Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Big_BoSs0107
Fenrir
Level 24
God Stats
1W - 1L
1,519 SR
Queue Stats
45W - 46L
1,524 Elo+
Party 1
Ymir
Ymir
IS_2_EZ
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 9L
1,677 Elo+
Party 1
Poseidon
Poseidon
KingRunner
Poseidon
Level 160
God Stats
2W - 2L
1,445 SR
Queue Stats
45W - 51L
1,508 Elo+
Party 1
Achilles
Achilles
xDiSa
Achilles
Level 120
God Stats
5W - 5L
1,538 SR
Queue Stats
135W - 112L
1,670 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,576 Elo+

VS

Team Averages
Level 37
1,575 SR
1,465 Elo+
Nu Wa
Nu Wa
Animemercy6908
Nu Wa
Level 35
God Stats
0W - 2L
1,347 SR
Queue Stats
64W - 74L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Elmalibu1
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 164L
1,499 Elo+
Party 2
Bakasura
Bakasura
KENNNOOOBBBIIII
Bakasura
Level 28
God Stats
13W - 14L
1,556 SR
Queue Stats
163W - 168L
1,446 Elo+
Party 2
Ymir
Ymir
Velix00
Ymir
Level 41
God Stats
20W - 9L
1,831 SR
Queue Stats
122W - 103L
1,556 Elo+
Solo
Izanami
Izanami
daffie_RK
Izanami
Level 45
God Stats
9W - 4L
1,640 SR
Queue Stats
14W - 12L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 0 / 2
7,789
556
4,258
5,135
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
14
8 / 2 / 7
8,064
576
8,885
9,143
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
IS_2_EZ
Ymir
13
2 / 0 / 14
7,954
568
4,637
7,141
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
KingRunner
Poseidon
15
6 / 0 / 8
8,744
625
7,194
3,724
1,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
xDiSa
Achilles
14
5 / 1 / 9
8,288
592
8,240
11,342
9,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,056
433
2,363
9,147
2,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Elmalibu1
Aphrodite
9
0 / 4 / 1
6,335
453
2,629
7,581
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
8
0 / 7 / 0
5,544
396
3,708
10,047
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Velix00
Ymir
11
2 / 5 / 0
6,776
484
5,669
12,529
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
daffie_RK
Izanami
10
1 / 2 / 0
6,196
443
4,137
6,503
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
25
Kills
3
3
Deaths
25
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
L
0
7
0
0
W
Fenrir
8
2
7
5.75
L
Aphrodite
Elmalibu1
Aphrodite
0
4
1
0.13
W
Ymir
IS_2_EZ
Ymir
2
0
14
9
L
Bakasura
0
7
0
0
W
Poseidon
KingRunner
Poseidon
6
0
8
10
L
Ymir
Velix00
Ymir
2
5
0
0.4
L
Izanami
daffie_RK
Izanami
1
2
0
0.5
W
Achilles
xDiSa
Achilles
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
18,506
36,485
Taken
45,807
20,048
Mitigated
16,078
13,332
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,258
2,441
0
1,121
5,135
2,109
743
1,589
3,546
0
53,356
L
2,363
423
0
966
9,147
2,346
0
3,676
5,471
30,735
0
W
Fenrir
8,885
1,387
0
3,592
9,143
3,806
35
1,642
7,318
0
43,738
L
Aphrodite
Elmalibu1
Aphrodite
2,629
899
1,592
2,407
7,581
3,380
124
2,092
5,489
14,676
0
W
Ymir
IS_2_EZ
Ymir
4,637
927
0
1,215
7,141
3,659
20
1,801
5,240
22,810
0
L
Bakasura
3,708
2,822
0
1,129
10,047
3,427
0
2,943
7,104
0
20,880
W
Poseidon
KingRunner
Poseidon
7,194
1,240
110
2,159
3,724
1,455
980
1,420
2,224
62,270
0
L
Ymir
Velix00
Ymir
5,669
1,882
0
2,789
12,529
5,074
0
1,542
10,987
37,137
0
L
Izanami
daffie_RK
Izanami
4,137
1,770
0
1,685
6,503
1,851
117
1,578
4,925
0
44,849
W
Achilles
xDiSa
Achilles
8,240
3,201
0
5,135
11,342
9,019
303
4,209
6,975
0
46,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
30,907
444
Minions Killed
301
0
Camps Cleared
0
1,393,804
Distance Traveled
1,124,601
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,789
556
122
9
0
250,758
2
L
Nu Wa
6,056
433
59
4
0
229,589
2
W
Fenrir
8,064
576
70
5
0
305,741
2
L
Aphrodite
6,335
453
50
4
0
233,220
2
W
Ymir
7,954
568
36
3
0
275,834
8
L
Bakasura
5,544
396
50
4
0
217,021
2
W
Poseidon
8,744
625
121
9
0
263,873
3
L
Ymir
6,776
484
71
5
0
200,205
2
L
Izanami
6,196
443
71
5
0
244,566
5
W
Achilles
8,288
592
95
7
0
297,598
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role