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
bluestair
Vamana
Level 28
God Stats
37W - 42L
1,173 SR
Queue Stats
200W - 255L
1,276 Elo+
Party 1
Neith
Neith
vibranium-X0
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IFN x Sky
Janus
11
5 / 3 / 2
8,182
431
4,016
7,340
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
12 / 1 / 3
9,781
515
8,374
8,029
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MaFoNhIk92
Arachne
14
2 / 3 / 3
8,679
457
5,269
9,909
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 3 / 2
9,374
493
7,513
13,786
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
9
0 / 8 / 4
6,562
345
3,238
9,523
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 3
10,846
571
14,488
11,035
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
14
5 / 1 / 4
8,956
471
8,034
6,570
2,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Yael RS
Ah Puch
10
0 / 11 / 2
6,847
360
4,078
9,054
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
bluestair
Vamana
12
2 / 1 / 4
7,994
421
3,591
9,407
8,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 8 / 1
6,288
331
638
8,200
2,423

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
27
Kills
16
18
Deaths
27
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
IFN x Sky
Janus
5
3
2
2
L
12
1
3
13.5
L
Arachne
MaFoNhIk92
Arachne
2
3
3
1.17
W
9
6
3
1.75
W
Raijin
5
1
4
7
W
Ah Puch
Yael RS
Ah Puch
0
11
2
0.09
W
Vamana
bluestair
Vamana
2
1
4
4
L
8
3
2
3
W
0
8
1
0.06
L
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
30,829
48,587
Taken
44,266
18,039
Mitigated
19,247
9,626
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
IFN x Sky
Janus
4,016
407
0
495
7,340
2,528
818
5,963
1,377
32,905
0
L
8,374
2,010
0
1,742
8,029
2,953
1,139
4,702
3,327
56,417
2,346
L
Arachne
MaFoNhIk92
Arachne
5,269
3,891
0
2,199
9,909
3,577
426
6,018
3,891
0
47,206
W
14,488
3,942
0
668
11,035
3,478
2,108
3,723
7,170
55,487
0
W
Raijin
8,034
943
597
1,504
6,570
2,200
420
178
6,392
50,955
0
W
Ah Puch
Yael RS
Ah Puch
4,078
861
0
222
9,054
2,548
689
4,285
4,641
31,014
0
W
Vamana
bluestair
Vamana
3,591
1,961
504
2,477
9,407
8,598
811
489
8,878
0
28,622
L
7,513
1,045
0
4,729
13,786
6,390
875
5,054
8,732
0
57,858
W
638
353
0
126
8,200
2,423
696
3,259
4,941
0
8,316
L
Neith
3,238
1,079
0
461
9,523
2,591
208
4,863
4,660
0
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
40,931
397
Minions Killed
306
0
Camps Cleared
0
1,541,074
Distance Traveled
1,637,963
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,182
431
60
3
0
191,058
0
L
Sol
9,781
515
116
6
0
360,575
1
L
Arachne
8,679
457
99
5
0
363,578
4
W
Nu Wa
10,846
571
81
4
0
313,270
0
W
Raijin
8,956
471
115
6
0
367,980
1
W
Ah Puch
6,847
360
41
2
0
319,815
1
W
Vamana
7,994
421
55
3
0
342,138
1
L
Thor
9,374
493
102
5
0
335,276
0
W
Neith
6,288
331
14
1
0
294,760
2
L
Neith
6,562
345
20
1
0
290,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role